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Cave-In


Guest BGMCANN0N

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Guest BGMCANN0N

Cave-In
[Normal Trap]


Change the battle positions of all face-up monsters on the field, then destroy all monsters on the field that did not change battle positions.

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So a Zero Gravity that also doubles as a reverse Needle Ceiling? It's a cute little card that can fit in with stuff like Zero Gravity, Windstorm of Etaqua, and even Tragedy so you can take out all monsters. Granted, this card would only see full value in Decks and archetypes that Set monsters a lot, like Ghostrick and perhaps Shaddoll. So it's a humble little card with a certain niche for nastier results. It takes a bit of Tragedy and sprinkles it on Zero Gravity. Nothing special, but it has its place and uses.

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Well, it's improved Zero Gravity (but that card's been obsolete for a while, so outclassing it is fine). Then again, only monsters this really affects is Links due to their inability to change battle position; Flip decks also get affected, but yes, it only really works on the slower ones.

 

Then again, if I wanted monsters destroyed in general, Torrential, Ceiling and the like work similarly without being specific. Even for Link format, not sure how well this would be used. But it's good enough for what it does. 

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