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(Retry) The Gray Garden: A Nightmarish Return (OOC/Started/Not Currently Accepting)


Wind Rider

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Sorry it took me so long to post this. I've been kind of busy and my internet's been really buggy lately.

 

[spoiler=Don't talk about her height]Name: Valci Hellfire

Age: 16
Gender: Female
Race: Demon

[spoiler=Appearance] 8454e3c946c99591e1d76ab64c935680--monste

"You're pathetic. Get out of my sight!"

Standing at a shocking 4’ 8”, she is very short for her age. She has two small black horns on the top of her head and on her back, she has two shining demon-like wings, which she can fly exceptionally well with. Most of the time, she’ll wear some kind of expensive dress, as a way to show off her wealth. Whenever she is outside or in a place with a high ceiling, she will ride around on the shoulder of Halord, her butler





[spoiler=Bio]Begin one of the two daughters of Malro Hellfire, a powerful, rich, and respected demon in Flame World, Valci Hellfire had her life made. Her father would let her get anything she wanted and Halord, her personal butler, would do anything she told him to do. In school, she was the most popular kid there, mainly because of her wealth and the fact that Malro was her father. With her powers, she was excellent. She felt like she had no flaw. It was when she grew older that she realized that she had one major flaw.


While other kids had gotten taller, she had stayed short. Valci didn’t understand why she had stayed short. Her older sister was 6 feet tall and her mother was a pretty normal 5 feet and 3 inches. So why was she short? Concerned for his daughter, Malro hired a professional doctor to check Valci out. After several long hours, the doctor found out what was the problem. Appearntly, Valci had a rare medical condition that stopped her growth. It didn’t mean that she would stop aging, just that she wouldn’t grow any taller. The upside to the condition was that Valci’s powers would get stronger, but that didn’t comfort Valci. She was furious that fate had decided to do this to her, but she couldn’t do anything about it.

To make it worse, the people in school began to pick on her for because of her height. This didn’t last long, as Valci completely destroyed anybody who had called her short. Soon many people in Flame World knew about Valci and knew it was in there best interest to not comment about her height.
.





[spoiler=Personality]Having grown up in the rich life, Valci is very arrogant and is used to things going her way. Most of the time, Valci is calm, cool and collected and will sometimes even compliment people. But if somebody makes fun of her height, she’ll become extremely angry. Besides that, Valci isn’t really fazed by other insults. When it comes to interacting with people, Valci will act one of two ways depending on the person. If the person is someone that Valci sees as weaker than her, then she will treat them like servants and order them around. If the person is someone who is strong as or stronger than Valci, then she will treat them with respect and talk to them like a friend. Valci will ride on Halord's shoulder for two reasons: Because it makes her feel tall and because she hates walking.





[spoiler=Combat Info](Equipment)

Punishment: A 12 foot long whip made out of special, near impossible-to-break black jewels, its Valci’s main weapon. Valci will sometimes ignite the whip on fire with Hellfire Flames, and then explode the flames when the whip gets close to her opponent. She doesn’t keep it on her person and instead keeps it in a special chest in her room. She can summon Punishment to her hand in an instant by calling its name.



Pain: A short sword with a bejeweled handle, it’s a gift that her father gave her for her 13th birthday. She mainly uses it to deal with close range opponents by engulfing the blade in Inferno Flames. She doesn’t keep it on her person and instead keeps it in a special chest in her room. But, same as Punishment; she can summon it to her hand in an instant by calling its name.


Halord(Equipment, I guess?): Halord is Valci’s personal butler, a demon, and is very big. Standing at 7’ 1”, Halord is a hulk of a demon, with his huge muscles and broad shoulders. Halord’s black hair is kept messy, as Valci will usually play with it while riding on his shoulder. Halord doesn’t have wings, or a tail, or any powers of any kind (except for his super strength). The only thing that Halord has that proves he’s a demon is the two large black horns on his head.

Valci will mainly use Halord deal with weak opponents, or with things that annoy her. But when it comes to real combat, Valci will have Halord move to the side lines and deal with the problem herself. However, if Valci is in a pinch, she'll get Halord to come over and help her.







