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[DBDS] More Vampires


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Vampire Grimson
 
Level 5 DARK Zombie Effect Monster
 
2000 ATK / 1400 DEF
 
(1) If a Zombie monster(s) you control would be destroyed by battle or an opponent's card effect, you can pay 1000 LP for each of those monster(s) instead.
 
(2) If this card destroyed a monster(s) by battle, at the end of the Battle Phase: You can Special Summon as many of those monster(s) as possible from the GY to your field.
 

 
Vampire Red Baron
 
Level 6 DARK Zombie Effect Monster
 
2400 ATK / 1000 DEF
 
(1) Once per turn: You can pay 1000 LP, then target 1 monster your opponent controls and 1 other "Vampire" monster you control; switch control of both monsters.
 
(2) If this card destroyed a monster(s) by battle, at the end of the Battle Phase: You can Special Summon as many of those monster(s) as possible from the GY to your field.
 

 
Vampire no Tsukaima / Vampire Familiar
Dark Zombie / Effect
LV1 500/0
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If this card is Special Summoned: You can pay 500 LP; add 1 “Vampire” monster from your Deck to your hand, except “Vampire Familiar”.
(2) If this card is in your GY: You can send 1 “Vampire” card from your hand or face-up from your field to the GY; Special Summon this card from the GY, but banish it if it leaves the field.
 

 
Vampire no Kenzoku / Vampire Brood
Dark Zombie / Effect
LV2 1200/0
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If this card is Special Summoned: You can pay 500 LP; add 1 “Vampire” Spell/Trap Card from your Deck to your hand.
(2) If this card is in your GY: You can send 1 “Vampire” card from your hand or face-up from your field to the GY; Special Summon this card from the GY, but banish it if it leaves the field.
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you forgot 1:

 

Vampire Scargelet
Dark Zombie / Effect
LV6 2200/2200
You can only use this card name’s (1) effect once per turn.
(1) If this card is Normal/Special Summoned: You can pay 1000 LP, then target 1 “Vampire” monster in your GY, except “Vampire Scargelet”; Special Summon it, but it cannot attack during this turn.
(2) At the end of a Battle Phase in which this card destroyed a monster(s) by battle: You can Special Summon as many of those destroyed monster as possible from the GY(s) to your field.

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Just gonna post here, because really you should have added them all to the same thread instead. So, from what I gather, they seem to want to focus on destroying monsters now and stealing them, which they intend to do with the lower Level monsters, sin ce they have trigger effects, by switching them over to the opponent for an easy target to destroy. Them paying LP could be a bit messy, but Vampire Domination is so amazing that it shouldn't be much of a problem, and Vampire Territory is also pretty good for that. I do wish that they did support the older stuff a bit more, because they seem to have gone with the new Six Samurai route of making them into a whole other kind of Deck instead of making it a new Deck, which I dislike, because they didn't need to change this way. I don't mind it as much, as Vampire never had a theme before that, like Ninja they have so many random cards that they aren't really a coherent theme, at least until their first support came around. Regardless, this isn't going to put them on the map I feel, but they are still somewhat interesting I suppose.

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Granted, the "Goyo-like" effect isn't exactly new to Vampires; Vampire Baby (formerly known as "Red Moon Baby" in the early TCG days) is the first monster with this kind of effect both within the Archetype (even though said Archetype didn't even exist back then) and the game as a whole. So, essentially, these Vampires are sorta going back to their roots with this effect.

 

Anyways, I'm curious to see how each of these motifs would work if put together in the same Deck.

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Lvls 1 or 2 should ve been tuners (why not), spells and traps seem decent, but the new high lvl monsters don't synergize well with the previous generation, yet shadow and Duke are still good playmakers. Alucard is good though. The new xyz is the only thing as to now that capitalize on stealing opponent's stuff, they need 1 more ED monster and a new Field Spell IMO. I don't understand quite well the recovering LP mechanic, I mean from a lore standpoint makes sense but for practical purposes, it could ve been something better

Is this the whole support or there is more to be revealed? if not what a wasted opportunity for retraining Vampire Lord

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Not sure what to say about Grimson, as first you'd have to get it on the field. For Red Baron: Neat. It's got Monarch ATK and DEF, and an effect similar to Psychic Jumper. Familiar may have low ATK and DEF, but I'd say its effects make up for it. Same thing with Brood. But nonetheless, I really like these new Vampire cards. Last time we got Vampire cards was before the advent of Pendulum I think.

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Y’know, I think Red Baron was intended to work with Brood and Familiar. I mean you use his effect to give either of them to your opponent, then you swing at them and then get to SS them back to activate their search. It’s honestly a kinda cute idea really.

That is asuming you didnt use their effects already, which i think is going to happen most of the times. I really wish baron could switch itself

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