As their name might imply, WIND monsters that focus on repeatedly bouncing cards on the field en masse to the hand (so Divine Wind is a very good tech here). The monsters aren't too terribly powerful, but what they lack in brute force, they make up for in keeping the opponent's field devoid of anything (important). Once you come to the Extra Deck, the monsters become much more formidable and even start keeping the players' hands at bay. Similar to Majespecters, they possess a variety of backrow Traps that are extremely reactive to the opponent's cards. Oh, and they just conveniently happen to be Spellcasters too (for the most part), so more supports.
Just make sure the opponent doesn't hate you at the end, especially if you choose to run a hybrid Windy/Majespecter build as one of the core members here can/will search any WIND Spellcaster of your choosing.
Well, I haven't made an archetype for AGM in a while in light of other things (and this WAS on the backburner). From the prompt, this does amount to Majespecters 2.0 but not as annoying to deal with (or maybe not, considering their bouncing tactics). Consequently, I must also remember that their support cards (sans Sonics and Supercell) also work for these too, albeit they TRIBUTE and not return to the hand.
Basic idea: Bounce your monsters to remove the opponent's stuff, then proceed to trigger whatever effect you need to afterwards. Some of them grant hand advantage; others do stuff to enable plays, including recouping monsters you bounce. Originally, they just bounced themselves to return a certain type of card to the hand (Monster or S/T), but then it amounted to smaller versions of Kirin (which many players didn't like because Quick Effect and cannot be removed by most means).
Divine Wind technically evens out with Kokuo (you bounce it with the Spells to remove whatever, then Divine puts out new monster and then this summons another one).
At the time of making this thread, I do not have the Traps lined up yet, nor any Extra Deck. However, they will be there; taking everything into account.
Reindeer / Cat technically can search Windwitches and stuff (even the 'specters) as per part of the prompt. So in that case, Windwitch-Windy (uh, figure out a better name for this) could be a thing too, but it's literally only with those two members. Rest of the Deck is archetype specific.
Also yes, their names are borrowed from the Tailed Beasts in Naruto (least for the obvious ones); their effects are generally derived from in-universe and stuff.
Field will likely get a slight name change later, but we'll see.
You guys know what to do at this point.
Proper reviews get repped.
Edited by Flash Flyer - Sakura, 04 May 2018 - 03:31 AM.