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[Leaderboard] BatMed vs Dova


BatMed

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Rules:

  • All Leaderboard rules apply.
  • First to 3 votes or most votes by deadline wins.
  • All voters must elaborate on their votes or else the vote will be rejected.
  • Both contestants have the right to refuse votes, but must explain why they don't accept it.
  • Cards must be PM'd to me.
  • Both participants must approve both cards via notes, to help prevent functional and grammatical errors .
  • If arts are provided, I will remake both cards in the same template to help ensure anonymity.
  • In case a downtime or an emergency happens, the deadlines may be extended.

Deadlines:

  • The deadline for cards is 2 days after challenge has been accepted.
  • The deadline for votes is 3 days after cards have been posted.
  • In case of a challenger failing to meet the above deadline without explanation, the challenger slot will open up again, at which point it becomes first-come-first-serve between the previous challenger's and new submissions.

Rewards:

  • The winner gets a rep from the loser.
  • All voters get a rep for voting.

Requirements:

  • Support Darklords.

Cards:

[spoiler=Card A]

vkJrLbz.png

 

 
Send 1 "Darklord" card from your hand or face-up from your field to the GY; Immediately after this effect resolves, Normal Summon 1 "Darklord" monster from your hand.

 

 

 

 

[spoiler=Card B]

Darklord Beelze

Level: ✪ 8 | ATK 2800 / DEF 2300
DARK | Fairy / Effect
 

If this card is in your hand or GY: You can banish 2 "Darklord" cards from your hand, field, and/or GY, except "Darklord Beelze"; Special Summon this card. If Special Summoned this way: You can discard up to 2 "Darklord" cards; Special Summon that many of Level 7 or lower "Darklord" monsters from your Deck. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle it into the Deck. You can only use this effect of "Darklord Beelze" once per turn. You can only Special Summon "Darklord Beelze(s)" once per turn.

 

 

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I'm no expert on Darklords so you can reject my vote if you believe it's not appropriate enough.

 

Card A:

I don't quite see how this would greatly helps Darklords. Most of them are of high Levels besides Ukoback, so that means more often than not you will have to Tribute monsters for the Extra Normal Summon of a Darklords, and AFAIK they are too precious to remove them once they are on the board due to their Quick Effects so unless you are Summoning Ukoback you may as well keep your Darklords on board instead. I guess oyu can use tricks like Normal Summoning a Darklord during the opponent's turn after using the Tributed monster's effect that is hard OPT, so you get an extra Spell/Trap copying effects, but that requires moderate setup (this card in the GY and Darklords in your field and hand) and thus doesn't look like it's worth it.

 

Card B:

This looks like a good boss for Darklords. The self-Summon condition from both the hand and GY is sweet, and the effect not only can both pseudo-fix hands and get Darklords cards in the GY, where most of them want to be, also it strengthens your board with more Darklords. And as a bonus it carries their signature Spell/Trap copying effect.

 

 

My vote is for Card B.

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