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[Lunar] Blisterfel Warlock


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Blisterfel Warlock

Dark // Level 6

[ Spellcaster / Effect ]

(1) If you control no monsters: You can Special Summon this card from your hand.  Card effects cannot be activated in response to this Summon. (2) Quick Effects cannot be activated. (3)  You cannot Special Summon monsters. (4) When this card declares an attack, if this card is this only monster you control: Negate the effects of all other face-up cards on the field until the end of the Battle Phase, then target up to 2 Special Summoned monsters your opponent controls; Banish them and 'Blisterfel Warlock'.  During your next Standby Phase, Special Summon those cards and 'Blisterfel Warlock' back to their respective sides of the field, then take 1000 damage for each monster Special Summoned this way.

 

"You've lost your heart, my dear old friend.  Gone are the days of old where you weren't so guarded...  Allow me to take you back, for a change."

 

[ 2000 / 1600 ]

 

This is a card that I wrote with the full intention of going through the many protections that exist in today's version of Yugioh.  She's a high risk, high reward card focused entirely on dismantling the painstaking effort your opponent went through in order to build up their field.  She was designed with the old shock decks of yore in mind, just... taken up to eleven.

 

It's designed to make you waste your battle phase in order to get her effect off, while still allowing you some flexibility to build up a field you can control with during MP2.

 

If you cannot weather the damage taken during the next turn, you'll take anywhere from 1000-3000 damage depending on the number of monsters are Summoned back to the field.

 

Art is also just the art of one of my characters in WoW.

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Glad to have you back, even if it's only for a moment.

As usual, you bring interesting concepts with your card making.

On one hand, it falls short of accomplishing its purpose: you want an invulnerable, and highly disruptive but costly card, and yet this can still be stopped by chainable removal Spell/Traps, as well as by being Tributed by the new Diabolos Field Spell, so in a way it remains vulnerable and it's not fully impervious. Granted, the last part is niche-ish, but hey, it's still there. On the other hand, the lock on Quick Effects alone is really good, and makes it a solid floodgate already, especially with its built-in summoning effect.

So I would say the card is good, but mostly for its floodgate effect, rather than its intended purpose. I don't know if you are cool with that, or if you would like yo highlight its "high risk high reward" aspect.

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