Moor Posted April 8, 2018 Report Share Posted April 8, 2018 Mathemagicals is a battle focused archetype that aims to do as much damage as possible while generating advantage at the same time. They're not an outright OTK deck, but come close. Mathemagical of Flames, Netsu (FIRE)Level 4Spellcaster/Effect(1) During your Battle Phase, if you control a "Mathemagical" monster: You can Special Summon this card from your hand, and if you do, it gains 500 ATK.(2) If this card destroys a monster by battle: You can add 1 "Mathemagical" Monster from your Deck to your hand, except "Mathemagical of Flames, Netsu".1900/1000 Mathemagical of Rain, Shimetta (WATER)Level 5Spellcaster/Effect(1) During either player's Battle Phase (Quick Effect): You can target 1 "Mathemagical" monster you control; until the end of this turn the target gains 1000 ATK, also Special Summon this card (from your hand) in Attack Position.(2) If this card is destroyed by battle: You can add 1 "Mathemagical" monster from your GY to your card, except this card.2300/1000 Mathemagical of Gust, Kaze (WIND)Level 3Spellcaster/Effect(1) (Quick Effect): You can return 1 "Mathemagical" monster you control to the hand, except "Mathemagical of Gust, Kaze"; Special Summon this card from your hand.(2) If a "Mathemagical" monster destroys an opponent's monster by battle, you can banish that destroyed monster.1800/1000 Mathemagical of Rocks, Chikyu (EARTH)Level 7Spellcaster/Effect(1) If you control no monsters, or all monsters you control are "Mathemagical" monsters, you can Special Summon this card from your hand.(2) This card cannot attack unless you control another "Mathemagical" monster.(2) If this card destroys an opponent's monster by battle: You can discard 1 card; Special Summon 1 "Mathemagical" monster from your Deck, except "Mathemagical of Rocks, Chikyu".2600/1500 Mathemagical of Shimmers, Hikari (LIGHT)Level 4Pendulum Scale: 1Pendulum Effect:You can banish this card in your Pendulum Zone; all the battle damage "Mathemagical" monsters inflict this turn is doubled.Spellcaster/Pendulum/EffectMonster Effect:When this card is Normal Summoned: You can add 1 "Mathemagical" Spell/Trap card from your Deck to your hand.1400/1200 Mathemagicals' Wonder FormulaQuick-Play Spell(1) Tribute 1 "Mathemagical" monster you control; Special Summon 1 "Mathemagical" monster with a different name from your Deck. Mathemagicals' Holy EquationNormal Spell(1) Target 1 "Mathemagical" monster you control and 1 monster your opponent controls; increase the ATK of the monster you control by 500 and destroy the opponent's monster. Mathemagicals' Glow TriangleQuick-Play SpellActivate at the end of your Battle Phase.(1) Perform a second Battle Phase this turn, but only "Mathemagical" monsters can attack during that Battle Phase. Link to comment Share on other sites More sharing options...
Moor Posted April 9, 2018 Author Report Share Posted April 9, 2018 Bump Link to comment Share on other sites More sharing options...
Dova Posted April 10, 2018 Report Share Posted April 10, 2018 Unfortunately, in its current state, I've got to say that it doesn't really go anywhere. The lack of protection or any form of Armades clause means it's not great at actually destroying tricky monsters by battle, although the neat Kaze and Shimette combo sees to any attack issues. Considering it doesn't have any searchers and is rather small in amount ATM, with no DARK ones to have that Dark Magician support, any Deck around these cards is going to be very inconsistent. They don't even really make an engine, relying too heavily on what you control instead of easily grabbing them from the Deck at the player's leisure. Even Wonder formula needs a monster out first before it can be useful. What it needs right now is a means to stay on the field, consistency, and a goal rather than just destroying monsters by battle; as you say in the title, it's not quite an OTK nor an engine, and your next cards will decide which it fits better in. Link to comment Share on other sites More sharing options...
Moor Posted April 10, 2018 Author Report Share Posted April 10, 2018 Thank you for your reply!I'm definitely making more of these, and I'll try to support the OTK strategy Link to comment Share on other sites More sharing options...
Moor Posted April 12, 2018 Author Report Share Posted April 12, 2018 Added 1 new card! Mathemagical of Shimmers, Hikari (LIGHT)Level 4Pendulum Scale: 1Pendulum Effect:You can banish this card in your Pendulum Zone; all the battle damage "Mathemagical" monsters inflict this turn is doubled.Spellcaster/Pendulum/EffectMonster Effect:When this card is Normal Summoned: You can add 1 "Mathemagical" Spell/Trap card from your Deck to your hand.1400/1200 Link to comment Share on other sites More sharing options...
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