(Abilities)

Fire Powers: Valci’s fire powers are above par, as she is able to control complex flames with ease. She even has the ability to make living creatures made of flames, but is restricted to having only 3 out at any given time. Along with normal flames, Valci also uses two special kind of flames.



Hellfire Flames: A special kind of flame that can be created by a member of the Hellfire family, these red flames can be very complex to use. Known for being extremely hot, these flames can also explode on command.



Inferno Flames: These black flames can burn forever, as long as the caster stays focused. As soon as the caster loses focus, the flames will extinguish and disappear. If these flames touch something, the flames will spread over to whatever it is they touched.





Seven Deadly Spears: 7 spear-shaped streams of Inferno Flames will burst out of the ground around Valci and pursue whoever Valci chooses. If the tip of a stream hits,it will inflict a spear-like wound as well as ignite the target in Inferno Flames. However, the streams of flames can easily be destroyed and extinguished if any part of them are hit with a attack. Also, when Valci uses this move, she has to stay still or all seven streams will instantly extinguish. She can, however, look around while she uses this move.











Demon Lord Mode: Upon activation, Valci's body will change into a 5' 5" tall grown-up looking version of herself. In this mode, her power and speed are temporarily increased, allowing her to use even more powerful moves. However, this mode will only last for 3 minutes before Valci will change back to her regular self, and when she does change back, she will be greatly exhausted and unable to use most of her powers until she's recovered. Because of this, Valci uses this as a last resort.





Hellfire Rain: Being Valci’s most powerful move, it can only be used once while she is in Demon Lord Mode. To use this move, Valci will have to stay still for 10 seconds so she can charge the move. If she is moved or attacked while charging, the charging process will reset and she will have to start over again. Because of this, she’ll usually get Halord to hold off any enemies while she charges the attack. When fully charged, Valci unleashes a devastating attack and makes Hellfire Flames rain down from above in a 120 foot radius around her. The Hellfire Flames will explode when they make contact with the ground, causing massive destruction. Only a 10 foot radius around Valci is safe from the Hellfire Flames and their destruction. However, this move has two major downsides. First, Valci’s other powers will be weakened greatly, and second, she will faint as soon as she leaves Demon Lord Mode.





[spoiler=Misc]-Valci has a great love for sugary treats, especially cakes.

 

 

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[spoiler: The Hybrid]

Name: Koviax

 

Age: Created about 20 years ago, cumulative age unknown.

K:"I'm like 20, but if we're counting 'those two'... a few hundred years?

 

Gender: Neither/Male-female hybrid

C:"I'll get back to you when I figure that out. Why, are you propositioning me? Sorry, but I'm not interested. Nothing personal."

 

Race: Angel/Familiar hybrid

O:"It's... complicated..."

 

Appearance: Being a hybrid of two people who were quite literally forced together has resulted in a somewhat strange appearance. Though a bit more on the feminine side, they still have a look of androgyny. Standing at around 5’3”, they’re on the shorter side, but other than that they are fairly average build. Their hair is a mix of black and white-blonde and falls about mid-shoulder when not tied up in its usual ponytail. Whether up or down, Koviax normally leaves enough hair on the front for some to trail down their shoulders, inevitably causing some to partially cover their eyes and cover their pointed ears (something that they believe was an aesthetic addition made by their creator).

[spoiler:Hair inspiration]__snowwhite___by_estamagotchi.jpg

 

 

Looking into their eyes might reveal more than most; the eyes are the windows to the soul after all, though in this case ‘souls’ might be more appropriate. Normally Koviax’s eyes are a striking purple, though this can shift to a more maroon or indigo tone depending on which of their half is more dominant at the time, though it normally isn’t obvious except to the highly perceptive or in extreme cases. While this isn’t a complete shift in personality, it is noticeable to those who know them well, especially if Koviax has told the person about their nature as a hybrid.

