Jump to content

[Written] Advance Cultivation | Possibly crazy advantage card for weird Stat deck


Dokutah

Recommended Posts

Advance Cultivation
Normal Spell


Target 1 monster you control: Until your next Standby Phase, it cannot be used as Tribute or Material for a Summon, also reduce its ATK by Multiple 100 until it becomes between 0 and 100, then apply 1 or more of the following effects based on the current ATK of that target.
@ 99 or less: Draw 1 card
@ 50 or less: Add 1 Monster with the same name as that target from your Deck to your hand.
@ 30-1: Special Summon 1 monster with same Type as that target from either player's GY or face-up on their Extra Deck.
You can only activate 1 "Advance Cultivation" per turn.


While i understand that we can't really bring back weird stat card that isnt 50-ended because most of us is not math prodigy i just find the novelity simply beautiful and the actual competitive deck with that trait not really showing lately so here is a consistency booster for them. At worst your lswarm and Amorpaghe now have their own equivalent of Brandish Start up-Engage

Link to comment
Share on other sites

Was a bit confused at first, but got the gist of it. If you apply it on a monster with 30 or less ATK, you would get all effects. Neat. A creative effect for sure.

How about applying it on either ATK or DEF? IIRC there are a handful of monsters whose DEF has an odd ending, but not their ATK.

Why does it reduces ATK in multiples of 100 when you an just make it lose ATK until it becomes 0~100?

 

The last effect shouldn't target, since it already targeted a monster on activation, and you can't target another card again while the effect is still ongoing. I may as well drop a text fix suggestion, skipping the "drop ATK in multiples of 100":

 

Target 1 monster you control: Until your next Standby Phase, it cannot be used as Tribute or Material for a Summon, also reduce its ATK until it becomes between 0 and 100, then apply 1 or more of the following effects based on the current ATK of that target.
@ 90 or less: Draw 1 card
@ 50 or less: Add 1 Monster with the same name as that target from your Deck to your hand.
@ 30-1: Special Summon 1 monster with same Type as that target from either player's GY.
You can only activate 1 "Advance Cultivation" per turn.

Link to comment
Share on other sites

In initial draft i did try to include DEF as well but at that time with all wrong wordings piling-up seems to much interaction to put out

 

@@Darj Wouldn't by omiting the multiple 100 reduction defeat the purpose of this card to be only used on odd-stat monster? Since i can simply reduce the normal stat ones to 30 by will since the reduction not gonna stop on the less 100

Link to comment
Share on other sites

Ah, you are right. Otherwise you would be able to always drop it to 30. Still, thinking there should be another way to write the effect, and even drop the "reduce ATK/DEF" part of it so the monster gets to keep its ATK/DEF. Can be as simple as "apply 1 or more of the following effects, depending on the value of the last 2 digits of its ATK or DEF"

Link to comment
Share on other sites

  • 3 weeks later...

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...