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[Written] Net Warrior Archetype


Thomas★Zero

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So Net Warriors are a Cyberse based Ritual Archetype that has its main Monsters use the Rituals as power enhancements of itself which are based of the Megaman NT series in addition the rituals have an ability to recycle and search the ritual spell by banishing themselves from the GY.

​Net Warrior - Prototype
lv 4 DARK
Cyberse/Effect
​When this card is Normal or Special Summoned: add 1 "Cross Fusion Drive" Ritual Spell Card from your deck to your hand. When a "Net Warrior" Ritual Monster is destroyed either by battle or by card effect, you can Special Summon this card from your GY. You can only activate each effect of "Net Warrior - Prototype" once per turn.
​ATK/1800 DEF/1200

​Net Warrior - Proto Striker
​lv 4 DARK
Cyberse/Ritual/Effect
You can Ritual Summon this card with "Cross Fusion Drive". If their are no Monsters in the same column as this card, this card can attack your opponent directly. You can banish this card from your GY; add 1 "Cross Fusion Drive" from your Deck or GY to your hand.You can only activate each effect of "Net Warrior - Proto Striker" once per turn.
​ATK/1800 DEF/1200

​Net Warrior - Proto Blaster
​lv 4 DARK
Cyberse/Ritual/Effect
You can Ritual Summon this card with "Cross Fusion Drive". While this card is face up on the field or in your GY, this card is also FIRE Attribute. Once per turn (quick effect): you can destroy 1 card in the same column as this card. You can banish this card from your GY; add 1 "Cross Fusion Drive" from your Deck or GY to your hand. You can only activate each effect of "Net Warrior - Proto Blaster" once per turn.
​ATK/1800 DEF/1200

​Net Warrior - Proto Fighter
lv 4 DARK
Cyberse/Ritual/Effect
You can Ritual Summon this card with "Cross Fusion Drive". While this card is face up on the field or in your GY, this card is also EARTH Attribute. At the start of the damage step, if this card battles an opponents Monster that's in the same column as this card, increase this cards ATK equal to the ATK of the Monster this card battles during damage calculation only. You can banish this card from your GY; add 1 "Cross Fusion Drive" from your Deck or GY to your hand. You can only activate each effect of "Net Warrior - Proto Fighter" once per turn.
​ATK/1800 DEF/1200

​Net Warrior - Proto Barrier

​lv 4 DARK
Cyberse/Ritual/Effect
You can Ritual Summon this card with "Cross Fusion Drive". While this card is face up on the field or in your GY, this card is also WIND Attribute. Once per turn (quick effect): you can target 1 face up card in the same column as this card, negate that cards effects until the End Phase this turn. You can banish this card from your GY; add 1 "Cross Fusion Drive" from your Deck or GY to your hand. You can only activate each effect of "Net Warrior - Proto Barrier" once per turn.
​ATK/1800 DEF/1200

​Net Warrior - Proto Recover

lv 4 DARK
Cyberse/Ritual/Effect
You can Ritual Summon this card with "Cross Fusion Drive". While this card is face up on the field or in your GY, this card is also WATER Attribute. Once per turn: you can target 1 Monster in the same column as this card, increase your LP equal to the targeted cards ATK. You can banish this card from your GY; add 1 "Cross Fusion Drive" from your Deck or GY to your hand. You can only activate each effect of "Net Warrior - Proto Recover" once per turn.
​ATK/1800 DEF/1200

​Net Warrior - Proto Driver
​lv 4 DARK
Cyberse/Ritual/Effect
You can Ritual Summon this card with "Cross Fusion Drive". While this card is face up on the field or in your GY, this card is also Light Attribute. At the start of the damage step, if this card battles a Monster in the same column as this card: draw 1 card and reveal it, if the revealed card is a "Net Warrior" Monster, increase this cards ATK equal to the ATK of the revealed card until the End Phase this turn. You can banish this card from your GY; add 1 "Cross Fusion Drive" from your Deck or GY to your hand. You can only activate each effect of "Net Warrior - Proto Driver" once per turn.
​ATK/1800 DEF/1200

​Net Warrior - Genesis Prototype
​lv 12 DARK
Cyberse/Ritual/Effect
You can Ritual Summon this card with "Cross Fusion Drive". When this card is Ritual Summoned, this card gains the following effects depending on the number of "Net Warrior" Ritual Monsters that were tribute to summon this card.
​*1+: This card gains 300 ATK for each of your banished "Net Warrior" Ritual Monsters.
​*2+: When this card attacks, your opponent cannot activate card effects until after damage calculation.
​*3: This card can attack thrice during each of your Battle Phases.
You can banish this card from your GY; add 1 "Cross Fusion Drive" from your Deck or GY to your hand. You can only activate each effect of "Net Warrior - Genesis Prototype" once per turn.
​ATK/3000 DEF/2500 

​Cross Fusion Drive
​Ritual Spell Card
​Use this card to Ritual Summon a "Net Warrior" Ritual Monster. You must also reveal 1 "Net Warrior" Ritual Monster from your hand, then, tribute "Net Warrior" Monster(s) except the revealed cards whose Level are equal or greater than the revealed cards Level, then, Ritual Summon the revealed card. (Quick Effect): you can shuffle this card from your GY into your Deck; target 1 "Net Warrior" Ritual Monster you control, double the targeted Monsters ATK and DEF until the End Phase that turn. You can only activate this effect of "Cross Fusion Drive" once per turn.

​Cross Fusion Element
Continuous Spell Card
​Depending on the number of "Net Warrior" Monster(s) on your side of the field and/or in your GY if different attributes, this card gains the following effects.
​*1+: Increase the ATK and DEF of all "Net Warrior" Monsters you control by 600.
​*3+: "Net Warrior" Monsters you control cannot be destroyed by battle or by card effects.
*6: When a "Net Warrior" Monster destroys a Monster in the same Colum as it, inflict damage to your opponent equal to the destroyed Monsters ATK.

​Cyberse Battle Chip
Equip Spell
​Equip only to a Cyberse Monster. Increase the ATK of the equipped Monster by 800. If the equipped Monster is a "Net Warrior" Monster, it gains the following effect.
​* If this card attacks a Defence Position Monster, inflict piercing battle damage.

​Cyberse Battle Network
Field Spell Card
​"Net Warrior" Monster you control cannot be destroyed by battle or by card effects. You take no battle damage involving a "Net Warrior" Monster you control. You can banish this card from your GY; shuffle all of your banished "Net Warrior" Monsters into your deck, then, if you shuffled 5 or more Monsters into your Deck by this effect, draw 2 cards. You can only activate this effect of "Cyberse Battle Network" once per turn.

​Cross Fusion Override
Continuous Trap Card​Reduce the ATK and DEF of all Monsters your opponent controls equal to the combined Level of all "Net Warrior" Monsters you control x 100. (Quick Effect): you can banish this card from your GY; target 1 card on your opponents side of the field, negate that cards effects until the End Phase that turn. You must control a "Net Warrior" Monster to activate and resolve this effect.

​Cross Fusion Counter
Counter Trap Card
​Activate this card when your opponent activates a Spell/Trap or Monster effect while you control a "Net Warrior" Monster. Negate that cards effects and shuffle it into the deck. You can only activate 1 "Cross Fusion Counter" per turn.

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