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I'm going to make you all really sick of me *Virus Support* [12/12]


ABC Gun

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Artwork for all cards: http://buddyfight.wikia.com/wiki/Category:Plague


​[spoilersMonsters]
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​Infecterror Rabido (Fiend/DARK/Level 1/Flip/Effect/ATK 500/DEF 0)
FLIP: Destroy 1 face-up monster on the field with 1500 or less original ATK, and each player destroys all monsters with the same name as that monster from their hands and Decks.
If exactly 1 DARK monster you control is Tributed (Quick Effect): You can Special Summon this card from your hand in face-down Defense Position. You can only use this effect of "Infecterror Rabido" once per turn.


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​Infecterror Tobamo (Fiend/DARK/Level 2/Flip/Effect/ATK 1000/DEF 0)
FLIP: Destroy 1 Defense Position monster on the field, and each player destroys all monsters with the same name as that monster from their hands and Decks.
If this card on the field is sent to your GY after it was flipped face-up: You can Set 1 "Virus" Normal Trap from your Deck directly to your Spell & Trap Zone. That card can be activated this turn. You can only use this effect of "Infecterror Tobamo" once per turn.


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Infecterror Adeno (Fiend/DARK/Level 3/ATK 0/DEF 2000)
FLIP: Destroy 1 random card in your opponent's hand, and if you do, if that card is a monster, each player destroys all monsters with the same name as that monster from their field and Decks.
If this card is in your GY while your opponent has 3 or more monsters in their GY with the same name (Quick Effect): You can Special Summon this card in face-down Defense Position. You can only use this effect of "Infecterror Adeno" once per turn.


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Infecterror Polio (Fiend/DARK/Level 4/Flip/Effect/ATK 2000/DEF 2000)
FLIP: For the rest of this turn, destroy all face-up monsters on the field that activate their effects when they are Normal or Special Summoned immediately after they resolve.
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) in face-down Defense Position. You can only Special Summon "Infecterror Polio" once per turn this way. If this card is destroyed by battle and sent to the GY: You can take 1 "Infecterror" card from your Deck, and either add it to your hand or Special Summon it in face-down Defense Position.


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Infecterror Smalpoxo (Fiend/DARK/Level 6/Flip/Effect/ATK 2500/DEF 1500)
FLIP: Destroy all face-up monsters on the field that were Special Summoned from the Extra Deck, and each player destroys all monsters in their Extra Decks with the same name(s) as any of their monsters destroyed this way.
You can Special Summon this card (from your hand) in face-down Defense Position by Tributing 1 "Infecterror" monster you control or in your hand. If you control this card after its been flipped face-up, each time you would Tribute exactly 1 monster you control to activate a "Virus" Normal Trap, you can Tribute 1 appropriate monster from your hand instead.


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Infecterror Influenzo (Fiend/DARK/Level 8/Flip/Effect/ATK 3000/DEF 2500)
FLIP: Excavate the top 5 cards of each player's Decks, then destroy all monsters face-up on the field, in each hand, and among those excavated cards with the same names as each other, also return the remaining cards to the bottom of the Decks. "Infecterror" monsters are not destroyed by this effect.
While face-up on the field, this card is unaffected by Spells/Traps, except "Infecterror" cards and "Virus" Normal Traps. Each time a "Virus" Normal Trap is activated, draw 1 card immediately after it resolves.



[spoilersSpells & Traps]
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Infecterror Quarantine (Field Spell Card)
When this card is activated: You can add 1 "Infecterror" card or "Virus" Normal Trap from your Deck to your hand. You can only activate 1 "Infecterror Quarantine" per turn. Face-up DARK monsters that can be Normal Summoned/Set gain 500 ATK. The first time a "Virus" Normal Trap is activated each turn, Set that card face-down instead of sending it to the GY after it resolves.


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Infecterror Festering (Continuous Spell Card)
During your Main Phase, you can Normal Set 1 "Infecterror" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During your opponent's Main Phase: You can send this face-up card you control to the GY; this turn, you can activate 1 "Virus" Normal Trap from your hand. You can only control 1 "Infecterror Festering".