Koviax has a fairly muted sense of style, though this is due to practicality as well as modesty and a desire to not attract attention in everyday situations. They don’t have much in the way of glitz and glamour in terms of fashion, though occasionally they will attend the occasional ball or gala when their friends encourage them. On a normal day Koviax wears something that could be described as an open-backed grey tunic, somewhat similar to an apron with sleeves but longer and the opening only leaves the top half of the back exposed to accommodate their wings. In addition to a pair of sturdy boots, they also wear twin pairs of ear rings, one silver pair and one onyx, both pairs resembling feathers. The silver ones are attached to their ear lobe, while the onyx ones are about halfway between the lobe and tip of their ear. They also wear a small number of various charms and necklaces, though most of the time these are under their tunic and not visible.

 

Personality: Koviax takes from both "sides" of their parts: The compassion and gentleness of an angel, and the mischievousness and curiosity of a crow, with a decent helping of wisdom from both. This combines in a sort of "tough love". Ophiax is also somewhat shy and slow to warm up to people, but when they warm up to someone, they warm up A LOT. Sometimes one of her sides will influence her more depending on the situation.

K:"Oh, umm... nice, I think? Though sometimes I'm a little... different..."

 

Bio: Koviax's life began as they suddenly found themself in a dusty old study, right in the center of a magic circle. Very shortly after, they felt two minds inside theirs, wrestling for power. What the two minds didn't think of, however, was the third mind, the product of the two of them. This third mind was the strongest of them all, as it was the true owner of this body. This new creation searched for a name, and the two gave two answers: Ophia and Corvax. Both sounded fitting, so the third combined the names, calling themself Koviax. After that minor crisis of self, the new being searched for clues about their creation. Despite only existing for a few moments, they found that they could not only read but understand the complicated arcane runes and notes, borrowing from memories that seemed to always be there. From the notes that were there, Koviax was the product of a wizard's spell that combined his crow familiar and a lesser angel in a dark ritual.

Over the decades, Koviax has wandered the worlds, helping those in need and earning their keep. As the two souls that produced them came to terms to sharing a space, not only for themselves but for the sanity and stability of Koviax. With this begrudging acceptance, the hybrid's magical and other abilities grew. However the more the two open up, the more this brings unsettling memories, normally taking the form of nightmares for them.

C:”Sheesh, do ya need my whole life story? It’s not as long as yours, probably, but it’s still a pain…”

 

Combat: Koviax is able to manifest a sort of purple light for a variety of uses. Mainly this involves creating weapons such as spears and arrow-like projectiles as well as ethereal flames. They don't like fighting though appear to maintain some muscle memory from their two halves. This results in an odd mix of agile and acrobatic, and back line support. Koviax has their angelic part's healing capabilities, something they use far more than fighting.

 

Misc: Perhaps ironically, Koviacs is not prone to talking to themself. They are fond of nature and the woods and mountains. Likes flying, but hates showing off. ((Theme music tbd))

[spoiler: On the topic of text colour:]I'm not sure if I'll stick with this, but it might make things easier to keep track of. It goes as follows: this colour is for Koviax's 'neutral' personality type, this is for their more mischievous manner, when their crow Familiar side bleeds through. Finally, this is when the caring, angelic side comes to the surface. Generally I'll keep it to the normal colour except in specific instances.

 

(Also if I have any free time I might make a rough sketch of what they look like)

 

 

Is everything okay with this app? Anything I should add?

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[spoiler: The Hybrid]

Name: Koviax[/size]

 

Age: Created about 20 years ago, cumulative age unknown.[/size]

K:"I'm like 20, but if we're counting 'those two'... a few hundred years?[/size]

 

Gender: Neither/Male-female hybrid[/size]

C:"I'll get back to you when I figure that out. Why, are you propositioning me? Sorry, but I'm not interested. Nothing personal."[/size]

 

Race: Angel/Familiar hybrid[/size]

O:"It's... complicated..."[/size]

 

