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(Written) Infernity Dealer


xray1324

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Infernity Dealer

DARK/Fiend/Link 1/1000/?

1 'Infernity' non-Link Monster

When this card is Link Summoned: If you have no cards in your hand; draw 1 card and reveal it. Depending on what type of card it is, activate one of the following effects.

• A Monster: This card's Link Marker now points Down.

• A Spell Card: This card's Link Marker now points Left.

• A Trap Card: This card's Link Marker now points Right.

 

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Infernity Dealer
DARK/Fiend/Link 1/1000/?
1 'Infernity' non-Link Monster
When this card is Link Summoned: If you have no cards in your hand; draw 1 card and reveal it. Depending on what type of card it is, activate one of the following effects.
• A Monster: This card's Link Marker now points Down.
• A Spell Card: This card's Link Marker now points Left.
• A Trap Card: This card's Link Marker now points Right.

 

 

Where is its marker pointing to originally? You kind of need it for Link Monsters, even if it's variable. 

 

But then again, it goes a few ways.

- Summon this without another Link Monster points down: You have a 33% chance of it working out, and 67% of being technically dead. 

- Summon with a Link Marker pointing down or to a linked zone: Invert the above.

 

Would be nice to summon Doom Dragon / Void Ogre / Hundred Eyes more efficiently, but it doesn't really offer Infernity anything except either opening up Monster Zones to ED into or being dead. Gives you a free draw, but yeah. (Also the matter of changing Link Arrows not being official yet, but we'll assume it's possible to work out without resorting to complicated rulings)

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