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Obelisk the Tormemtor Retrain


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obelisk_the_tormentor_by_andytantowibelz
 
Obelisk the Punishing Tormentor
Level 10
DIVINE
Divine-Beast/Effect
4000/4000
Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Summoned, cards and effects cannot be activated. Cannot be targeted by Spells, Traps, or card effects. Once per turn, during your opponent's End Phase, if this card was Special Summoned: Send it to the Graveyard. You can Tribute 1 monster from your side of the field or your hand; destroy all monsters your opponent controls. Other monsters cannot attack for the rest of this turn after this effect is activated.
 
[spoiler=design notes]I chose to change the name slightly so that this card can be added to duel portal or YGO pro without conflicts. The idea behind this card is to make a viable version of Obelisk for decks that can handle the tribute requirements and/or dump and revive it. Being able to tribute 1 only 1 monster from your hand as well as field means that the destroy effect is far more useful. These changes allow Obelisk to be used to hit the opponent really hard while still being a viable wall for at least 1 turn. The fact that monster reborn is limited to 1 rather then banned means that this card being able to be special summoned is a double edged sword.

 

 

Note: no longer see a no DIVINE monster rule in the advanced rulebook. However if I missed it, I justify posting this in advanced since it isn't a new DIVINE monster. Also, The Winged Dragon of Ra did have multiple versions. Finally we are allowed to post retrains of existing cards in advanced.

 

Drop a like if you like the art ( :

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Well, I shifted a few things to the new FAQ accompaniment thread, but you can errata the God cards in this section. As for retraining like you did here, it's still the same God Card you're retraining (though as a note about Ra's multiple forms, that was mostly due to how much it did in the anime and inability to fit them all on one card).

 

Card can probably stay in here since again, it isn't a completely new DIVINE monster (though that policy is under review right now, but that's irrelevant to this topic). No one else has posted DIVINE stuff for over a year though, so...

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Well, I shifted a few things to the new FAQ accompaniment thread, but you can errata the God cards in this section. As for retraining like you did here, it's still the same God Card you're retraining (though as a note about Ra's multiple forms, that was mostly due to how much it did in the anime and inability to fit them all on one card).

 

Card can probably stay in here since again, it isn't a completely new DIVINE monster (though that policy is under review right now, but that's irrelevant to this topic). No one else has posted DIVINE stuff for over a year though, so...

If the no DIVNE policy is under review, I want it to be noted that I fervently oppose it. The logic that the Norse gods being changed to other attributes and types justifying it is absurd. Its like saying that there can be no Machine-Type resonators because clock resonator got its type changed to Fiend or justifying the no DIVINE clause based on any other change from the anime to the TCG. The fact that some people argue that it encourages throwing those types and attributes around is also flawed. We have other sections we can move those cards to as needed. More importantly, cards in this section should be judged on merit and not some notion of how many DIVINE cards currently exist.

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This should be taken to the discussion thread when I have it up; not here. Do remember that the policy itself has been around for a while, even before I took over this section, and lack of support cards to make them viable in the metagame doesn't help them either (plus flavor purposes, which is also a factor here).

 

Just so this doesn't end up as a debate over if new DIVINEs should be allowed in Advanced or not, I'll review this card. 

 


 

The improvements do Obelisk a lot of good here (well, you just removed the NS condition so the opponent cannot chain Strike when this does get revived and reducing the Tributing cost a bit for it to blow up stuff.)

 

First change is fine for the above reason; Strike is run nowadays (still a lot compared to MR3 format?) given the SSing metagame and not having this be hit by that (or some other summon negators) would be nice. You can SS it from the Deck too via True Name (assuming you got lucky), so...

 

Second thing is somewhat iffy, but we already got Raigeki that does the same thing with no cost/restriction, but it's Limited and non-searchable. To be fair though, DIVINE doesn't have a ton of support cards to speak of anyway (though Obelisk does get Mound of the Bound Creator searchability). Then again, only this can attack so suppose it balances out. 

 

 

It should be fine, though one thing I'll note is that you should probably spoiler tag the image too (or shrink it as it's rather large).

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Made some upgrades

 

Obelisk the Punishing Tormentor

Level 12 - Change

DIVINE

Divine-Beast/Effect

4000/4000

 

Requires 3 Tributes or 1 Tribute summoned Divine type monster to Normal Summon (cannot be Normal Set).

 

This card's Normal Summon cannot be negated. When Summoned, cards and effects cannot be activated. - Fine

 

Cannot be targeted by Spells, Traps, or card effects and is unaffected by Spell effects.

 

Once per turn, during your opponent's End Phase, if this card was Special Summoned: Send it to the Graveyard.

 

You can Tribute 1 monster from your side of the field or your hand; destroy all monsters your opponent controls.

 

Other monsters cannot attack for the rest of this turn after this effect is activated.

 

If this card is sent to the Graveyard: Normal Summon 1 Level 10 Divine type monster without Tribute. Ignore Summoning Conditions.

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This should be taken to the discussion thread when I have it up; not here. Do remember that the policy itself has been around for a while, even before I took over this section, and lack of support cards to make them viable in the metagame doesn't help them either (plus flavor purposes, which is also a factor here).

 

Just so this doesn't end up as a debate over if new DIVINEs should be allowed in Advanced or not, I'll review this card. 

 


 

The improvements do Obelisk a lot of good here (well, you just removed the NS condition so the opponent cannot chain Strike when this does get revived and reducing the Tributing cost a bit for it to blow up stuff.)

 

First change is fine for the above reason; Strike is run nowadays (still a lot compared to MR3 format?) given the SSing metagame and not having this be hit by that (or some other summon negators) would be nice. You can SS it from the Deck too via True Name (assuming you got lucky), so...

 

Second thing is somewhat iffy, but we already got Raigeki that does the same thing with no cost/restriction, but it's Limited and non-searchable. To be fair though, DIVINE doesn't have a ton of support cards to speak of anyway (though Obelisk does get Mound of the Bound Creator searchability). Then again, only this can attack so suppose it balances out. 

 

 

It should be fine, though one thing I'll note is that you should probably spoiler tag the image too (or shrink it as it's rather large).

Thanks, where would I find the debate thread?

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Thanks, where would I find the debate thread?

 

It would likely be in here, but at the moment, currently not up yet as I'm still tending to other matters in CC. 

 

 

As for Winter, that would be classed as your own design at this point (though, if this is what you're suggesting to him, make sure you back your reasoning to why you did that).

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