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[Written] Forbidden Call


Fonza

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Normal Spell Card

Add up to 3 Effect monsters from your Deck to your hand, and if you do, for the rest of the Duel after this card resolves, you cannot place on the field cards with the added monster's name, also your monsters with that name cannot activate their effects. You can only activate 1 "Forbidden Call" per turn.

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This card's name tells me exactly where it would be if Konami made it. While the card isn't particularly powerful by itself, I could see some major asspulls involving Obelisk, Slifer and Ra. It would be pretty entertaining to see though.

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As is it'd be a dead card, not forbidden at all Horu. Far as I can tell, it basically says "Search 3. Card(s) searched can only be used as Material Monsters or as a cost in your hand for the remainder of the duel." Not good at all. It does nothing. Maybe as a +2 in hand for cost or hand count shenanigans but thats so niche I doubt it'd do anything even casually.

 

Remove the line "you cannot place on the field cards with the added monster's name" and restrict their Summoning in some not so tight way or work it out as a material monster on the field or something, it CAN be fixed and this card would be probably maybe good enough to place in Advanced Cards.

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This card's name tells me exactly where it would be if Konami made it. While the card isn't particularly powerful by itself, I could see some major asspulls involving Obelisk, Slifer and Ra. It would be pretty entertaining to see though.

 

If we had Horakthy as a Fusion Monster and it could be summoned by Polymerization or whatever, then yeah, this card would legitimately break it. But we know that Horakthy isn't. Even with Armityle, you can grab Sacred Beasts, but materials gotta be ON THE FIELD to be summoned, not in hand. 

 

Most you get out of this card is just discard / Fusion fodder (which was already mentioned above), but that doesn't amount to much. At least it doesn't search NORMAL monsters or you get Exodia pieces faster (because they're never being summoned anyway). 

 

===

 

Yeah, it can add Fusion Materials to the hand faster, but nowadays, most of those Decks would like to at least summon monsters with the searched name; not just leave them in the GY afterwards. Well, stuff like Fluffals, Predaplant, I guess HEROs nowadays if someone runs Core or whatever; uh, I think that's about it in terms of viable Fusion decks.

 

IDK, grab high Levels as discard fodder for Montage Dragon to gain a large amount of ATK (assuming you even bothered to summon Montage in the first place nowadays). Or you can just grab 2 other monsters in Cubics to reveal, then summon Nova easier, but then it's already counterproductive to a Deck that's already bricky as-is. 

 

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tl;dr, card's pretty much a brick and not doing much except for the aforementioned discard fodder and Fusion Material thing, but in terms of the latter; no Fusion deck will want it b/c no effects and can't use them for anything else. 

 

Card isn't broken.

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Technically, this would effectively break any Fusion based deck. Unless you require contact fusion.

 

I would say it breaks Exodia but it technically negates his effect.

 

Well Chaos Decks, Blue-Eyes Shining Dragon and Red-Eyes Darkness Dragon would love this card.

 

Chaos Decks thrive on having something in Grave to use as banish fodder for a free summon. So pretty much, you could stack a Chaos Deck with a bunch of low level Light/Dark monsters, have some spells/traps that require a discard and you'll effectively get free BLS or Chaos Emperor Dragon.

 

Come to think of it, card like this would keep Graceful Charity banned.

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I would say it breaks Exodia but it technically negates his effect.

Exodia Victory cannot be negated since its a Condition not an effect. But at least this card is nigh impossible to run in Exodia turbo since it probably stop the Magical Library plays (well there Trade-In for Toon BEWD but still)

 

outside of some fusion, ritual, and really specific synchro plays it doesnt offer additional advantage other than deck thin. And i assume there a chance you forced to crippled your own engine to fulfill the 3 monster requirement

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Exodia Victory cannot be negated since its a Condition not an effect. But at least this card ia impossible to run in Exodia turbo since it probably stop the Magical Library plays (well there Trade-In for Toon BEWD but still)

 

outside of some fusion, ritual, and really specific synchro plays it doesnt offer additional advantage other than deck thin. And i assume there a chance you forced to crippled your own engine to fulfill the 3 monster requirement

The win condition IS Exodia's effect. This card negates the effect and thus negates the win. This means Exodia is a brick. Take the effect of Divine Serpent Geh for example. It prevents you from losing the game and thus negates Exodia. 

 

There are plenty of cards that can negate Exodia.

 

 

http://yugioh.wikia.com/wiki/Victory_condition

 

So if you used Forbidden Call to get Exodia to your hand, it would be negated the second you drew that last piece.

 

There are cards that activate when your LP are reduced to 0 and negate the fact that you just technically lost.

