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​Supreme King Z-ARC (Integration Summon)
​Same effects as RL counterpart, excluding added Monster Card Types
http://yugioh.wikia.com/wiki/File:Supreme_King_Z-ARC.jpeg


http://yugioh.wikia.com/wiki/Supreme_King_Z-ARC_(anime)
http://yugioh.wikia.com/wiki/Supreme_King_Z-ARC


​This image was on yugioh.wikia.com and I thought it was hilarious from its misnaming to the fact that its a fake but printed Integration Summon monster. Then I thought, what would have happened to the game if Konami had released Z-ARC, as an actual Integration Summon?

​Personally, I think the idea of a monster that can be Special Summoned from the Extra Deck with 2 or more distinct Summoning conditions that are not just different versions of the same mechanic (like most Xyz Evolution monsters) could have given the game a bit of an edge because then you could possibly have gotten away with less cards in your Extra Deck by just utilizing 2 or 3 copies of a handful of cards, and would have even worked well with Link Summoning. I know they tried with Extra Deck Pendulums (the "Odd-Eyes" versions of the other Four Dimension Dragons) but they never could cut it as they didn't have the best kind of effects that they could've had, they were designed specifically for one kind of Deck (a Yuya Pendulum Deck), and for some reason Konami never expanded this outside the anime or manga cards.

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  • 2 weeks later...

I personally think that more than 2 mechanics at once is a bit too much clutter (not including if a card would be Pendulum).

Something like a Synchro Fusion Monster whose Fusion Materials happened to fit the properties to be Synchro Materials would be a pretty neat thing to have. Armadilloz once made an archetype with this idea actually.

 

I'd also not mind if a card being half-Xyz used the left/right sides of the image instead of the top to have both Ranks and Levels.

It'd allow some more narrow forms of floodgating without falling on "single card locks away Extra Deck" or on "It covers 1 out of like 6 Extra Deck mechanics so it is too situational".

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To be honest while its very cool (Intergration Ritual, Synchro, Pendulum is my dream) and seemingly offer a bit of versitilty. If we really think about it then i must agree with Sleepy for it being to clutter. Certain Summon Mechanic like Synchro, Pendulum, Fusion, and/or Ritual required each own dedicated build more then those like Xyz or Link that designed to be as splashable as possible inherently so building deck round those certain dedicated summon type could be unnecessary tricky. Also unless you provide better if not equally needed effects your player need on 1 of the Summon method i dont see player will encouraged to use other summon method provided by the card due to it will contradict the deck style or exhaust resource they better invest

 

Xyz part (well link also) is problematic. As it create confusion on the Level/ Rank parameter. While we can simply justified [intergration Summon with Xyz = Rank equal Level] i dont think it would be necessary overall. Before the introduction of Xyz Stacking Ranks is act as natural limiter on Xyz so it wont devolve to basically easier "Synchro spam" the previous gen 3 has procure (and look what Zoodiac did) IMO

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