Appearance: Being a hybrid of two people who were quite literally forced together has resulted in a somewhat strange appearance. Though a bit more on the feminine side, they still have a look of androgyny. Standing at around 5’3”, they’re on the shorter side, but other than that they are fairly average build. Their hair is a mix of black and white-blonde and falls about mid-shoulder when not tied up in its usual ponytail. Whether up or down, Koviax normally leaves enough hair on the front for some to trail down their shoulders, inevitably causing some to partially cover their eyes and cover their pointed ears (something that they believe was an aesthetic addition made by their creator).[/size]

[spoiler:Hair inspiration]__snowwhite___by_estamagotchi.jpg

 

 

Looking into their eyes might reveal more than most; the eyes are the windows to the soul after all, though in this case ‘souls’ might be more appropriate. Normally Koviax’s eyes are a striking purple, though this can shift to a more maroon or indigo tone depending on which of their half is more dominant at the time, though it normally isn’t obvious except to the highly perceptive or in extreme cases. While this isn’t a complete shift in personality, it is noticeable to those who know them well, especially if Koviax has told the person about their nature as a hybrid.[/size]

Koviax has a fairly muted sense of style, though this is due to practicality as well as modesty and a desire to not attract attention in everyday situations. They don’t have much in the way of glitz and glamour in terms of fashion, though occasionally they will attend the occasional ball or gala when their friends encourage them. On a normal day Koviax wears something that could be described as an open-backed grey tunic, somewhat similar to an apron with sleeves but longer and the opening only leaves the top half of the back exposed to accommodate their wings. In addition to a pair of sturdy boots, they also wear twin pairs of ear rings, one silver pair and one onyx, both pairs resembling feathers. The silver ones are attached to their ear lobe, while the onyx ones are about halfway between the lobe and tip of their ear. They also wear a small number of various charms and necklaces, though most of the time these are under their tunic and not visible.[/size]

 

Personality: Koviax takes from both "sides" of their parts: The compassion and gentleness of an angel, and the mischievousness and curiosity of a crow, with a decent helping of wisdom from both. This combines in a sort of "tough love". Ophiax is also somewhat shy and slow to warm up to people, but when they warm up to someone, they warm up A LOT. Sometimes one of her sides will influence her more depending on the situation.[/size]

K:"Oh, umm... nice, I think? Though sometimes I'm a little... different..."[/size]

 

Bio: Koviax's life began as they suddenly found themself in a dusty old study, right in the center of a magic circle. Very shortly after, they felt two minds inside theirs, wrestling for power. What the two minds didn't think of, however, was the third mind, the product of the two of them. This third mind was the strongest of them all, as it was the true owner of this body. This new creation searched for a name, and the two gave two answers: Ophia and Corvax. Both sounded fitting, so the third combined the names, calling themself Koviax. After that minor crisis of self, the new being searched for clues about their creation. Despite only existing for a few moments, they found that they could not only read but understand the complicated arcane runes and notes, borrowing from memories that seemed to always be there. From the notes that were there, Koviax was the product of a wizard's spell that combined his crow familiar and a lesser angel in a dark ritual.[/size]

Over the decades, Koviax has wandered the worlds, helping those in need and earning their keep. As the two souls that produced them came to terms to sharing a space, not only for themselves but for the sanity and stability of Koviax. With this begrudging acceptance, the hybrid's magical and other abilities grew. However the more the two open up, the more this brings unsettling memories, normally taking the form of nightmares for them. [/size]

C:”Sheesh, do ya need my whole life story? It’s not as long as yours, probably, but it’s still a pain…”[/size]

 

Combat: Koviax is able to manifest a sort of purple light for a variety of uses. Mainly this involves creating weapons such as spears and arrow-like projectiles as well as ethereal flames. They don't like fighting though appear to maintain some muscle memory from their two halves. This results in an odd mix of agile and acrobatic, and back line support. Koviax has their angelic part's healing capabilities, something they use far more than fighting.[/size]

 

Misc: Perhaps ironically, Koviacs is not prone to talking to themself. They are fond of nature and the woods and mountains. Likes flying, but hates showing off. ((Theme music tbd))[/size]

[spoiler: On the topic of text colour:]I'm not sure if I'll stick with this, but it might make things easier to keep track of. It goes as follows: [/size]this colour is for Koviax's 'neutral' personality type, this is for their more mischievous manner, when their crow Familiar side bleeds through. Finally, this is when the caring, angelic side comes to the surface. Generally I'll keep it to the normal colour except in specific instances.

