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ITT: Konami does a Bushi, reboots Yu-Gi-Oh! [Work in progress]


Just Crouton

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Everything is gone. Back to square one.

 

Basing the card pool on the original manga, R, and possibly GX manga.

 

Currently based around Tribute Summoning, Fusion, and Ritual. A lot of weaker monsters have draw effects to make up for card loss from the summoning methods.

 

[spoiler=Yugi cards]

 

[spoiler=Monsters]

 

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Dark Magician

① You can discard 1 Spell to target 1 card your opponent controls; destroy that target. ② During your Standby Phase, if this card is in your GY: You can Tribute 2 face-up monsters you control; Special Summon this card.

 

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Summoned Skull

① Once per turn: You can discard 1 card; destroy 1 face-up monster your opponent controls with DEF less than this monster's ATK. This card cannot attack the turn you activate this effect.

 

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Gaia the Fierce Knight

① If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. ② If this card inflicts battle damage: Draw 2 cards, then discard 1 card.

 

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Curse of Dragon

① You can target 1 face-up Field Spell Card on the field; destroy all monsters on the field who gain ATK/DEF from that Field Spell's effect, except this card, then destroy that Field Spell Card, and if you do, draw 1 card.

 

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Celtic Guardian

You can only activate the Special Summon effect of "Celtic Guardian" once per turn.
① You can Special Summon 1 Level 4 or lower monster from your hand. ② Control of this face-up card cannot switch to your opponent.

 

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Giant Soldier of Stone

FLIP: Destroy all face-up Field Spells on the field, and if you destroyed a card(s), draw 1 card.

 

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Beaver Warrior

① Each time you Summon a monster(s) while you control this face-up card: Draw 1 card, and if you do, this card gains 700 ATK until the End Phase.

 

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Mystical Elf

① Once per turn, during your Main Phase: You can target 1 face-up  monster you control, except this card; it gains ATK equal to this card's ATK until the End Phase.

 

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Kuriboh

① If this card is attacked by an opponent's monster: You can target this card and the attacking monster; destroy both targets.

 

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Skull Servant

① If this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 1 Zombie monster from your Deck.

 

 

 

 

 

 

[spoiler=Fusion Monsters]

 

 

 

 

 

[spoiler=Spells]

 

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Magical Hats

① Target 1 face-up Level 5 or higher Spellcaster monster you control: Choose 3 Spell/Trap Cards from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. ② If any of the 3 cards chosen from your Deck are destroyed by battle: Activate that card's effect immediately in a Spell & Trap Zone. ③ If the target Spellcaster monster is flipped face-up, destroyed the 3 cards chosen from your Deck.

 

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Horn of the Unicorn

① The equipped monster gains 700 ATK/DEF. ② If this card is sent from the field to the GY: Draw 1 card.

 

 

 

 

[spoiler=Traps]

 

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Spellbinding Circle

① Activate this card by targeting 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. ② When it leaves the field, destroy this card.

 

 

 

 

 

 

 

 

 

[spoiler=Kaiba cards]

 

[spoiler=Monsters]

 

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Blue-Eyes White Dragon

① While you control this face-up card, you can Tribute Summon monsters with 1 less Tribute. ② If this card destroys a monster by battle: You can add 1 Level 5 or higher Dragon monster from your Deck to your hand.

 

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Swordstalker

① Gains 100 ATK for each monster in your GY. ② Once per turn: You can discard up to 3 monsters; if you discarded exactly 3 monsters, and all of those monsters are Level 5 or higher, draw 2 cards.

 

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La Jinn the Mystical Genie of the Lamp

① While you control "Ancient Lamp", if your opponent declares an attack: You can target 1 face-up monster your opponent controls, except the attacking monster; take control of that target until the end of the Battle Phase, and if you do, it is attacked instead, and you proceed to damage calculation. Your opponent takes all Battle Damage from this battle.

 

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Battle Ox

① If a Beast, Beast-Warrior, or Winged Beast monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.

 

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Mystic Horseman

① If this card inflicts Battle Damage to your opponent: Draw 1 card.

 

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Saggi the Dark Clown

① While you control another face-up monster: This card gains 1200 ATK. ② You can Tribute Summon monsters with 1 less Tribute. ③ If this card is Tributed: Draw 1 card.

 

 

 

 

[spoiler=Fusion Monsters]

 

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Rabid Horseman

"Battle Ox" + "Mystic Horseman"
① If a Beast, Beast-Warrior, or Winged Beast monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. ② If this card inflicts Battle Damage to your opponent: Draw 1 card.

 

 

 

 

[spoiler=Spells]

 

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Mesmeric Control

① Target 1 face-up monster your opponent controls; until the End Phase,  it loses 800 ATK/DEF, and cannot change its battle position.

 

 

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Giant Growth

① Equipped monster gains ATK equal to half it's original DEF.

 

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Shadow Spell

Equip only to a face-up monster your opponent controls.
① Equipped monster loses 700 ATK, also it cannot attack or change its battle position. ② When it leaves the field, destroy this card.

 

 

 

 

 

[spoiler=Traps]

 

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Ancient Lamp

① Once per turn: You can Special Summon 1 "La Jinn the Mystical Genie of the Lamp" (from your hand). ② If you control "La Jinn the Mystical Genie of the Lamp", if you Tribute Summon a monster: You can Tribute this face-up card as 1 of those monsters.

 

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Stop Defense

① All face-up monsters on the field are changed to Attack Position and their battle positions cannot be changed.

 

 

 

 

 

 

 

 

 

[spoiler=Generic Spells]

 

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Monster Reborn

You can only activate the ① effect of "Monster Reborn" once per turn.
① Target 1 monster in either GY; Special Summon it, but only it can attack this turn.

 

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Fusion

① Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. ② If all of the Fusion Materials have names specifically listed on the Fusion Monster Card: Draw 1 card.

 

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Pot of Greed

You can only activate the ① effect of "Pot of Greed" once per turn.
① Draw 2 cards.

 

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Card Destruction

① Each player discards their entire hand, then draws the same number of cards they discarded.

 

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Soul Exchange

You can only activate the ① effect of "Soul Exchange" once per turn.
① Once, during this turn, if you Tribute a monster, you can Tribute face-up monster(s) your opponent controls, as if you controlled them. You cannot conduct your Battle Phase the turn you activate this card.

 

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Monster Recovery

① Reveal your hand to your opponent; if all of the monsters in your hand are Level 5 or higher, Special Summon 1 monster with 1500 or less ATK from your Deck, shuffle your Deck, then place 2 cards in your hand on the bottom of your Deck in any order.

 

 

 

 

 

 

 

 

 

 

 

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