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[ANIME] Kaito's Draw Cards


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Kaito is probably in the top five among anime characters by the sheer number of consistency cards he runs, but there are three that really stand out in my opinion- two pieces of Photon support, and one very interesting option for anti-meta or going-second Decks.

 

Photon Trade

Normal Spell

Discard 1 "Photon" monster: Draw 2 cards.

 

Photon Sublimation

Normal Spell

Banish 2 "Photon" cards from your Graveyard: Draw 2 cards.

 

Cards of Adversity

Normal Spell

If your opponent controls a Special Summoned monster(s), and you do not: Draw 2 cards.

 

Photons might go the way of Destiny HERO if they got both Trade and Sublimation (becoming more an engine for other Decks than an archetype you run in its own right), but they could definitely receive one without anything of relevance happening.

 

Cards of Adversity, on the other hand, is one of those tools that we'd need to be very careful as to how we gave it to the game, because it might just be a card that would get abused by things like Chain Burn and Yosenju Stun for profit that would piss off anyone who encountered it. It seems to be a tradition that protagonist comeback cards from the anime get turned into oppressive cards that maintain the presence of a "villainous" stun Decks.

 

Thoughts?

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Kaito is probably in the top five among anime characters by the sheer number of consistency cards he runs, but there are three that really stand out in my opinion- two pieces of Photon support, and one very interesting option for anti-meta or going-second Decks.

 

Photon Trade

Normal Spell

Discard 1 "Photon" monster: Draw 2 cards.

 

Photon Sublimation

Normal Spell

Banish 2 "Photon" cards from your Graveyard: Draw 2 cards.

 

Cards of Adversity

Normal Spell

If your opponent controls a Special Summoned monster(s), and you do not: Draw 2 cards.

 

Photons might go the way of Destiny HERO if they got both Trade and Sublimation (becoming more an engine for other Decks than an archetype you run in its own right), but they could definitely receive one without anything of relevance happening.

 

Cards of Adversity, on the other hand, is one of those tools that we'd need to be very careful as to how we gave it to the game, because it might just be a card that would get abused by things like Chain Burn and Yosenju Stun for profit that would piss off anyone who encountered it. It seems to be a tradition that protagonist comeback cards from the anime get turned into oppressive cards that maintain the presence of a "villainous" stun Decks.

 

Thoughts?

 

photon trade would actually be pretty good if released as is. the only deck that might want to abuse it would be something like exodia draw, and that already has a better option in the form of blue-eyes. it's just a themed trade-in. that said, i could see it being one of those cards that needs a clause to future proof it, something like the cardian clause would probably do the trick.

 

sublimation would be really good, but it, in combination with photon trade, and trade in, would make photons into one of the most consistent decks in the game. and yes, they would become an engine for something degenerate down the line. there's more than enough ways to abuse this card if it doesn't have any added clauses.

 

put simply, adversity would be banned a month, if not a week after release if printed as-is. special summon something like mithra (or grinder golem), give your opponent a token, tribute for anything, activate adversity, you've just gained cards for doing whatever was already going to give you advantage. 

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That's . . . pretty much exactly what I already said, plus some more specific card interactions.

 

Also, you can't Tribute Summon the turn you use Grinder Golem, so really there aren't many outlets that would let you give your opponent the GG and clear your own field for Adversity.

can't tribute summon isn't the same as can't tribute. there aren't too many ways, i'll admit, but there are quite a few ways to clear your board (think psyframe lord omega) in either case, if any of these got printed, trade would be the most likely, and would also be the only one that might be printed without extra conditions added on.

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The problem with most of the ways that clear your board after putting the Tokens there is that they typically replace them with something and/or are unsearchable. It's a very neat idea, definitely, but GG is kinda the last thing you'd use to set off Adversity. Still, it's busted in the hands of a Deck that can utilize it (hi, True Draco! What's up, Yosenju!), because it's free advantage for playing in an odd way.

 

I am of the opinion that Photons could potentially get either Trade or Sublimation with no restrictions, or both with added restrictions. The problem is mostly just that the Deck is aimless, because most of them (bar Thrasher, Caesar, GEPD, and maybe Satellite if you're feeling generous) don't aid in Xyz Summoning or getting to their win condition, and the entire archetype relies heavily on tangential relationship to Galaxy and LIGHT monster support.

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Then it becomes a going-second card, which should hypothetically be a good thing (most of YGO in general is geared towards going first), and cutting you off from Special Summons on the turn you use it (either in general or after activation) just makes it a thing that Decks that don't SS (the pre-mentioned Yosenju and True Draco) or that don't use monsters at all (Exodia and Chain Burn) would abuse on top of things like Card of Demise. Also, wouldn't that be the point anyway? You want to draw into combo pieces you can use to come back from a bad situation, or to try to help you get through a board your opponent built T1.

 

The issue isn't in Decks that do Special Summon- Adversity has the potential to be a very dead card in those. Not only in situations where they went first, but also where the only remnant of their prior board was something that was, in fact, Special Summoned. The issue is in Decks that never wanted to Special Summon in the first place, that will use it as free advantage.

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