 

(Also if I have any free time I might make a rough sketch of what they look like)

 

 

Is everything okay with this app? Anything I should add?

Looks great, I love this character's dynamic

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Looks great, I love this character's dynamic

Thanks! The whole "fusion" thing is normally considered a Mary Sue trait, but I tried to make them actually fleshed out to counteract that. Also the colours messed up a little, but it should be clear what's going on. I'm going to try and draw them at some point, but who knows if I'll be able to ^^;

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Okay, style question time.

 

The source material is, as evidenced by the title of this RP, "The Gray Garden" with an a. In the opening post, multiple references are made to "grey" with an e (Grey Festival, Grey Village, etcetera). Is there a version you want us to use/suffer through or does it just not matter?

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  • 2 weeks later...

Sorry that this is so sudden, everyone. It's honestly my own fault for not speaking up about keeping interest from the old RP and bringing it to the new one. Thankfully, I was able to change the bio of my character prior to the previous version of the RP dying out. So whatever ideas I have are still there. Hopefully this isn't an issue for some of you. 

 

And considering the updated information for this, I will update his bio slightly. But enough of that, for those who are unaware, let me introduce you to...The Dual Magus!

 

[spoiler=The Dual Magus]Name: Kalt Leer Wildheit

Race: Wizard

Age: 270

Gender: Male

[spoiler=Appearance]magus_comm_2_by_yamaorce-d9ttd0j.jpg

 

 

[spoiler=Personality]Kalt is, in some regards, a wild card, both in his abilities and how he acts. On the surface, he seems to be a wandering freedom fighter. While not necessarily aligning himself with anyone in particular, he fights solely for the sake of others rather than himself. He won't stand idly by as people who can't fend for themselves are put in danger. He'll more than gladly put somebody in their place if it means they know not to screw with bystanders. And coming from someone who was once of royal blood, the nature of being authoritative towards those who don't know their place is something he's akin to.

 

However, there's a catch to all this. In the instance that a major threat makes itself known, Kalt takes on a whole other side of him. When facing a powerful enemy, all emotion is taken out of the equation. He becomes an relentless powerhouse hellbent on destroying his enemy at any cost. Even if an enemy pleaded with him to show some mercy, he would completely ignore it, as his own sense of right and wrong is disabled until his opponent no longer draws breath.

 

It's why he's a wanderer. He does his best not to get involved in bigger situations, but only doing so when he's given no choice or his life is on the line. Only then does his own wants, in the form of his survival, overwrite his desire to help others. And the saddest part is, he's completely unaware of when he loses all sense of justice, mercy or even compassion. The only indication of it happening from his perspective, is that he has a mental blackout. Maybe one day he'll be able to overcome what seems to be this curse.

 

 

[spoiler=Bio]War is never something a person should witness themselves. Especially when you have no means of defending yourself.

 

Kalt was born in the midst of the wars that plagued the different worlds. He was apart of the long-forgotten Wildheit Family, a royal bloodline of wizards. However, he was considered the black sheep of the family, having seemingly no magic potential that those of the family could sense. While he wasn't disgraced or even exiled out of the family for not being born with magical gifts, he was always looked down upon, seen as a mistake.

 

The Wildheits were, for all intents and purposes, neutral to the war, wanting nothing to do with it. However, upon trying to remain uninvolved, grave consequences would come about. Kalt was merely a child at the time, but remembers the events well enough to have traumatized him at the time. The mansion of the Wildheit Family soon became another battleground within the war, leaving the home in ruins and killing everyone but Kalt. He was spared by what he could assume to be an angel commander, seen as not being a threat to anyone. He knew he had to get out of there, otherwise he'd soon be killed in the crossfire.

