Theme: In My Dream
~A Zai Mecha Rp~
~Logo By: Yui~
Zoids (the proverbial Pepsi to Gundam's coke, or maybe more like RC cola these days) has always been a favorite of mine. I grew up watching the anime, and I even wasted money on some of the model kits. Plain and simply, I love Zoids, and this RP is an attempt to pay homage to the franchise, while at the same time also telling a good action/adventure story in one of the most original settings in fiction.
Now, I know that most of you are probably not at all familiar with zoids unless you're of a certain age and happened to watch a lot of cartoon network circa 2002, but don't worry! You need to know nothing about the franchise to participate in this rp, and I'll be here and on discord to help everyone get up to speed, be it designing characters, introducing you to the setting, or picking out a zoid (I even do sprites for custom equipment and paint jobs and such!). Now, without further adieu, here's what the hell is going on!
Z:PW takes place in a continuity similar to the one portrayed in the original Zoids model kits (usually called the Battle Story), with a little bit of influence, some locations, and plot elements from the first anime series: Chaotic Century (AKA one of the two anime series anyone on YCM is likely to have seen). Its been over 10 years since the war on the western continent of Europa ended. Though the world has witnessed great changes in that time, Europa has remained largely the same. The scars of the war, physical and psychological, are still fresh, and the people remain as rugged and independent as always. However, with the ultimate end to the ongoing conflict between the Helic Republic and the Neo-Zenebas empire behind them, things are finally beginning to change.
Z:PW is structured similarly to an adventure novel. The plot will unfold episodically, with each chapter being denoted by a title card, while the overarching story will advance as the RP does. Like many of my other RPs, I will be running a discord server for participants of Z:PW. Anyone wishing to join the RP is strongly advised to join the server, and and I'll be happy to share the link on request.
Though the Zi of today resembles earth, and is home to both humans and animals found on our home planet, it is also home to its own native species: A nearly identical species of humans known as Zoidians, and their robotic animal companions, the Zoic Androids. Zoic Androids (almost always referred to as Zoids, for short) are giant, technorganic life forms that resemble animals found on earth. Given life thanks to Zi's immensely strong magnetic field, Zoids once roamed free millennia ago, but since then have been largely domesticated, modified, and weaponized by both Zi's native Zoidians, as well as the later human colonists. Though intelligent, and sometimes even self-aware, the Zoids of today are largely man-made, and used as the main weapons of war on planet Zi.
Zi has six continents.
Europa's central and southern regions are dominated by a vast, harsh desert, within which lies the treacherous Iselina mountain range. Aside from a few scattered villages, as well as the towns of Wind and Sand Colony, this region is largely uninhabited, and is instead littered with ruins and remains from the war, constantly being buried and unearthed by the shifting sands. Due to the harsh terrain and difficulty in crossing the desert, Europa's south is for the most part unexplored.
Europa was once the seat of power for the ancient Zoidian civilization, and as such is home to innumerable ruins and examples of Zoidian high technology. Its strategic location (being in close proximity to Delpoi and representing a much less hazardous crossing from Nyx) as well as these ruins made it a prime staging ground for the Guylos Empire's invasion of the Helic republic. The resulting war, known as the Western Continent War, was waged all across the northern half of Europa. Europa's native population, though ostensibly independent, tends to align with one or the other of Zi's two superpowers. Rugged and self sufficient, Europans are a tough, resourceful bunch, often eking a living out of Europa's barren lands and scavenging what leftovers they can from the war and zoidian ruins.
Though independant, Europa is home to two major powers, and innumerable smaller ones. In the east, centered around New Helic City, are the Helic Republic's europan territories. Though not claimed outright by the republic, this territory, which includes Mt. Olympus and much of the eastern forests, tends to be dominated by republican military patrols, and the republic can often be found assisting the local population. To the Northwest is the imperial sphere. Formerly held by the Guylos empire, the city of Guygalos and the surrounding territories have recently been annexed by the Neo-Zenebas empire. Despite the presence of these factions though, the sheer size of the continent and lack of available resources means that the vast majority of Europan territory is lawless frontier. Bandits and scavenger parties are common, and the people often must keep the peace themselves.
