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A somewhat more Casual Archetype the Destroyer


jotaxper3

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This is a super casual and also lighthearted archetype based on a superhard boss monster and a super difficult to achieve winning condition, as some whould say, its a challenge:

 

 

 

[spoiler=Monsters]

 

Morg the Destroyer

 

Level 5

 

DARK

 

Fiend/Normal

 

This monster arrival is said to bring the end to all things, but it only wants a nap.

 

ATK: 1550     DEF: 1600

 

 

Servant of the Destroyer

 

Level 1

 

DARK

 

Fiend/Effect

 

When this card is Normal Summoned; Special Summon any number of "Servant of the Destroyer" monsters from your hand.

 

ATK: 100     DEF: 100

 

 

Chef Servant of the Destroyer

 

Level 1

 

DARK

 

Fiend/Effect

 

If you control 1 level 5 or higher "the Destroyer" monster on the field; you can Special Summon this card from your hand. You can only activate this effect of "Chef Servant of the Destroyer" once per turn.

 

ATK: 400     DEF: 0

 

 

Bard Servant of the Destroyer

 

Level 1

 

DARK

 

Fiend/Tuner/Effect

 

If this card is targeted for an attack (Quick Effect); return this card to your hand, then during your stand-by phase, if this card still is in your hand, Special Summon it. You can only Special Summon 1 "Bard servant of the Destroyer" by this card effect once per turn.

 

ATK: 100     DEF: 300

 

 

Master Servant of the destroyer

 

Level 2

 

DARK

 

Fiend/Synchro/Tuner/Effect

 

"Bard servant of the destroyer" + 1 non tuner monster.

Your opponent cannot target level 5 or higher "the destroyer" monsters by card effects.

 

ATK: 600     DEF: 600

 

 

Morgho the Dark Destroyer

 

Level 6

 

DARK

 

Fiend/Effect

 

Cannot be Normal Summoned or Set. Cannot be Special Summoned, except by tributing 1 "Morg the destroyer" you control. This card cannot declare an attack. 

 

ATK: 1300     DEF: 1950

 

 

[spoiler=Spell/Traps]

 

Bane of the Destroyer

 

Normal Spell

 

If you control 1 level 5 or higher "the Destroyer" monster on the field; Special Summon 2 "Bane of the Destroyer Token" (Level 2/DARK/Fiend/ATK:800/DEF:800) Your opponent cannot attack other "the Destroyer" monsters except  "Bane of the Destroyer Token" while there is a "Bane of the Destroyer Token" on the field.

 

 

Chambers of the Destroyer

 

Field Spell

 

Increase the ATK of " the Destroyer" monsters on the field by 200. Once per turn when a "the Destroyer" monster is targeted by an attack (Quick Effect): you can change the target to another monster on your side of the field.

 

 

Emergency rescue of the Destroyer

 

Quick-Play Spell

 

Banish 1 "the destroyer" monster on the field until the end of the turn.

 

 

Rebirth of the Destroyer

 

Normal Trap

 

Banish 3 "the Destroyer" monsters in your GY; Special summon a "Morg the Destroyer" from your GY.

 

 

Shield of the Destroyer

 

Counter Trap

 

Negate the activation of a card effect that targets 1 "Morg the Destroyer" on the field and destroy it, then your opponent most banish all cards with the same name of the destroyed card from its hand, Deck and GY.

 

 
[spoiler=Extra Deck]Morghoul the Destroyer

Level 11

DARK

Fiend/Synchro/Effect

1 Synchro Tuner monster + "Morgho the Dark Destroyer" + 2+ non tuner monsters.
Cannot be Special Summoned except by Synchro Summon. This card Synchro Summon cannot be negated. When this card is Synchro Summoned destroy all other cards on the field and both players hands. If this card leaves the field; you can Special Summon 1 "Morg the Destroyer" from your GY, and gains the following effect: • During your stand-by phase you win the duel.

ATK: 4650 DEF: 3950
 

 

 
 
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