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[Leaderboard] Dova vs. Darj : Onomatopoeia! (Cards are UP!)

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14 replies to this topic

#1
Dova

Dova

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Rules:

  • All Leaderboard rules apply.
  • First to 3 votes or most votes by deadline wins.
  • All voters must elaborate on their votes or else the vote will be rejected.
  • Both contestants have the right to refuse votes, but must explain why they don't accept it.
  • Cards must be PM'd to me.
  • Both participants must approve both cards via notes, to help prevent functional and grammatical errors .
  • I will remake both cards to follow the same template to ensure anonymity.
  • In case a downtime or an emergency happens, the deadlines may be extended.

Deadlines:

  • The deadline for cards is 2 days after challenge has been accepted.
  • The deadline for votes is 3 days after cards have been posted.
  • In case of a challenger failing to meet the above deadline without explanation, the challenger slot will open up again, at which point it becomes first-come-first-serve between the previous challenger's and new submissions.

Rewards:

  • The winner gets a rep from the loser.
  • All voters get a rep for voting.

Requirements:

 

Create a card that supports 1 or more of the below archetypes:

  • Zubaba
  • Gogogo
  • Gagaga
  • Dododo

 

Card A:

 

Dododo-do do-dodo
Normal Spell

Add 1 "Dododo" monster from your Deck to your hand, and if you do, you can flip 1 face-down Defense Position "Dododo" monster you control into face-up Attack Position (this is treated as a Flip Summon.) During your Main Phase, except the turn this card was activated and sent to the GY: You can banish this card from your GY: Special Summon up to 2 "Dododo" monsters from your hand or GY, and treat them as being Special Summoned by the effect of a "Dododo" monster. You can only use each effect of "Dododo-do do-dodo" once per turn.

 

Card B:

 

Gagaga Go Go Power

Normal Spell

Send 1 "Gagaga" monster from your Deck to the GY; add 1 "Gagaga" monster with a different Level to that monster from your Deck to your hand. You can banish this card from your GY; add 1 "Gagaga" or "Gogogo" Spell/Trap Card from your Deck to your hand, except "Gagaga Go Go Power". You can shuffle this banished card into your Deck, then target 1 "Gogogo" monster in your GY; Special Summon it. You can only use 1 effect of this card's name per turn, and only once that turn.



#2
Darj

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Can I bring up a card I once posted in those "Create a card" games in the Games section, maybe with a few changes, or should it be a brand new one?


Posted Image

— Don’t forget.
Always, somewhere,
someone is fighting for you.
— As long as you remember her,
you are not alone.

Stand

Posted ImagePosted Image
Credits: cat6757(dA) - Neko-Slay(dA)


#3
Dova

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Can I bring up a card I once posted in those "Create a card" games in the Games section, maybe with a few changes, or should it be a brand new one?


The only issue there would be anonymity, and unless someone either has photographic memory or is a big enough fan of you to go through the thread to find the specific card you made he can specifically vote for your card, that probably won't be a problem.

 

Knock yourself out.



#4
Darj

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Alright, I'm in!


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— Don’t forget.
Always, somewhere,
someone is fighting for you.
— As long as you remember her,
you are not alone.

Stand

Posted ImagePosted Image
Credits: cat6757(dA) - Neko-Slay(dA)


#5
Dova

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Cards are up! Talk about high-octane cardmaking!



#6
Dova

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Bump!



#7
Flash Flyer - Sakura

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Let's give this a vote so this doesn't end up getting locked for being dead.

 

Card A

 

Well, this essentially enables Swordsman to become 3500 without having to do too much (otherwise, you're stuck triggering Bot, which isn't particularly great or anything, but bypasses its "cannot be NS'd" restriction). Then again, the banish effect really only triggers Driver as none of the other ones trigger or activate anything when summoned with an archetype member. 

 

Card B

 

This one technically has a better chance of usage given the larger card pool that Gagaga has; also for what it's worth, it's GY targets that Head or Revenge can revive or use as banish food for Draw. Searching effect is fine, and so is the revival (albeit Gogogo has a less than impressive lineup to be revived). Though, it probably does help that Onomatopaira / Onomatopia exist for multiple Yuma Archetype support, so yeah. 

 

 

Voting for B since it helps out both Decks do what they need to, and forwards their plays. A is fine for what it does, but suffers from limited targets and stuff that requires being summoned by a "Dododo" monster (which limits it to Driver) and otherwise just enables him. 


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#8
Dova

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A 0-1 B, unless any objections @Darj?



#9
Darj

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As a matter of fact I do. The reviewer appears to focus too much on enabling Driver's effect, overlooking the fact that the GY effect of Card A is still an archetype "Advanced Heraldry Art", useful for either Xyz or Link plays. Also note the card can still be milled and then use its effect right away, since the 1-turn stun only applies the turn it was activated normally from the hand.


