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[CP18] Sandaion, the Timelord


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SandaOrgoth.png?zoom=1.5&resize=566%2C39

 

 

Level 10 LIGHT Fairy Effect Monster
ATK 4000
DEF 4000
Cannot be Special Summoned from the Deck.
(1) You can only control 1 face-up “Sandaion, the Timelord”.
(2) If your opponent controls a monster while do you not, you can Normal Summon this card without Tributing monsters.
(3) Cannot be destroyed by battle or card effects. Any battle damage inflicted to either player from a battle involving this card becomes 0.
(4) At the end of a Battle Phase in which this card battled: Inflict 2000 damage to your opponent.
(5) Once per during, during your Standby Phase: Shuffle this card in to the Deck.
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at worst, it's a generic beater. 4K, ingrained protection, searchable, and very respectable burn damage. my timelords have been waiting for this baby. not only all that though, it can put out 3k damage in combination with mound of the bound creator. i like this card a lot.

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YYYYYAAAAAAAEEEEEEESSSSSS!!!!!!!!!

My thoughts exactly. We'll likely see the rest of the time lords and if we're lucky the sophs

at worst, it's a generic beater. 4K, ingrained protection, searchable, and very respectable burn damage. my timelords have been waiting for this baby. not only all that though, it can put out 3k damage in combination with mound of the bound creator. i like this card a lot.

Wait till you see what Ein Soph does for the deck

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Funny, was just thinking yesterday when we would see more Timelords. So, this card seems pretty powerful, but still, Timelords don't really have much consistency in their plays, they have too many monsters that are beaters and don't benefit much other than a one-time thing, so unless you're going for broke, this is nothing special.

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Ain would be pretty redundant given that its effect was given to the Timelords already, Ain Soph is ridiculous in how it lets you Summon Timelords up to the number of monsters your opponent controls, and Ain Soph Aur . . . its bonus effect of "not lowering the ATK of all monsters you control to 0" is pointless given that Timelords bar Sephylon and Sandy here have 0 ATK by default, the ability to just vomit every last one of your Timelords in hand to the field is ridiculous, and giving you a free Sephylon from the Deck if you've Summoned every other Timelord at least once that Duel would be hard to keep track of at tournaments.

 

In terms of Z-ONE cards I'd like to see, I'm curious if they'll give us Empress's Crown (if you control a Timelord, and your opponent controls a Synchro monster, draw cards equal to the number of monsters on board) once all the Timelords get revealed, and if they'd fix it to "monster that can't be NSed", or "monster that was originally Summoned from the Extra Deck" instead of Synchro monsters specifically.

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@@Draconus297 I think Winter is referring to the Tag Force adaptations of the cards, which were dubbed as Nonexistence, Endless Emptiness, and Infinite Light. All three were given draw effects by discarding Timelords plus some bonus effects as you go up; namely being able to SS a Timelord from the hand.

 

And if Winter wasn't referring to the above, then at least you know what to expect should they make the Ain Soph cards now.

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Yyyyyyyyeeeeeeeeesssss (2nd)

 

since quite number of the Soph effect already intergrated on each card i kinda hope that the Soph effect will support Sephylon more. That being said this is a proper if not suppose to be alternate game ender is nice to have

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Funny, was just thinking yesterday when we would see more Timelords.

I've been thinking the same since the Battles of Legend announcement, so I'm not too surprised that we're getting more Timelords.

 

It actuallly kept it's anime effect, goddamn! 

Apart from the fact that the anime version burned for 4000.

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Funny, was just thinking yesterday when we would see more Timelords. So, this card seems pretty powerful, but still, Timelords don't really have much consistency in their plays, they have too many monsters that are beaters and don't benefit much other than a one-time thing, so unless you're going for broke, this is nothing special.

from testing, i've found artifacts fit really well with timelords. also, from most of my testing, timelords do have effective beaters, none of their current beaters are actually capable of doing game ending damage. their effects gave them beater status, but you really couldn't do much else but disrupt your opponent. you could do so very consistently, but the main way you were going for game was by hoping to fill the sephylon condition before your opponent got their wits about them. (other builds likely don't have this issue, but artifact timelords really did, until now). prior to this card, they've really had no consistent, built in kill options, and no (reasonable) way to take full advantage of mound of the bound creator. this card now gives them

  • a way to beat around skill drain
  • a card that can take full advantage of the effects that mound of the bound creator has
  • a monster that can actually beat over threats, instead of  just using effects to remove them.

 

it's already miles better than the wind timelord.

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