Jump to content

Welcome to Yugioh Card Maker Forum
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. This message will be removed once you have signed in.
Login to Account Create an Account
Photo

Make a Ritual Monster game (v. 2.0)

- - - - -

Necrobump!

Guest, the last post on this topic is over 30 days old and a new post will be considered as necrobumping!



  • Please log in to reply
42 replies to this topic

#21
ArcDesMaster

ArcDesMaster

    Member

  • Members
  • 127 posts
    Last Visit Sep 23 2018 03:12 AM
Gaia Giant, Cyclops of the Wilderness
★★★★★★★
EARTH
Rock/Ritual/Effect
ATK 2600
DEF 2400
You can Ritual Summon this card with "Earth Chant". If this card destroys an opponent's monster by battle: You can target 1 card your opponent controls; destroy it. If this Ritual Summoned card you control is destroyed by battle or card effect and sent to the GY, and all monsters that were used for this card's Ritual Summon are in your GY: You can Special Summon all of them.
 
A "Topologic" Ritual Monster that is compatible with Cynet Ritual.


#22
AstralStarZero

AstralStarZero

    Advanced Member

  • Advanced Members
  • 279 posts
    Last Visit Today, 08:19 PM
Topologic Storm Raider
Level 4 DARK Cyberse/Effect
You can Ritual Summon this card with "Cynet Ritual". At the start of the Damage Step, if this card attacks a monster: Inflict damage to your opponent equal to that monster's ATK. You can Tribute this card; Special Summon 1 LINK-4 or Lower DARK Monster from your Extra Deck, but it cannot activate its effect until the End Phase. You can only use this effect of "Topologic Storm Raider" once per turn.
ATK/1900 DEF/900

Next:
Nekroz of Leviathan
(Ariel wearing Leviathan's garments)

#23
Lystern

Lystern

    Advanced Member

  • Advanced Members
  • 234 posts
    Last Visit Today, 08:40 AM
  • Discord:Syserr#3201

Nekroz of Leviathan

WATER

Spellcaster/Ritual/Effect

Level 10 - 3000/2000

 

You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned, without using any Level 10 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Leviathan" once per turn.
●You can discard this card to the GY; for the rest of this turn, neither player Special Summons monster, except Ritual monsters.
●When this card is destroyed and sent to the GY: Target up to 3 "Nekroz" monsters in your GY, add them to your hand.
--------------------
"Shaddoll" Ritual monster


#24
AstralStarZero

AstralStarZero

    Advanced Member

  • Advanced Members
  • 279 posts
    Last Visit Today, 08:19 PM
El Shaddoll Enoch
Level 5 DARK Fairy/Effect
You can Ritual Summon this card using "Shaddoll Conversion." Once per turn, you can Special Summon 1 Flip Monster from your Deck in face-down Position. Each time your opponent Special Summons a Monster from the Extra Deck, send 1 card from their hand to the GY. If this card is sent to the GY, add 1 "Shaddoll" Monster from your Deck to your Hand. You can only use this effect of "El Shaddoll Enoch" once per turn.
ATK/2100 DEF/1600

Shaddoll Conversion
Ritual Spell Card
This card is used to Ritual Summon "El Shaddoll" Enoch. You must also Tribute Monster from your Hand or Field whose total levels equal or exceeds the Level of The Ritual Monster you Ritual Summon. If your opponent controls a Monster Special Summoned from the Extra Deck, you can also Tribute "Shaddoll" Monsters from your Deck.

Next:
Seeker of Infinite Truths

#25
Naidraug

Naidraug

    Advanced Member

  • Advanced Members
  • 151 posts
    Last Visit Today, 08:52 PM

Seeker of Infinite Truths

DARK

Level 7

2800/2100

Fairy/Ritual/Effect

You can only Ritual Summon this card with "Rite of Infinite Truths". This monster cannot be Special Summoned, except by Ritual Summon. If this card is Ritual Summoned using only Ritual Monsters, this card cannot be destroyed by battle or card effects, except by Ritual Monsters. Once per turn, you can pay 1000 LP; look at your opponent's hand, and discard 1 card from their hand, then this card gains 1 of the following effects based on the type of card discarded until the next End Phase:

* Monster: Once per turn, you can discard 1 monster, then destroy 1 monster on the field (Quick Effect).