 

Kalt found himself in a village seemingly cut off from the rest of the Magic World, unaffected from the ongoing war. It was there he spent the rest of his childhood, coping with such a gruesome fate brought onto him. Being the last survivor of his family, he decided to shed his royal title, for it meant nothing to him, at his current age anyway.

 

In his later years, when the war had ended some time ago, he began to hear rumors about a special armor that has the ability to bend the earth around its user. It was said that it was within the underground of a ruined mansion. Kalt could only think of one thing that came to mind: his old family mansion. And lo and behold, within the ruins, there was a secret door, one that could only be opened by those of magical potential and have the Wildheit family blood. He had the blood, but no magic to speak of...or so he thought.

 

Upon touching the door, it reacted to his touch. That could only mean he had the magic potential. Perhaps it was so faint that his own family couldn't detect it, but it was enough to open the door. Entering into the underground chambers, he found this special armor. It was title the Earthbreaker Armor, a magical set that links with its wearer and grants the ability to manipulate the earth as if you had the potential all along. It was a special armor, only used in dire times when a great evil would come to bring ruin to the world. Donning the armor, he felt as if a contract was forged.

 

However, before he departed, he noticed a secondary chamber, seeing what looked to be a sword sealed within a mysterious mural. Curious as to what the reason for it being sealed was, he attempted to pull it out. Upon grasping the hilt, though, he was given a serious shock throughout his system, the familiar known as Blitz stating that he was the first Wildheit in a very long time that she has seen since she was sealed within Torrent in a time long before the war. And much to her surprise, Kalt was able to break the seal that kept Torrent from being used. Blitz explained that now that the seal is broken, the sword is bound to him, at the expense of his free will in battle.

 

It was something he'd have to live with, as there was no way to break this curse, as far as he was aware. He decided he would use the powers he's gained to help those in need when in his general vicinity. A wandering freedom fighter, if you will. It's arguably the best way for him to make use of these new abilities, as nobody will know his name, let alone remember who he is and what he's done. With the powers of earth and Lightning, he was no ordinary wizard. He eventually called himself "The Dual Magus", which would lead to rumors about his existence to start sprouting up whenever trouble stirred.

 

However, having lived most of his life expecting bad things to happen if he did anything, Kalt had a bad feeling that something was coming to the Gray Garden. He wasn't sure what it was, but Blitz could feel it too. Whatever it was, he hopes it won't put his own life at risk. But then again, that's what his armor is for.

 

 

[spoiler=Equipment]Torrent(Refer to Appearance): A dual-pronged longsword with a powerful seal gem (containing the familiar known as Blitz) embedded into the guard beneath the base of the blades. It is bonded to Kalt, but in the worst way possible. For whoever would take possession of Torrent shall be cursed to be as ruthless as a mindless assassin in the heat of battle. Through this sword, and only through it, is Kalt able to manipulate the element of lightning, even if he lacks the natural ability to wield it himself. However, as a wizard, he can manipulate the element indirectly, using the sword as a spellcasting focus for spells only of that element. There is a limit to this, however. And it's made clear when Blitz begins to experience excruciating pain from potential overuse. If Kalt attempts to bypass this limit, he runs the risk of killing the familiar that fuels the sword's ability to wield lightning.

 

Earthbreaker Armor(Refer to Appearance): A magical set of light armor that allows its user to manipulate the earth around them. By being bonded to the user, it'll grow in power as the user grows over time. It's also more durable than most light armors that exist, to the point where it could be medium armor in how defensive it is but not as heavy. However, in order to make use of the armor's capabilities, Kalt must be able to have direct contact with the earth around him, whether it be him standing in dirt, touching a rock formation, etc.

 

 

[spoiler=Abilities]

[spoiler=Familiar]Name: Blitz

Age: Unknown

Gender: Female

Animal: Electric Eel

Element: Lightning

[spoiler=Personality]Blitz is, in her own right, a bad girl. She occasionally tries to to coerce Kalt into doing things he's not meant to do, even though she has no power over him to be able to do so. Think of her as someone trying to act like a Succubus without any of the charm. She purposely seeks to have Kalt fulfill his own personal desires rather than fighting for the sake of others.

