
[Leaderboard] D'Sceptyr vs. Dova (Miracle Ritual Mayhem) (Cards UP!)
#1
Posted 17 May 2018 - 01:26 PM

I mean, s'not like I'm wholly obsessed with the greatest antagonist in Yugioh history some random Duel Spirit or something...
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And remember kids...
In this world, overcome the odds one card at a time. EVERYONE STARTS AS SCRAP. S'up to you whether you forge it into the change you want to see or not.
#2
Posted 22 May 2018 - 12:54 AM

Sure, if you're still up for it.
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#3
Posted 22 May 2018 - 11:24 PM

I am, indeed.
Cardmaking process begins on Thursday, to afford for the time it took me to address this.
I mean, s'not like I'm wholly obsessed with the greatest antagonist in Yugioh history some random Duel Spirit or something...
Brought to you by The BlaDeS of Change Workshop, now also available on DeviantArt.
And remember kids...
In this world, overcome the odds one card at a time. EVERYONE STARTS AS SCRAP. S'up to you whether you forge it into the change you want to see or not.
#4
Posted 26 May 2018 - 10:00 PM

Bump for votes!
Proud member of the Archetype Generator Meta! Go check it out in the clubs section for a veritable goldmine of archetypes!
#5
Posted 02 June 2018 - 02:14 AM

bumping one last time for votes, then I'm calling this as a tie.
I mean, s'not like I'm wholly obsessed with the greatest antagonist in Yugioh history some random Duel Spirit or something...
Brought to you by The BlaDeS of Change Workshop, now also available on DeviantArt.
And remember kids...
In this world, overcome the odds one card at a time. EVERYONE STARTS AS SCRAP. S'up to you whether you forge it into the change you want to see or not.
#6
Posted 02 June 2018 - 02:28 AM

Cards A have a better chance you be used when compared to Cards B. Cards B are limited to Decks that run Demise and Ruin while Cards A can be ran in any Deck that utilizes DARK Ritual Monsters which give Cards A greater flexibility. Furthermore, Cards A effects involve more than Ritual stuff, which bring more creativity to the table than Cards B. I just prefer how Cards A handled the requirement compared to Cards B.
- Black D'Sceptyr and Dova like this
#7
Posted 02 June 2018 - 02:36 AM

A 1-0 B, unless there are any objections?
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#8
Posted 02 June 2018 - 03:03 AM

Set A
Issue with the Ritual is that it's heavily reliant on you using the same Types as the Ritual Monster you probably used the Spell to banish for this. In terms of good DARK Rituals, I guess you have stuff like Vendreads (though in their case, outside of Executor if you ladder Ritual Summoned, only Anima has 0 DEF for the dual summon). I mean, you also got Malacoda for BAs, though why are you making this in there, considering the self-destruct effect.
Rest of the effects are generally okay for this.
Least the Fusion Spell helps a bit too, though in hindsight, you are not using this card for Fusion Summoning anything other than Odiia.
====
Yes, you can choose any DARK Ritual, which helps, but nowadays it's limited to the "vanilla" Rituals and a select handful of others that don't particularly work good in 2018.
Set B
Well, the thing is quite literally restricted to Demise/Ruin.dek, though in some way, CYHO helped them out a bit with the new support toys. I think I forgot about them earlier, but the retrains do count as the originals while in hand, so...you don't have to invest 8 Levels of support to get stuff on the field. You still gotta get 1 on board for the blanket protection, but that shouldn't be too hard. That being said, none of the Demise/Ruin Rituals are NOMI so at most, free revival. You reviving the support forms least gets another shot at the Ritual Spells from Deck.
Without Break of the World, you gotta use the original Demise/Ruin as Tribute bait (er, you still need either of them anyway even with it up for revealing purposes with the Level 4s if you revive them). Though, at least this doesn't say "Tribute the original forms" specifically (though there's no reason to Tribute the Level 10s and change Level otherwise just for this. IDK, feels more like Ruin and less Demise (but the former gets the shaft often, so...makes up for that, I suppose).
The Fusion Spell being a Prep for Demise/Ruin is fine for the most part, though in a sense, you literally are not using this card to summon anything else.

Granted, set B is limited to a specific Deck, but at the very least, it's actually comprehensive enough to support what it was made for. So...thank Cybernetic Horizon for the push to make this good.
(Set B gets vote)
Edited by Flash Flyer - Sakura, 02 June 2018 - 05:04 AM.
A reanalysis of set B
- Dova likes this
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#9
Posted 02 June 2018 - 06:22 AM

A 1-1 B, unless there are any objections?
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#10
Posted 03 June 2018 - 01:41 AM

Sceptyr doesn't appear to have any (and you're fine with the votes), so...
Match ends 1-1-0, so it's a draw.
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