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Shield Bearer Archetype (17/?) (Written)


xray1324

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Shield Bearers is an unique archetype that's main focus is to force your opponent to attack, and prevent said attacks with the main deck Shield Bearers.

[spoiler= Main Deck Monsters]
 
Shield Bearer Avois
EARTH/Warrior/Level 5/2300/1400
When your opponent declares an attack (Quick Effect): You can Special Summon this card from your hand in face-up Attack Position, and if you do; Return the attacking monster to the hand.
You can only Summon this card once per turn this way.
If your opponent declared an attack last turn: You can Special Summon this card from your hand.
You can only Special Summon this card this way once per turn.
 
Shield Bearer Ado
EARTH/Warrior/Level 3/1000/1500
When your opponent declares an attack (Quick Effect): You can Special Summon this card from your hand in face-up Attack Position, and if you do; Add 1 'Shield Bearer' card from your deck to your hand, then banish this card until the End Phase.
You can only Summon this card once per turn this way.
If your opponent declared an attack last turn: You can Special Summon this card from your hand.
You can only Special Summon this card this way once per turn.
 
Shield Bearer Viz
EARTH/Warrior/Level 4/1800/1200
When your opponent declares an attack (Quick Effect): You can Special Summon this card from your hand in face-up Attack Position, and if you do; Banish the attacking monster.
You can only Summon this card once per turn this way.
If your opponent declared an attack last turn: You can Special Summon this card from your hand.
You can only Special Summon this card this way once per turn.
 
Shield Bearer Drem
EARTH/Warrior/Level 1/500/500
When your opponent declares an attack (Quick Effect): You can Special Summon this card from your hand in face-up Attack Position, and if you do; End the Battle Phase.
You can only Summon this card once per turn this way.
If your opponent declared an attack last turn: You can Special Summon this card from your hand.
You can only Special Summon this card this way once per turn.
 
Shield Bearer Zea
EARTH/Warrior/Level 2/100/1000
When your opponent declares an attack (Quick Effect): You can Special Summon this card from your hand in face-up Attack Position, and if you do; Draw 1 card for each 'Shield Bearer' monster Special Summoned this turn, then banish this card until the End Phase.
You can only Summon this card once per turn this way.
If your opponent declared an attack last turn: You can Special Summon this card from your hand.
You can only Special Summon this card this way once per turn.
 
Shield Bearer Diza
EARTH/Warrior/Level 6/2400/1900
When your opponent declares an attack (Quick Effect): You can Special Summon this card from your hand in face-up Attack Position, and if you do; Special Summon 1 'Shield Bearer' monster from your deck or GY, except 'Shield Bearer Diza', and if you do, apply that monster's effect as if it Special Summoned itself as a result of it's own effect.
You can only Summon this card once per turn this way.
If your opponent declared an attack last turn: You can Special Summon this card from your hand.
You can only Special Summon this card this way once per turn.

 
[spoiler= Extra Deck Monsters]
Shield Bearer Adalos
Link 3/EARTH/Warrior/2600/Down,Left,Right
2+ EARTH Warrior-type monsters
When your opponent declares a direct attack, or declares an attack on this card specifically: You can Special Summon 1 'Shield Bearer' monster from your GY, and if you do; apply that monster's effect as if it Special Summoned itself as a result of it's own effect.
You can only activate this effect of 'Shield Bearer Adalos' once per turn.
 
Shield Bearer Razide
Link 3/EARTH/Warrior/2700/Down,Down-Left, Down-Right
2+ EARTH Warrior-type monsters
Negate all effects of your opponents face-up Attack Position monsters.
Once per turn (Quick Effect): You can change all monster's your opponent controls into Attack Position.
During your Standby Phase: You can add 1 'Shield Bearer' monster from your GY to your hand.
 
Shield Bearer Zidez
Link 4/EARTH/Warrior/2000/Up,Down,Down-Left,Down-Right
4 'Shield Bearer' monsters or 1 'Shield Bearer' Link Monster, except 'Shield Bearer Zidez', that was Link Summoned from the Extra Deck.
This monster gains 400 ATK for each 'Shield Bearer' monster with different names in your GY.
Once per turn (Quick Effect): If your opponent would destroy a card(s) you control; You can banish 1 'Shield Bearer' monster from your GY instead.
 
Lord of the Shield Bearers
Fusion/EARTH/Warrior/Level 8/3000/2800
This card cannot be Fusion Summoned. This card can only be Special Summoned by the effect of 'Defend the Lord of the Shield Bearers'.
The following effect can only be activated a number of times equal to the amount of other 'Shield Bearer' monsters you control per turn.
(Quick Effect): If your opponent activates a Monster Effect; You can negate that activation, and if you do, banish it.

 
[spoiler= Spells/Traps]
Return of the Shield Bearers
Quick-play Spell Card
Add 'Shield Bearer' cards from your deck to your hand with different names up to the amount of 'Shield Bearer' cards with different names in your GY, but you cannot activate their effects this turn.
You can only activate 1 'Return of the Shield Bearers' per turn.
 
Ambush of the Shield Bearers
Quick-play Spell Card
Activate only when you control no monsters, and your opponent has declared an direct attack: Special Summon 2 'Shield Bearer' monsters with different names from your GY, and if you do; apply those monsters' effect as if they Special Summoned themselves as a result of their own effects.
You can only activate 1 'Ambush of the Shield Bearers' per turn.
 
Defend the Lord of the Shield Bearers
Quick-play Spell Card
Shuffle 3 'Shield Bearer' monsters from your GY, hand or field into your deck; Special Summon 1 'Lord of the Shield Bearers' from your Extra Deck.
You can only activate 1 'Defend the Lord of the Shield Bearers' per turn.
 
Rusted Shields of the Shield Bearers
Field Spell
When this card is activated: Add 1 'Shield Bearer' card from your deck to your hand.
Your opponent must attack with any monster they control, if able.
Each time your opponent declares an attack: They must pay 500 LP.
Once per turn (Quick Effect): You can target 1 'Shield Bearer' monster that was Summoned by it's own effect, and one monster on the field; shuffle both into the deck.
You can only activate 1 'Rusted Shields of the Shield Bearers' per turn.
 
Flawed Shield Effort of the Shield Bearers
Continuous Spell Card
Your opponent must attack with any monster they control, if able.
If a 'Shield Bearer' monster is Special Summoned: Add 1 'Shield Bearer' monster with a different name from that monster from your deck to your hand.
Your opponent cannot chain card effects to the effect activations of a 'Shield Bearer' monster(s).
During each of your Standby Phases: You can pay 1000 LP, but if you don't; Shuffle this card into the deck.
You can only control 1 'Flawed Shield Effort of the Shield Bearers'.
 
Combined Shield Effort of the Shield Bearers
Continuous Trap Card
Activate (both this card and it's effects) only when your opponent declares a direct attack: Special Summon 1 'Shield Bearer' monster from your GY, and if you do; Apply that monster's effect as if it Special Summoned itself as a result of it's own effect.
While this card is face-up: Your opponent cannot destroy 'Shield Bearer' monsters with card effects.
 
Polarity Change of the Shield Bearers
Counter Trap
Activate only when your opponent activates a Spell/Trap Card and you have atleast 1 'Shield Bearer' monster in your GY or/and field: Negate the activation, and if you do; destroy it, then return 1 'Shield Bearer' monster from your GY to your hand.

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