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Revamped The Sacred Beasts And All Their Cards Comments And Feedback Appreciated


HeavenlyHumanist

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Uria Chaos Lord Of Searing Flames ✪x10 Fire/Pyro ?/?

Cannot be normal summoned/set. Can only be special summoned by its own effects and cannot be special summoned by other ways. You can special summon this card from your hand by sending 3 face-up trap cards you control to the graveyard. This card gain 1000 ATK&DEF for each trap card in your graveyard. If this card declared an attack at the end of the damage step destroy all spell/trap cards your opponent controls neither player can activate spell/trap cards in response to this effects activation. If this card is in the graveyard during your standby phase because it was sent there while face-up on the field you can discard 1 card special summon this card from the graveyard.

Hamon Chaos Lord Of Striking Thunder ✪x10 Light/Thunder 4000/4000

Cannot be normal summoned/set. Must be special summoned from your hand by sending 3 face-up spell cards you control to the graveyard and cannot be special summoned by other ways. When this card destroys an opponents monster by battle inflict 1000 damage to your opponent. While this card is face-up on the field your opponent cannot select other monsters you control as an attack target or target them with card effects. When this face-up card is destroyed until your next standby phase monsters you control cannot be destroyed by battle or by card effects and you take no battle damage.

Raviel Chaos Lord Of Chilling Frost ✪x10 Water/Aqua 4000/4000

Cannot be normal summoned/set. Must be special summoned from your hand by sending 3 face-up monsters you control to the graveyard and cannot be special summoned by other ways. When your opponent summons a monster(s) special summon 1 “Phantasmal Martyr Tokens” (Fiend/Dark/✪x1/ATK:1000/DEF:1000) for each monster summoned but it cannot declare an attack. Once per turn you can tribute up to 4 other monsters you control this card gain ATK equal to the combined original ATK of the tributed monsters until the end phase of this turn. This card can make a second attack on an opponents monster during each battle phase this turn.

Armityle Chaos Lord Of Dark Phantasms ✪x12 Dark/Fiend/Fusion 0/0

“Uria Chaos Lord Of Searing Flames”+”Hamon Chaos Lord Of Striking Thunder”+”Raviel Chaos Lord Of Chilling Frost”.

Must first be special summoned from the extra deck by banishing the above cards you control (You do not use “Polymerization”). Cannot be destroyed by battle and is unaffected by other cards effects. This cards original ATK&DEF becomes 10,000 during your turn only. During your main phase you can give control of this card to your opponent until the end phase of this turn and if you do banish all other cards your opponent controls. If this face up card leaves the field you can special summon 1 of your banished “Uria Chaos Lord Of Searing Flames”, “Hamon Chaos Lord Of Striking Thunder”, and “Raviel Chaos Lord Of Chilling Frost” ignoring their summoning conditions.

Chaos Summoning Beast ✪x5 Dark/Fiend 0/0

Cannot be special summoned. When this card is normal summoned you can banish this card pay half your life points special summon 1 “Uria Chaos Lord Of Searing Flames”, 1 ”Hamon Chaos Lord Of Striking Thunder”, and 1 ”Raviel Chaos Lord Of Chilling Frost” from your hand, deck or graveyard. This effect cannot be negated. You can only activate this effect of “Dark Summoning Beast” once per duel. You can banish this card from your graveyard add 1 card that specifically lists the cards “Uria Chaos Lord Of Searing Flames”, ”Hamon Chaos Lord Of Striking Thunder”, and/or ”Raviel Chaos Lord Of Chilling Frost” from your deck to your hand. You can only activate this effect of “Dark Summoning Beast” once per turn.

Phantasmal Chaos ✪x4 Dark/Fiend 0/0

Once per turn you can banish 1 “Dark Summoning Beast” or 1 “Chaos Core” from your hand, deck, or graveyard and if you do until the end phase this cards name becomes that monsters name and replace this effect with that monsters original effects. You must control this face-up card to activate and resolve this effect.

Chaos Core ✪x3 Dark/Fiend 0/0

When this card is destroyed by battle and sent to the graveyard while attacking a monster you can send 1 “Uria Chaos Lord Of Searing Flames”, 1 ”Hamon Chaos Lord Of Striking Thunder”, and 1 ”Raviel Chaos Lord Of Chilling Frost” from your hand or deck to the graveyard. You can discard this card to add 1 “Paradise Lost” from your deck or graveyard to your hand. You can only activate each effect of “Chaos Core” once per turn.

Dimension Destruction Fusion Normal Spell Card

Banish 1 “Uria Chaos Lord Of Searing Flames”, 1 ”Hamon Chaos Lord Of Striking Thunder”, and 1 ”Raviel Chaos Lord Of Chilling Frost” from your hand and/or graveyard special summon 1 “Armityle Chaos Lord Of Dark Phantasms” from your extra deck ignoring its summoning conditions. You can banish this card from your graveyard add 1 “Uria Chaos Lord Of Searing Flames”, 1 ”Hamon Chaos Lord Of Striking Thunder”, or 1 ”Raviel Chaos Lord Of Chilling Frost” from your deck to your hand. You can only activate 1 effect of “Dimension Destruction Fusion” per turn and only once per turn.

Paradise Lost Field Spell Card

Your opponent cannot target “Uria Chaos Lord Of Searing Flames”, ”Hamon Chaos Lord Of Striking Thunder”, or ”Raviel Chaos Lord Of Chilling Frost” in your monster zones with card effects also those monsters cannot be destroyed by your opponents card effects while you control them. If you control “Uria Chaos Lord Of Searing Flames”, ”Hamon Chaos Lord Of Striking Thunder”, ”Raviel Chaos Lord Of Chilling Frost”, or “Armityle Chaos Lord Of Dark Phantasms” in your monster zone you can draw 2 cards. You can only use this effect of “Paradise Lost” once per turn.

Immortal Class Equip Spell Card

Tribute 1 monster you control and 1 monster your opponent controls special summon 1 “Uria Chaos Lord Of Searing Flames”, 1 ”Hamon Chaos Lord Of Striking Thunder”, or 1 ”Raviel Chaos Lord Of Chilling Frost” from your graveyard ignoring its summoning conditions and equip it with this card. When this card is destroyed destroy the equipped monster. You can only activate 1 “Immortal Class” per turn.

Phantasmal Martyrs Normal Spell Card

Activate only while you control “Uria Chaos Lord Of Searing Flames”, ”Hamon Chaos Lord Of Striking Thunder”, or ”Raviel Chaos Lord Of Chilling Frost”. Discard 2 cards activate 1 of the following effects:●Special summon 3 “Phantasmal Martyr Tokens” (Fiend/Dark/✪x1/ATK:1000/DEF:1000) but they cannot declare an attack and destroy them during the end. ●Place 3 spell cards from your hand and/or deck face-up in your spell/trap zone as continuous spell cards but their effects are negated and banish them when they leave the field. ●Place 3 trap cards from your hand and/or deck face-up in your spell/trap zone as continuous trap cards but their effects are negated and banish them when they leave the field. You can only activate 1 “Phantasmal Martyrs” per turn.

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Well, Uria/Hamon will typically be 1-2 turn summons since their tributes are spells/traps. Raviel is actually the slowest to summon unless you actually make him the center of your deck. Still, I would still only use them as tributes for something like Great Maju Garzette or something.

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