Posted Image

— Don’t forget.
Always, somewhere,
someone is fighting for you.
— As long as you remember her,
you are not alone.

Stand

Posted ImagePosted Image
Credits: cat6757(dA) - Neko-Slay(dA)


#10
Black D'Sceptyr

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first of all I so called it that that name of Card A was going to be like that for an Onomatopeia effect and brudda,

 

200.gif

 

NOW TO LE REVIEW

 

it feels like both of these cards were echoes of the cards I made circa 2015-16, in which I tried to make everything about a middling Archetype live no matter how out-of-the-way it was. Not necessarily bad, just weird.

 

Card A enables Flip Summoning to make Dododo Swordsman live and push Dododo bot faster, generic searching, and a banish effect to bring them back on turn 3 (minimum) with their effects turned on-which can get crazy with Dododo Witch, really. It's mostly a question of balance. And considering Dododos are mostly EARTH and Warriors, I think this can be something you can get away with, though Beatrice and Utopia Beyond plays give me pause. This might turn Dododos into quasi-Goukis in terms of turnout, specific workings with Dodod Buster were always surprisingly good in my Onomatopaira Gagaga builds and this certainly helps with them making a play beyond the first turn.

 

Speaking of Gagagas, Card B, once you get past the whole need-to-be-useful-in-every-area wordiness that I felt made Dragon Rulers utterly intolerable, is phenomenal setup for the Head. Especially with most of the other Gagagas not usually hard-up for making plays without eating up your Normal Summon, though Gagaga Sister and Gagagawind/-revenge helps in that regard. Really, though, the most ingenious part of this card is its third effect when it's banished, as now you can commence play without the specific need of the destruction-vulnerable Gagagarevenge, and which can help make Gold Sarcophagus work-around revival. Which is always nice. So this makes first and third-turn plays for Gagagas easier-though I'd appreciate some cheap Summoning tech that isn't utterly backwards like Academy Emergency Network, especially considering Xyzes aged the least gracefully following Master Rule 4. 

 

Choice now is between two branches of an Extra Deck Summoning method made dicey by their otherwise Normal Summon-hungry playstyle and made even more cost-ineffective with Links. But between them both, the Bobobo-inspired one seems to more competently solve that issue, even if more bluntly. I can see Card A make Dododos a proper stand-alone Archetype, while Card B makes the path for Gagagas slightly more easier to do in-archetype while trying to be all access. Jack of all Trades, Master of None, vs. the Master of One. 

 

Well, unlike how that saying went, the Master of One took advantage of the Archetype to make it more accessible and make a lot of its sparse support usable. Card A by a nose.


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And remember kids...


In this world, overcome the odds one card at a time. EVERYONE STARTS AS SCRAP. S'up to you whether you forge it into the change you want to see or not.


#11
Flash Flyer - Sakura

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Even with this being an Advanced Heraldry Art of sorts for them and millable off Belongings (or w/e), what exactly are you going to summon with them that actually helps them work?

 

Your only options right now (in Xyz) are Rank 4 with Bot and Driver or Rank 6 with Buster / Warrior, but that's it. Granted, you can also trigger Witch too if you have another member in hand, which you might have if you play this and can survive a turn.

 

Going into the Link thing, that does open more options to them, but given the amount of them that have Type/Attribute restrictions, your viable list gets smaller. Link 2 gets Radiant (which is nice and all) among other stuff like Proxy, Security and so forth. With Link 3 (won't go higher than that because as they are, Dododos don't have the capacity to field more than this), you have a few options that are workable: Decode/Transcode/Powercode Talker, Curious (all of them are EARTH so you meet the requirements), Knightmare Unicorn, Trisbaena, Traffic Ghost (but only for opening more slots to Xyz into). 

 

====

This does push the bar up more for A (in terms of it being useful), but given their lack of members to make them workable right now, yeah. 


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#12
Dova

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A 1-1 B.

 

Going to call this a draw, unless you still contest Sakura's vote, Darj?



#13
Darj

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No contest on Sakura's vote. If anything I would add they can make Rank4~5s with Driver + Witch, or Rabk6 with 2 Drivers, but he covered the Xyz Summon potential already.


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— Don’t forget.
Always, somewhere,
someone is fighting for you.
— As long as you remember her,
you are not alone.

Stand

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Credits: cat6757(dA) - Neko-Slay(dA)


#14
Dova

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Aight. Thanks for voting!

 

It was fun Darj ^^



#15
Flash Flyer - Sakura

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You know this already, but one of you record the result in the Leaderboard thread if you want the result to count (though it's a draw).

 

Also, enjoy your consolation reps. 


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