This period of stability would not last long, however. Helic's sons, President Helic Muroa II and commander in chief Zenebas Muroa, quarreled constantly over Republican war policies, with Zenebas favoring aggressive military buildup and an invasion of Nyx. Ultimately these arguments turned bloody, with Zenebas and his supporters making their way to the western half of Delpoi and founding the Zenebas empire in ZAC 1988. What followed was roughly 30 years of low intensity war between the two nations, which saw the first use of man-made zoids in combat. War would continue uninterrupted until the last of the human colony ships, the Globally 3, crash landed in the middle of Delpoi.
Fighting between the Guylos Empire and the Republic did nothing but intensify, with the dark zoids used by the empire wreaking untold environmental devastation on Delpoi. The tide would shift many times, with both sides deploying some of the most powerful weapons in Zi's history against one another. However, the nearly 70 years of war on Zi would finally come to an end in ZAC 2056 when an asteroid struck and destroyed one of Zi's three moons, raining debris down across the planet and killing millions on the eve of the final battle.
With the sea to Deploi impassable, Prozen set about invading Europa, both to give his forces experience fighting the native populace and the few local republican forces, as well as to use the continent as a staging area for an invasion of Delpoi. Thus, in ZAC 2098, the Western Continent War began.
The invasion of Nyx would last another 4 years, with the vast armies of the republic launching an attack on the guylos capital itself in ZAC 2104. However, this was all according to Prozen's plan. During the battle, he and his personal Zenebas-loyalist forces attacked both sides. Though they were defeated, Prozen himself detonated his zoid, destroying the armies of both sides as well as the entire city. The Guylos Empire was no more.
In the two years since, Zi has entered into an era of uneasy peace. There are still many belligerents on both sides, and despite President Herrman and Emperor Muroa's commitment to cooperation, the situation remains uneasy. A particularly troubling issue is control of Europa, with both nations having returned to their spheres of influence on the lawless continent.
For one reason or another, you find yourself in Red River in the aftermath of a particularly destructive raid on the town. A band of marauders, mysteriously far more skilled and better equipped than your average gang of bandits, struck just as the most prolific of the local scavengers, Jarro Waller, returned to Red River with what he described as "The haul of the century". Though Red River's militia engaged the raiders, their salvaged Zoids proved innefective when confronted by the enemy's Helcats and Shadow Foxes, backed by an unidentified Zoid with superb electronic warfare capabilities. Losses were heavy, with the raiders making off with Waller's entire haul, the supplies of several other scavengers, and destroying or severely damaging most of the Militia's as well as several local Zoids. Casualties even included Finn: The Militia's Gordos and Red River's largest, most heavily armed Zoid. Though Finn survived, the Zoid is in severe condition, and without it Red River may not be able to fend off a second raid.
An ex Guylos soldier, Jarro Waller is making preparations to hunt down the raiders and regain his loot. Of course, alone his Molga isn't up to the task, so he's offered to pay any pilots willing to accompany him in the recovery operation. At the same time, the Militia, eager to get their heavy hitter back in working order, is offering a reward to anyone who can procure a sufficient quantity of Zoid Magnite: a cobalt colored volcanic rock with incredibly strong curative properties for zoids. Of course, it's difficult to come by, with the nearest known source being Mt. Ohsa in republican territory. The trek to the mountain is long, and its possible that the Republic may not be very tolerant of scavengers making their way past the military base built into the side of the dormant volcano.
Nationality: (Helic, Guylos, Zenebas, Europan)
Zoid: (Name and species)
Species: ( A List of Zoid species can be found here. Some of them will not allowed in the RP due to power level or continuity conflicts, but this can be worked through on an app by app basis)