* Spell/Trap: Once per turn, you can discard 1 Spell/Trap card, then destroy 1 Spell/Trap card on the field (Quick Effect).

 

---

 

Rite of Infinite Truths

Ritual Spell

This card can be used to Ritual Summon any "Infinite Truths" Ritual Monster. You must also tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon, or shuffle Ritual Monsters from your GY into the Deck whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon.

 

-----

 

How about we make another "Infinite Truths" Ritual Monster.


What to do with this. I'll figure it out.

#26
jotaxper3

jotaxper3

    Member

  • Members
  • 36 posts
    Last Visit Aug 08 2018 04:36 PM

Protector of Infinite Truths

 

DARK/Level 6/Fairy/Ritual/Effect

 

1200/2500

 

You can only Ritual Summon this card with "Rite of Infinite Truths". This monster cannot be Special Summoned, except by Ritual Summon. If this card is Ritual Summoned using only Ritual Monsters, this card cannot be destroyed by battle or card effects, except by Ritual Monsters. Once per turn; make your opponent select a card type (Monster, Spell, Trap), then excavate the top card from your deck, and if its of the declared type, add that card to your hand, else send that card to the GY.

 

Next: Not a bad concept let's make another "Infinite Truths" Ritual Monster. (bonus if you give them an "Advanced Ritual Art" type of ritual but with ritual, instead of normal monsters.



#27
AstralStarZero

AstralStarZero

    Advanced Member

  • Advanced Members
  • 279 posts
    Last Visit Today, 08:19 PM
Revealer of Infinite Truths
Level 8 DARK Fairy Ritual/Effect
You can Ritual Summon this card using "Rite of Infinite Truths". Must be Ritual Summoned. If a card or effect is activated, you can make your opponent choose 1 card from your Hand, then declare a Card Type (Monster, Spell, Trap); if they call wrong, negate the activation and if you do banish it. If this card was Ritual Summoned using only Ritual Monsters as Tribtes, your opponent cannot activate cards or effects in response to this card's activation.
ATK/2900 DEF/2100

Next:
A character dressed as their signature Monster a la Lord of the Red.

Incarnate of Stardust Mirage

#28
banddude

banddude

    Member

  • Members
  • 75 posts
    Last Visit A minute ago

Incarnate of Stardust Mirage

Lvl 9 | LIGHT | Dragon/ Ritual/ Effect

You can Ritual Summon this card using "Light of Stardust". If this card is Ritual Summoned using a "Stardust" monster; you can banish 1 random card from your oppponent's hand face-down. You can only use this effect of "incarnate of Stardust Mirage" once per turn. Once per turn, if a monster is Tributed while you control this face-up card; banish 1 card your opponent controls. 

Atk: 2500 | Def: 2100

 

Light of Stardust

Quickplay Spell

This card is used to Ritual Summon any "Stardust" Ritual Monster. You must also tribute monster(s) from your side of the field or you hand whose total Levels equal or exceed the Level of the monster you Ritual Summon. During your Main Phase, except the turn this card is sent to the GY: you can banish this card from your GY; Special Summon 1 "Stardust" monster from your hand or GY. You can only use this effect of "Light of Stardust" once per turn.

 

Quick play ritual spells are fun, and I wanted to open the possibility of other Stardust ritual monsters (rip pre-prep tho), but that's not my prompt

 

//

An intermediary monster between Divine Grace - Northwemko and Garlandolf, King of Destruction. Will probably need a new ritual spell


and


Also, this is a good site for some pictures for custom cards: http://s825.photobuc...zinKay/profile/

KjJEH.gifGdIKG.gifOyDdP.gifPM me before you add my friend code, I might accidentally block you if you don't.

