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Blizzard Warriors (Written)


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Just some cards I came up with.

 

Monsters:

 

Blizzard Warrior Seell

Aqua, Lv. 3

300/2000

 

This card's name is always treated as "Blizzard Warrior Polarr, King of the Artic" while it is on the field. When this card is Normal Summoned, you can add 1 "Blizzard Warrior" monster from your Deck to your hand. Once per turn, you can change this card to Defense Position. If this card leaves the field, Special Summon 1 "Blizzard Warrior Seell" from your Deck. You can only use each effect of "Blizzard Warrior Seell" once per turn.

 

Blizzard Warrior Whalle

Aqua Lv. 3

200/2100

 

This card's name is always treated as "Blizzard Warrior Polarr" while it is on the field. When this card is Normal Summoned; you can add 1 "Artic" Spell/trap from your Deck to your hand. Once per turn, you can change this card to Defense Position. If this card leaves the field, Special Summon 1 "Blizzard Warrior Whalle" from your Deck. You can only use each effect of "Blizzard Warrior Whalle" once per turn.

 

Blizzard Warrior Capelin

Aqua, Lv. 3

800/1500

 

This card's name is always treated as "Blizzard Warrior Wallrus" while it is on the field. If you control another "Blizzard Warrior" monster, this card cannot be targeted for an attack by monsters with 1500 or more ATK. If this card leaves the field,  you can Special Summon 1 "Blizzard Warrior Capelin" From your Deck.

 

Blizzard Warrior Chaar

Aqua, Lv. 3

1000/1300

 

This card's name is always treated as "Blizzard Warrior Wallrus" while it is on the field. If you control another "Blizzard Warrior" monster, this card cannot be destroyed by battle. If this card leaves the field,  you can Special Summon 1 "Blizzard Warrior Chaar" From your Deck.

 

Blizzard Warrior Ivgull

Aqua, Lv. 3

900/1400

 

This card's name is always treated as "Blizzard Warrior Foxx, Hunter of the Artic" while it is on the field. Once per turn, you can target 1 monster on the field; banish it until the End Phase of this turn. If you control another "Blizzard Warrior" monster, this card cannot be targeted by card effects. If this card leaves the field, you can Special Summon 1 "Blizzard Warrior Ivgul" from your Deck.

 

Blizzard Warrior Wolv

Aqua Lv. 3

1100/1200

 

This card's name is always treated as "Blizzard Warrior Foxx, Hunter of the Artic" while it is on the field. Once per turn, you can target 1 monster on the field, it gains 500 ATK or loses 200 ATK. If you control another "Blizzard Warrior" monster, this card cannot be destroyed by card effects. If this card leaves the field, you can Special Summon 1 "Blizzard Warrior Wolv" From your Deck.

 

Blizzard Warrior Polarr, King of the Artic

Beast-Warrior, Lv. 9

2600/1000

 

You can Special Summon this card (from your hand) by Tributing 2 Level 3 Aqua-Type monsters from your side of the field. When this card is Summoned, you can destroy 1 "Blizzard Warrior" monster you control; all monsters your opponent controls have their ATK changed to 0 until the end of this turn, but any Battle Damage you do is halved.

 

Blizzard Warrior Wallrus, Guard of the Artic

Beast-Warrior, Lv. 9

2600/1000

 

You can Special Summon this card (from your hand) by Tributing 2 Level 3 Aqua-Type monsters from your side of the field. If Summoned this way, this card cannot be targeted for an attack. When this card is Summoned, you can destroy 1 "Blizzard Warrior" monster you control; destroy cards in your opponent's Main Monster Zones equal to the Level of the destroyed monster -1

 

Blizzard Warrior Foxx, Hunter of the Artic

Beast-Warrior, Lv. 9

2600/1000

 

You can Special Summon this card (from your hand) by Tributing 2 Level 3 Aqua-Type monsters from your side of the field. If Summoned this way, this card cannot be targeted or destroyed by card effects. When this card is Summoned, you can destroy 1 "Blizzard Warrior" monster you control; destroy cards in your opponent's Spell/Trap Zones equal to the Level of the destroyed monster -1

 

Field Spell:

 

The Artic

Field

 

All monsters on the field lose 300 ATK, except Blizzard Warrior" monsters. Once per turn, you can destroy 1 "Polar, King of the Artic," "Foxx, Hunter of the Artic," or "Wallrus, Guard of the Artic"; all "Blizzard Warrior" monsters you control gain ATK equal to their level x200. You can only activate 1 "The Artic" per turn.

 

Trap:

 

The Avalanche

Normal

 

(This card is always treated as na "Artic" card.)

If a Level 9 "Blizzard Warrior" monster you control is destroyed by your opponent's card; destroy all cards in your opponent's Main Monster Zones, and if you do, inflict Damage equal to the total level of the destroyed monsters x200. You can only activate 1 "The Avalanche" per turn.

 

That's all of them for now. I'll make more Back row and the ED soon.

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