 

She doesn't really understand what it's like to put others before yourself, while at the same time understanding it completely, given that she pushes others to satisfy themselves first above all else, completely disregarding her own wants, as if she could carry them out in her current state.

 

While she is essentially being obligated to use her powers against her will, she seems to find Kalt...fascinating for some reason. Maybe it's his strong will to overcome Blitz's temptations on the constant. Or maybe it's something she doesn't fully understand yet. She'll have to keep this in mind.

 

 

 

Arc Blade: Kalt thrusts Torrent forward, unleashing a large concentration of lightning that is made as a magical extension of the sword. It can extend to up to three times the size of Torrent's blades if necessary. This can be used to close the distance on an enemy that's out of his normal range. Whether it be to stab an enemy from a distance, slash away at multiple creatures, it doesn't matter. There's no inherent limit to how often this spell can be used on its own, as it takes very little energy to manifest properly. However, going beyond the standard limitations will use more energy and is more risky.

 

Arc Slam: This is a spell that can only be used when Arc Blade is active. Kalt slams Torrent onto the ground, creating a cone of electricity traveling through the ground, if anyone is standing in its vicinity. The size of the cone is determined by the length of the extension. If Arc Blade is double the size of Torrent's blades, it is a 15 ft. cone. If it's three times the size, it becomes a 25 ft. cone. This spell can only be used twice before Blitz would need time to recover.

 

Reverse Lightning Rod: Kalt points towards the sky, sending a bolt of lightning upwards. This creates a temporary lightning storm that lasts for roughly 20 seconds, but can hit up to three targets within eyesight. The effect alters slightly based on the weather conditions. If the sky is clear with no nearby clouds, the effect is used as per normal. If it's cloudy with no sign of sunlight, the storm can last up to 30 seconds instead (Thus allowing the ability to possibly strike an extra target). And if there's a rain storm happening already, the storm lasts for 30 seconds and can hit up to five targets within the normal time. This spell can only be used three times before Blitz needs to recover.

 

Lesser Stone Pillar: Through stomping into pure stone, Kalt can force a stone pillar about his height to form. Through this, he can do a multitude of things. Whether it be having the pillar form in front of him, punching it and turning it into a barrage of large and small stones at nearby enemies, forming it underneath him to launch himself forward about 30 ft. to close the distance on enemies, or forming it underneath an enemy to launch them in a similar manner. Kalt can do this about five times before he would need to rest.

 

Stoneskin: Through sheer willpower, Kalt is able to force the stone beneath him to crawl onto his armor to form an extra layer of protection. However, this slows him down as if he were wearing heavy armor, making it harder for him to move around. Though, this spell is meant to be used more for defensive purposes rather than allowing him to take hits and keep fighting. It's essentially his way to lessen the strength of powerful blows that would outright injure him to the point where he can take it. However, if he tries to move while this spell is active, his stamina will drain far quicker than usual, so it's mostly used in emergency situations.

 

Torrential Constrictor: This isn't necessarily a spell, but more an ability that comes from the sword Torrent itself. Kalt can, once per day, summon Blitz in a semi-tangible construct of her enlarged animal form, which is an Electric Eel. It's not Blitz herself, as she'll remain sealed within Torrent, but rather something forged from the knowledge that Blitz has of her own abilities as a familiar. This construct will immediately restrict any type of movement to one enemy that Kalt chooses, as well as giving them powerful electric shocks upon command. This ability can be used to potentially crush the enemy, make them unable to breathe, or even shock them to death. It's one of the few benefits of being cursed to wield this weapon.

 

 

 

Misc: The names for both Kalt and Blitz are in fact words of the German language. Kalt's full name is translated into "Cold Empty Ferocity", which parallels his particular personality flaw. Blitz is translated into "Lightning", for obvious reasons.

 

 

BTW Wind, if you think Kalt would be too young in this case to have witnessed the war in any sense as a child, I'll gladly update it to make him as old as he needs to be.

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