Thomas★Zero Posted June 12, 2018 Report Share Posted June 12, 2018 So Wolf Warrior is a EARTH Beast Warrior theme that's designed around the idea of Martial arts and focus on battle phase for applying various effects. In addition they also gain support with Pendulums and Links in order to set up their feild. [spoiler=Monsters]Wolf Warrior - Round Mane lv 3 EARTH PS: 8 Pendulum: When a "Wolf Warrior" Monster attacks a defence position Monster your opponent controls, inflict piercing battle damage. During the Battle Phase if you have another "Wolf Warrior" card in your other Pendulum Zone, your opponent cannot activate Spell/Trap Cards. Beast Warrior/Pendulum/Effect When this card battles a defence position Monster, inflict piercing battle damage and if you do: after damage calculation, switch this card to defence position. ATK/1700 DEF/200 Wolf Warrior - Steppe Lock lv 4 EARTH PS: 7 Pendulum: Once per turn: target 1 face-up card your opponent controls, until the End Phase this turn the targeted cards effects are negated. Beast Warrior/Pendulum/Effect At the start of the Battle Phase, if this card battles an opponents Monster: the ATK and DEF of the Monster this card battles becomes 0 during damage calculation only. Monsters this card battles are not destroyed by battle. ATK/1900 DEF/1100 Wolf Warrior - Himal Elbow lv 5 EARTH PS: 1 Pendulum: "Wolf Warrior" Monsters you control cannot be destroyed by battle. During the Battle Phase if you have another "Wolf Warrior" card in your other Pendulum Zone, your opponent cannot activate Monster effects. Beast Warrior/Pendulum/Effect During the Battle Phase when your opponent activates a Spell/Trap card (Quick Effect), you can negate the activation of that card and set it face-down and if you do: this card can attack your opponent directly this turn. You can only activate this effect of "Wolf Warrior - Himal Elbow" once per turn. ATK/2000 DEF/1800 Wolf Warrior - Mackarm Blocker lv 6 EARTH PS: 2 Pendulum: Your opponents Monsters cannot attack directly. When a "Wolf Warrior" Monster is targeted for an attack, you can destroy this card; negate that attack. Beast Warrior/Pendulum/Effect When your opponents Monster attacks directly, you can Special Summon this card from your hand to your side of the field in defence position and if you do: this card becomes the target of the attack. You can only activate "Wolf Warrior - Mackarm Blocker" once per turn. ATK/2100 DEF/2400 Wolf Warrior - Grey Palm lv 7 EARTH PS: 4 Pendulum: When a "Wolf Warrior" Monster is Pendulum Summoned, add 1 "Wolf Warrior" from your deck and this card from your Pendulum Zone to your hand. Beast Warrior/Pendulum/Effect (Quick Effect): when your opponents activates a Monster effect, you can switch this card to defence position; negate that cards effect and return it to the hand. ATK/2500 DEF/2500[spoiler=Extra Deck]Wolf Warrior - Arctic White EARTH Link: D Beast Warrior/Link/Effect 1 "Wolf Warrior" Monster When this card is Link Summoned, add 1 "Wolf Warrior" from your GY or face-up from your Extra Deck to your hand. You can only activate this effect of "Wolf Warrior - Artic White" once per turn. ATK/1000 LINK-1 Wolf Warrior - Gold Tibetan EARTH Link: DL, DR Beast Warrior/Link/Effect 2 "Wolf Warrior" Monsters When a "Wolf Warrior" Monster(s) is Pendulum Summoned to a Zone this card points to, place 1 Wolf Counter on this card for each Monster summoned to a Zone it points to. Increase this cards ATK equal to the number of Wolf Counters on this card x 400. ATK/1400 LINK-2 Wolf Warrior - Ethiopian Red EARTH Link: L, R 2 "Wolf Warrior" Monsters When this card is Link Summoned to the Extra Monster Zone while you have no Monsters in your Main Monster Zone, you can move this card to a Main Monster Zone on your side of the feild. When a "Wolf Warrior" Monster(s) is Pendulum Summoned to a Zone this card points to, this card gains an additional attack during the Battle Phase this turn for each Monster summoned to a zone this card points to. ATK/1800 LINK-2 Wolf Warrior - Iberian Black EARTH Link: DL, D, DR Beast Warrior/Link/Effect 2+ "Wolf Warrior" Monsters Increase the ATK of all Monsters you control equal to the number of "Wolf Warrior" Monsters you control x 200. The maximum amount of attacks this card can make during the Battle Phase each turn is equal to the number of "Wolf Warrior" Monsters in zones this card points to +1. When this card leaves the feild, add up to 2 "Wolf Warrior" Monsters from your GY and/or face-up from your Extra Deck to your hand. You can only activate this effect of "Wolf Warrior - Iberian Black" once per turn. ATK/2600 LINK-3[spoiler=Spell/Traps]Wolf Warrior Dojo Field Spell At the start of each Battle Phase, place 1 Dojo Counter on this card. Increase the ATK and DEF of all "Wolf Warrior" Monsters equal to the number of Dojo Counters on this card x 300. You can remove 3 Dojo Counters from this card; add 1 "Wolf Warrior" Card from your deck to your hand. You can only activate this effect of "Wolf Warrior Dojo" once per turn. Wolf Warrior Honour Continuous Spell Activate this card while you control a "Wolf Warrior" Monster, neither player can activate card effects that would destroy or banish cards on the field except during the Battle Phase. While you control no "Wolf Warrior" Monsters, destroy this card. Wolf Warrior Assist Trap Card Target 1 "Wolf Warrior" you control and banish 1 "Wolf Warrior" in your GY or face-up from your Extra Deck; increase the targeted Monsters ATK equal to the ATK of the banished Monster until the End Phase this turn. During your Main Phase except the turn this card was sent to the GY, you can banish this card and shuffle 1 of your banished "Wolf Warrior" Monsters into your deck; draw 1 card. Wolf Warrior Match Up Continuous Trap Card When your opponents Monster attacks a Monster you control, you can target 1 other Monster you control, change the target of the attack to the targeted Monster. If the targeted Monster was a "Wolf Warrior" Monster, it cannot be destroyed by battle until the End Phase this turn. Link to comment Share on other sites More sharing options...
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