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The win condition IS Exodia's effect. This card negates the effect and thus negates the win. This means Exodia is a brick. Take the effect of Divine Serpent Geh for example. It prevents you from losing the game and thus negates Exodia. 

 

There are plenty of cards that can negate Exodia.

 

 

http://yugioh.wikia.com/wiki/Victory_condition

 

So if you used Forbidden Call to get Exodia to your hand, it would be negated the second you drew that last piece.

 

There are cards that activate when your LP are reduced to 0 and negate the fact that you just technically lost.

 

Nope. No cards can "negate" Exodia. This card is not an exception.

 

http://yugioh.wikia.com/wiki/Card_Rulings:Exodia_the_Forbidden_One

  • If a player completes "Exodia the Forbidden One" while "Prohibition" is active and declaring "Exodia the Forbidden One", then that player still wins the Duel.[6]

The effects listed on the page does not include circumstances that involve Exodia as the effect DOES NOT activate, it is not passive, it just is. It is an effect monster to make rulings easier. Your life points becoming Zero and winning the duel are considered two different things even though they often go hand in hand.

 

I like this card though, its making people think. Regardless of quality or intent, you did good Fonza.

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The win condition IS Exodia's effect. This card negates the effect and thus negates the win. This means Exodia is a brick. Take the effect of Divine Serpent Geh for example. It prevents you from losing the game and thus negates Exodia. 

 

There are plenty of cards that can negate Exodia.

 

http://yugioh.wikia.com/wiki/Victory_condition

 

So if you used Forbidden Call to get Exodia to your hand, it would be negated the second you drew that last piece.

 

There are cards that activate when your LP are reduced to 0 and negate the fact that you just technically lost.

 

Now, if we click on the page Duel Winner on that linked page, we see the following in the Trivia section.

 

When successfully pulling off an alternate victory condition in the Yu-Gi-Oh! Tag Force series of video games, the game will display the text (for example) 'You won using the effects of "Exodia the Forbidden One".' Strictly speaking, this is not accurate as victory conditions are not card effects (which can be negated) but rather conditions (which cannot). This text error occurs even in the original Japanese versions of the games.

You're getting the standard definition of negate and Yu-Gi-Oh's version mixed up; while Geh's effect prevents Exodia's win condition from applying, it isn't negating it, merely overriding it, as effects in Yu-Gi-Oh override rules and other effects where applicable.

 

Cards or effects, even in the anime, don't activate when your LP becomes 0; they activate when your LP would become 0, so in a little window of opportunity created by the card for itself to activate.

 

EDIT: Ninja'd by Icy, but his point is better.

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The win condition IS Exodia's effect. This card negates the effect and thus negates the win. This means Exodia is a brick. Take the effect of Divine Serpent Geh for example. It prevents you from losing the game and thus negates Exodia.

 

There are plenty of cards that can negate Exodia.

 

 

http://yugioh.wikia.com/wiki/Victory_condition

 

So if you used Forbidden Call to get Exodia to your hand, it would be negated the second you drew that last piece.

 

There are cards that activate when your LP are reduced to 0 and negate the fact that you just technically lost.

here we go again.

 

Luckily 2 members already explain much of what i want to say.

 

@@Horu Ishayuki

 

Better analogy would be Mind Drain vs Exodia = Exodia win

 

You refer Geh but Geh doesnt negate as in shutting down the effect. What Geh does is postpone the condition as long he still alive. If its dead the Exodia condition will simply apply again and at that time no Solemns variant can help you.

 

But of course all of those is highly hypotetical situation since that only apply on Anime version of the card which not really something you should base on on any rulling (irl Geh losing that effect anyway)

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So theoretically: If your opponent draws Exodia, and you reduce their LP to 0 while you Geh on the field, the duel would end in a draw because your opponent is holding Exodia.

 

I hope that theory is correct.

 

I did read the ruling shortly after I replied about Exodia's effect.

 

Also, I do love the idea of this but mostly so I can get the bricks and drop them asap.

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An intriguing card indeed. A +2 in a vacuum, but practically gives you dead cards. Useful for discard, Fusion, Ritual, etc. fodder of course, but then there is the drawback of locking the searched cards for the rest of the deck. Thus, even if you tech this card, you won't want to pick any key monsters with this it. Running 1-ofs for this purpose comes to mind, but then if those aren't good enough on their own, then you are adding the risk of dead-drawing them.

The card looks fine to me. It may be advantageous in specific niches, but I can't spot anything problematic. What's the worst you could Summon? Destiny Dragoon, Armytile, or a non-floating ABC Dragon Buster?

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