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(Written) Sailors


anceron

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Introduction

 

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Astronaut... it means star sailor. Now, they are also dragons!

 
Jokes aside, this deck focuses on summoning Level 8 and Rank 8 dragons, and controling at least 1 of each kind. To begin with, all of the "Astronuts", Star Sailors (will be referred as SS),  have a summoning restriction that only allows them to be summoned by level 8 LIGHT dragons and the ability to normal summon themselves if there is no monsters on your main monster zone. This restriction prevents them to swarm the field with ease, as well as utilize cards like Darkness Metal Dragon. They can still run Galaxy-Eyes or Blue-Eyes if they wish to, but this is not recommended. "Cosmonauts", Cosmos Sailors (will be referred as CS) on te other hand are very powerful boss monsters, but they require SS as materials. Also Some of them blow themselves if they run out of materials. S/T line up revolves around controling DARK dragons and LIGHT dragons at the same time. Most of their effects only works when those criterias are met. 

[spoiler=Main Deck Monsters]
Star Sailor Armstrong
LIGHT Dragon Level 8
2500/2000
(1) Cannot be Special Summoned except by the effect of a Level 8 LIGHT Dragon-type monster.
(2) If there are no monsters in your Main Monster Zone, you can Normal Summon this card without Tributing.
(3) If this card is summoned to your side of the field; you can add 1 Level 8 LIGHT Dragon-type monster from your Deck to your hand. You can only use this effect of this card's name once per turn.
(4) You can Tribute this card; Special Summon 1 Level 8 LIGHT Dragon-type monster from your hand. You can only use this effect of this card's name once per turn.
 
Star Sailor Aldrin
LIGHT Dragon Level 8
2800/1800
(1) Cannot be Special Summoned except by the effect of a Level 8 LIGHT Dragon-type monster.
(2) If there are no monsters in your Main Monster Zone, you can Normal Summon this card without Tributing.
(3) If this card is summoned to your side of the field; you can target 1 card on the field: destroy it.
(4) You can discard 1 card; add 1 "Sailor" card from your Deck to your hand. You can only use this effect of this card's name once per turn.
 
Star Sailor Shepard
LIGHT Dragon Level 8
2600/2300
(1) Cannot be Special Summoned except by the effect of a Level 8 LIGHT Dragon-type monster.
(2) If there are no monsters in your Main Monster Zone, you can Normal Summon this card without Tributing.
(3) If this card is summoned to your side of the field; you can draw 1 card.
(4) You can banish this card from the GY; Special Summon 1 Level 8 LIGHT Dragon-type monster from your GY. You can only use this effect of this card's name once per turn.
 
Star Sailor Lovell
LIGHT Dragon Level 8
2200/2800
(1) Cannot be Special Summoned except by the effect of a Level 8 LIGHT Dragon-type monster.
(2) If there are no monsters in your Main Monster Zone, you can Normal Summon this card without Tributing.
(3) You can Special Summon 1 "Sailor" monster from your GY, but banish it if it leaves the field. You can only use this effect of this card's name once per turn.
(4) Once per turn (Quick Effect): You can discard 1 card; then target 1 face-up monster on the field; destroy it.
 
Star Sailor Collins
LIGHT Dragon Level 8
3000/1000
(1) Cannot be Special Summoned except by the effect of a Level 8 LIGHT Dragon-type monster.
(2) If there are no monsters in your Main Monster Zone, you can Normal Summon this card without Tributing.
(3) When a card or effect is activated (Quick Effect): You can Tribute this card; nagate the activation.
(4) If this card destroys and opponent's monster by battle and sends it to the GY: You can add 1 "Sailor" card from your Deck or GY to your hand.
 
Star Sailor Bluford
LIGHT Dragon Level 8
2400/2400
(1) Cannot be Special Summoned except by the effect of a Level 8 LIGHT Dragon-type monster.
(2) If there are no monsters in your Main Monster Zone, you can Normal Summon this card without Tributing.
(3) If this card is summoned to your side of the field; you can add 1 "Sailor" card from your Deck to your hand. You can only use this effect of this card's name once per turn.
(4) If this card is sent to the GY: You can target 1 LIGHT Dragon-type monster in your GY; Special Summon that target, but its effects are nageted.
 
Other:
Sailor Scout
LIGHT Dragon Level 8
0/0
(1) Cannot be used as material for an Xyz Summon.
(2) If your opponent controls a monster and you control no cards, you can Special Summon this card (from your hand).
(3) You can Tribute this card; Special Summon 1 "Star Sailor" monster from your Deck. You can only use this effect of this card's name once per turn.
 
Sailor Sorceress
LIGHT Spellcaster Level 4
1400/1000
You can banish this card; Special Summon 1 "Cosmos Sailor" from your Extra Deck. You can only use this effect of this card's name once per turn.
 
Sailor Soldier
LIGHT Warrior Level 4
3000/3000
(1) Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control a "Sailor" monster.
(2) This card cannot attack.
(3) Your opponent cannot target other "Sailor" monsters you control with card effects or for attacks.
(4) During your opponent's Battle Phase, all monsters they control must attack this card, if able.


[spoiler=Spells]Sailor Citadel - Iss Mir
Field Spell
(1) When this card is activated, you can add 1 "Sailor" monster from your Deck to your hand. You can only use this effect of this card's name once per turn.
(2) While you control a LIGHT Dragon-type monster: If a DARK Dragon-type monster you control would activate its effect that requires a cost; you can pay 800 LP as its cost instead.
(3) While you control a DARK Dragon-type monster: LIGHT Dragon-type monsters you control cannot be destroyed by battle or card effects.
 