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Initial Infecterror (Quick-Play Spell Card)
Special Summon 1 "Infecterror" monster from your Deck or GY in face-down Defense Position. You cannot Normal Summon/Set or Special Summon monsters the turn you activate this card, except DARK monsters. You can only activate 1 "Initial Infecterror" once per turn.


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Infecterror Diagnosis (Continuous Trap Card)
Once per turn: You can target 1 "Virus" Normal Trap in your GY, then Tribute 1 "Infecterror" monster that meets the target's activation requirement; banish that target from your GY, and activate its effect as if you controlled it.


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Mystic Malice Virus (Normal Trap Card)
Tribute 1 DARK monster whose ATK is higher than its original ATK, and the difference is 500 or more; look at your opponent's hand and field, and destroy a number of Spells/Traps your opponent controls and from their hand up to every 500 ATK the Tributed monster had on the field. If you Tributed a monster with 2000 or more original ATK, your opponent cannot activate Spell/Trap Cards in response to this card's activation. You can only activate 1 "Mystic Malice Virus" per turn.


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Indignant Infection Virus (Normal Trap Card)
Tribute 1 DARK monster that is in face-down Defense Position, or that was flipped face-up; destroy all face-up monsters on the field that were Special Summoned from the hand or Main Deck, also for the rest of this turn, destroy all monsters that are Special Summoned face-up from the hand or Main Deck. If this card is in your GY, except the turn it is sent there: You can banish this card, then target 1 "Virus" Normal Trap in your GY; add it to your hand.




[spoilersDescription]
So... how about Lair of Darkness? Don't get me wrong I like that Structure Deck, I think it has a really interesting and even brutal playstyle, but I just don't like how they didn't go full bore and give more support to the Virus cards. Now I'm not sure if these cards would be too OP or not, I did try to make their effects as niche as possible while being competitive, so let's start. Firstly, all of the monsters except Polio have Flip effects designed around nuking all copies of certain monsters from the hand or Deck (Adeno does the field instead of the hand), Poilo on the other hand nukes monsters who activate their effects when Normal or Special Summoned but not Quick Effects that activate if you Normal/Special Summon them (ex. this effect would destroy Junk Synchron but not Binary Sorceress). Rapido and Adeno can Special Summon themselves to help with field presence and both work around the strategy that the Lair of Darkness Structure Deck employs, Tobamo is a Tuner and and can search Virus Traps and allow you to activate them the turn you Set them if it is first flipped face-up then sent to the GY, including if Tributed or used as Synchro/Link Material. Polio is a semi-nomi floater that can either add Infecterror cards to your hand or Special Summon Infecterror monsters in face-down Defense Position, meanwhile Smalpoxo can make it so that you can Tribute monsters from your hand to activate Virus Cards, but only if it is flipped face-up first. The boss of these cards is Influenzo (the killer flu that we went through this year), and he can excavate a total of 10 card from each players Decks and nuke all monsters in the hand, on the field, and any that are excavated, just so long as they have the same names as each other, however its fellow Infecterror monsters are not affected by this effect.

The Spells are meant to enhance these cards and their effectiveness, and the Traps are where the real strategy lies as 2 of them are Virus Cards and Diagnosis can mimic the effects of Virus Cards in your GY. Quarantine searches Infecterrors and Virus Traps, it boosts the ATK of DARK monsters that CAN be Normal Summoned/Set, so if you Special Summon a Main Deck DARK monster, as long as its not nomi or semi-nomi then it will still get the boost but so will your opponent's monsters. Its last effect is a little tricky, it applies to both players and basicall if you activate a Virus Trap during your opponent's turn or your turn, and that card is the first Virus Trap activated that turn, it will be Set face-down instead of going to the GY but not any other Virus Traps during that turn. Mystic Malice is basically a Spell/Trap version of Grinning Grave but instead of the normal "Virus" effect that stays applied until your opponent's 3rd turn it instead cannot be responded to by an opponent's Spell/Trap Card. Indignant Infection works almost specifically for the Infecterrors (its just not actual support), you could Tribute a face-down Defense Position monster OR a monster that was alreadt flipped face-up to activate it, and nuke all monsters on the field that were already Special Summoned from the hand or Main Deck, also it was a King Tiger Wanghu effect that destroys any other monster that is Special Summoned from the hand or Main Deck for the remainder of that turn but it does not negate that Summmon.

 

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