Guest BGMCANN0N Posted March 25, 2018 Report Share Posted March 25, 2018 Plum Magician GirlDARK✪✪✪✪✪✪ (Level 6)[spellcaster/ Fusion/ Effect]ATK/ 2000 DEF/ 17002 "Magician Girl" monsters with different AttributesAll monsters your opponent controls must attack, if able to. During your opponent's Main Phase 1, if they Special Summon a monster(s): It becomes their Battle Phase. Once per turn, if this card is targeted for an attack, you can target 1 Spellcaster monster that is either banished or in your GY, except "Plum Magician Girl"; Special Summon it, then change the attack target to it, and if you do, the attacking monster's becomes half its current ATK. [spoiler=Support To]http://yugioh.wikia.com/wiki/Magician_GirlAdditionally, this monster is meant to break the flavor aspect of "Magician Girls" in which the 1st letters of their name spell the word black. I wanted her to be more of a "Dark Magician Girl" counterpart that supported the archetype directly as opposed to just looking pretty. Link to comment Share on other sites More sharing options...
Darj Posted March 26, 2018 Report Share Posted March 26, 2018 It targets 1 Spellcaster monster where? Appears to be in the GY but IDK, could be a banished one too, since it appears you want to Summon this with the Spellcaster Miracle Fusion. I like the first 2 effects: forces the opponent to battle it so get to use the fruit Magician Girl effects, and the second effect is a rather unique stun-ish effect. Plus they sinergize with each other nicely. If anything I would consider a Contact Fusion option for it, to make it more accessible. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted March 26, 2018 Report Share Posted March 26, 2018 Effect is like Decoy Dragon, with a hint of Mirror Wall. Forcing your opponent to attack though, isn't too interesting. But I guess it needs something to fuel the Decoy Mirror hybrid effect. It's also comparable with Magician's Circle, a fair number of "Magician" support, and Sorcerer of Dark Magic. Though for the materials, you could just leave it at "2 Magician monsters" and I'd say it'd still be perfectly balanced. Link to comment Share on other sites More sharing options...
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