Sailor Navigation
Normal Spell
Discard 1 "Star Sailor" monster; add 2 Level 8 LIGHT Dragon-type monsters from your Deck to the hand. You can only activate this card's name once per turn.
 
Sailor Rebirth
Normal Spell
Special Summon 1 Level 8 LIGHT Dragon-type monster from your GY, ignoring its Summoning conditions. You cannot Summon other monsters during the turn you activate this effect.
 
Gamma Blitz
Normal Spell
(1) Activation and effects of this card cannot be negated.
(2) Tribute 1 "Star Sailor" monster: Destroy all monsters on the field.
(3) You cannot Summon monsters during the turn you activate this card.
 
Sailor Relic - Sputnik
Continous Spell
(1) Neither player can Set cards.
(2) If you do not control a LIGHT Dragon-type AND a DARK Dragon-type monsters: Destroy this card.
 
Sailor Relic - Apollo
Continous Spell
During your Main Phase: You can Special Summon 1 "Star Sailor" monster(from your hand), ignoring its Summoning conditions. You can only use this effect of this card's name once per turn.
 
Sailor Relic - Vostok
Continous Spell
(1) When this card is activated; you can add 1 "Sailor" S/T Card from your GY or Deck to your hand.
(2) If this card is sent from the field to the GY: You can add 1 "Sailor" monster from your GY or Deck to your hand.


[spoiler=Traps]Kugel Blitz
Normal Trap
Immediately after this effect resolves, XYZ Summon 1 "Cosmos Sailor" using monsters you control, in your GY and/or hand as Materials.

Sailor Revenge
Normal Trap
When a Dragon-type "Sailor" monster(s) you control is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect, and sent to your Graveyard: Destroy all cards your opponent controls.

Sailor Singularity Hole
Normal Trap
When a card(s) placed on your opponent's side of the field while you control a LIGHT Dragon-type AND a DARK Dragon-type monsters: Banish 1 of those card(s).

Star Dragon's Verdict
Counter Trap
When a card or effect is activated while you control a LIGHT Dragon-type AND a DARK Dragon-type monsters: Negate the activation, and if you do, it has its effects negated until the end of this turn.


[spoiler=Extra Deck Monsters]Cosmos Sailor Gagarin
DARK Dragon Rank 8
3000/2500
2 Level 8 LIGHT Dragon-type monsters
(1) Up to twice per turn: You can detach 1 XYZ material from this card to target 1 card on the field; destroy that target.
(2) Once per turn (Quick Effect): When this card is targeted by a card or effect; you can negate the activation and effect, then destroy that card.
(3) During your opponent's Main Phase (Quick effect): You can target 1 "Star Sailor" monster in your GY; Tribute this card(This effect cannot be negated), and if you do, Special Summon that target, ignoring its Summoning conditions. You can only use this effect of this card's name once per turn.

Cosmos Sailor Titov
DARK Dragon Rank 8
2800/2400
2 Level 8 LIGHT Dragon-type monsters
(1) Cannot be targeted, or destroyed by your opponent's card effects while it has XYZ materials.
(2) Once per turn (Quick Effect): You can detach 1 XYZ material from this card, banish 1 card from your GY and target 1 face-up card on the field; banish that target.
(3) You can target 1 "Sailor" monster you control: Banish that target, then attach 1 "Sailor" monster from your GY to this card.

Cosmos Sailor Tereshkova
DARK Dragon Rank 8
2400/2100
2 Level 8 LIGHT Dragon-type monsters
(1) This card gains 300 ATK for each XYZ material attached to it.
(2) Once per turn you can target 1 face-up monster your opponent controls; attach it to this card as an XYZ material.
(3) You can detach 2 XYZ materials from this card (Quick Effect): Until the End Phase; this card becomes unaffected by S/T Cards, also it cannot be destroyed by battle. You can only use this effect of this card's name once per turn.

Cosmos Sailor Leonov
DARK Dragon Rank 8
4000/0
3 Level 8 LIGHT Dragon-type monsters
(1) Must first be XYZ Summoned, and cannot be Special Summoned by other ways.
(2) Unaffected by other card's effects while it has XYZ materials.
(3) Once per turn, when a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): Nagate that effect, then, attach that card to this card as an XYZ material.
(4) You can detach 2 XYZ materials from this card; this turn, this card can attack all monsters your opponent controls, once each.
(5) Once per turn, during your End Phase, detach 1 XYZ material from this card. If you cannot, destroy it.

Cosmos Sailor Shatalov
DARK Dragon Rank 8
3000/3000
3 "Star Sailor" monsters
(1) Must first be XYZ Summoned, and cannot be Special Summoned by other ways.
(2) When this card is XYZ Summoned; send all other cards on the field and in your hand to the GY. Activation of this effect cannot be negated. You can only use this effect of this card's name once per Duel.
(3) If this card is sent to the GY by an opponent's card effect: You can target up to 3 cards in either GY; banish those targets.
(4) Up to thrice per turn: You can detach 1 XYZ material from this card; send 1 monster on the field to the GY. This card cannot attack directly during the turn this effect activated.
(5) During your End Phase: If this card has no XYZ materials attached to it; destroy this card.

 

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