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[Written] [Legacy] (11/11) Artizan Archers


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Artizan Archer North
Water/Fairy/1400/1100/Level 4
If you control no monsters, you can Special Summon this card from your hand, and if you do; Special Summon 1 'Artizan Archer' monster from your deck, except 'Artizan Archer North'.
If this is the only monster you control, you can tribute this card; add 1 'Miracle of the Artizans' from your deck to your hand.
 
Artizan Archer West
WATER/Fairy/100/1500/Level 1/Tuner
If this card is Special Summoned; add 1 'Artizan Archer' monster from your deck to your hand, except 'Artizan Archer West'.
If this card is used for the Synchro Summon of a WATER monster; draw 1 card.
You can only activate each effect of 'Artizan Archer West' once per turn.
 
Artizan Archer East
WATER/Fairy/250/1700/Level 2
If this card is added from your deck to your hand; Special Summon this card. If Summoned this way; You can Special Summon 1 'Artizan Archer' monster from your hand.
If this card is used for the Synchro Summon of a WATER monster: Target 1 card on the field; destroy that target.
You can only activate each effect of 'Artizan Archer East' once per turn.
 
Artizan Archer South
WATER/Fairy/2000/1200/Level 5
If you control 2 or more WATER monsters, you can Special Summon this card from your hand.
If this card is used for the Synchro Summon of a WATER monster; You can Special Summon 1 other 'Artizan Archer' monster from your GY.
You can only activate each effect of 'Artizan Archer South' once per turn.
 
Artizan Archer North-West
Level 3/WATER/Fairy/1150/1450/Tuner
If a 'Artizan Archer' monster is Special Summoned; You can Special Summon this card from your hand. When Summoned this way; Special Summon 1 'Artizan Archer' monster from your deck, except 'Artizan Archer North-West'.
If this card is used for the Synchro Summon of a WATER monster; You can Special Summon 1 'Artizan Archer North' and 1 'Artizan Archer West' from your deck.
You can only activate each effect of 'Artizan Archer North-West' once per turn.
 
Artizan Archer North-East
Level 4/WATER/Fairy/1200/1900
If you control only 'Artizan Archer' monsters, you can Special Summon this card from your hand. When Summoned this way; Add 1 'Artizan Archer' monster from your deck to your hand.
If this card is used for the Synchro Summon of a WATER monster; You can add 1 'Miracle of the Artizans' from your deck to your hand.
You can only activate each effect of 'Artizan Archer North-East' once per turn.
 
Artizan Archer South-West
Level 1/WATER/Fairy/0/500/Tuner
If you Special Summon a WATER monster; You can Special Summon this card from your GY.
If this card is used for a Synchro Summon of a WATER monster; You can add 1 'Artizan Archer South' from your deck to your hand.
You can only activate each effect of 'Artizan Archer South-West' once per turn.
 
Artizan Archer South-East
Level 4/WATER/Fairy/1700/1200
If this card is Normal Summoned: You can tribute this card; Send 1 'Artizan Archer' monster from your deck to your GY, then add 1 'Artizan Archer' monster from your deck to your hand.
If this card is used for a Synchro Summon of a WATER monster; You can Special Summon 1 other 'Artizan Archer' monster from your GY.
You can only activate each effect of 'Artizan Archer South-East' once per turn.
 
Miracle of the Artizans
Spell Card
Activate only if you control no monsters.
When this card is activated; add 2 'Artizan Archer' monsters with different names from your deck to your hand.
You can only activate 1 'Miracle of the Artizans' per turn.
 
Compass of the Artizan Archers
Field Spell
Once per turn: You can pay 1000 LP; add 1 'Artizan Archer' monster with a different name from the 'Artizan Archer' monster(s) on your side of the field from your deck to your hand.
If a 'Artizan Archer' monster is destroyed by a opponent's card effect; You can Special Summon 1 'Artizan Archer' monster with a different name from that card from your GY.
 
Artizan Archer - Neverending World Eating Succubus
WATER/Fairy/2500/2250/Level 12/Synchro
1 'Artizan Archer' Tuner + 3 non-tuner monsters
If this card is Special Summoned; Gain 1000 LP for each 'Artizan' monster in your GY.
If this card destroys a monster by battle: you can tribute 1 other 'Artizan Archer' monster you control; This card can attack again.
This card gains 500 ATK for each 'Artizan Archer' monster in your GY.
 
Compass of the Artizan Archers
Field Spell
Once per turn: You can pay 1000 LP; add 1 'Artizan Archer' monster with a different name from the 'Artizan Archer' monster(s) on your side of the field from your deck to your hand.
If a 'Artizan Archer' monster is destroyed by a opponent's card effect; You can Special Summon 1 'Artizan Archer' monster with a different name from that card from your GY.
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