#29
ArcDesMaster

ArcDesMaster

    Member

  • Members
  • 127 posts
    Last Visit Sep 23 2018 03:12 AM
Divine Salvation - Northwemko
★​★​★​★​★​★​★​
LIGHT
Spellcaster/Ritual/Effect
ATK 2700
DEF 1200
You can Ritual Summon this card with "Ritual of Transcendence". If this card is Ritual Summoned: You can target other face-up cards you control, up to the number of monsters Tributed for this card's Ritual Summon; this card and those targets cannot be destroyed by your opponent's card effects, also while you control those targets, this card cannot be targeted by your opponent's card effects. You can only use this effect of "Divine Salvation - Northwemko" once per turn.
 
Ritual of Transcendence
Ritual Spell
This card is used to Ritual Summon "Divine Salvation - Northwemko". You must also Tribute monsters from your hand or field whose total Levels equal 7 or more. If this card is in your GY: You can shuffle it into the Deck and discard 1 card, then add 1 LIGHT Ritual Monster from your Deck to your hand. You can only use this effect of "Ritual of Transcendence" once per turn.
 
 
Dunno what Intermediary meant, not a Native English speaker.
 
N/C: retrain of Lycanthrope (needing a new Ritual Spell).


#30
Flash Flyer - Sakura

Flash Flyer - Sakura

    大閃光の心霊龍主人公

  • Moderators

  • 40,513 posts
    Last Visit
  • Discord:Sakura#2014
  • Spouse:Latias and Sapphy-chan

(Intermediary is basically something between two things; so...kinda of like a counterpart between LIGHT and DARK.)

 

But now for the retraining part.

 

Moonlight Lycanthrope

Level 6 | DARK | Beast-Warrior | Ritual | Effect

2400|1800

You can Ritual Summon this card with "Moonlight Synthesis". Cannot be destroyed by an opponent's card effects. If this card inflicts battle damage to your opponent: Your opponent takes 200 damage for each monster in your GY. If this card destroys an opponent's monster by battle: You can target 1 card your opponent controls; destroy it. 

 

 

Level 12 Ritual

 

Moonlight Synthesis

Ritual Spell

This card can be used to Ritual Summon "Moonlight Lycanthrope". You must also offer monsters you control and/or from your hand whose total Levels equal 6 or more. During the turn that this card was activated, the monster Ritual Summoned with this card can make a second attack during each Battle Phase this turn, also any damage it inflicts to your opponent by battle or card effect is doubled. 


Card Directory and TCG Decks
Viva Club Espeon!
Extra Images / GFX stuff
Zootopia GIFs (I have too many of them in here -_-)
Character results
YCM Accolades

 

IzFJLd3.pngJAYSUMQ.gif

 

Pokémon X / AS / Sun FC: 4098-4005-6931

(If you add my code, make sure you tell me so I can add you back)


#31
banddude

banddude

    Member

  • Members
  • 75 posts
    Last Visit A minute ago

Vennu, Ascended Bird of Divinity

Lvl 12 | LIGHT | Fairy/Ritual/Effect

ATK 3500

DEF 3000

You can Ritual Summon this card with "Cry of Rebirth". If this card is Ritual Summoned; you can banish card(s) your opponent controls, up to the number of monsters used for the Ritual Summon. If this card is Ritual Summoned by using "Vennu, Bright Bird of Divinity"; you can also banish 1 card from your opponent's hand. You can only use this effect of "Vennu, Ascended Bird of Divinity" once per turn. Once per turn, if a card(s) you control would be destroyed by an opponent's card (by battle or card effect): you can shuffle 2 LIGHT Fairy monsters from your GY into your Deck; those card(s) are not destroyed.

 

Cry of Rebirth

Ritual Spell

This card is used to Ritual Summon "Vennu, Ascended Bird of Divinity". You must also Tribute monsters from your hand or field whose total levels equal 12. If a "Vennu" Ritual monster you control is sent to the GY while this card is in the GY: you can banish this card and 1 LIGHT Fairy monster; Special Summon 1 LIGHT Fairy Ritual monster from your GY. You can only use this effect of "Cry of Rebirth" once per turm.

 

 

A monster who is summoned with Earth Chant


and


Also, this is a good site for some pictures for custom cards: http://s825.photobuc...zinKay/profile/

KjJEH.gifGdIKG.gifOyDdP.gifPM me before you add my friend code, I might accidentally block you if you don't.

#32
ArcDesMaster

ArcDesMaster

    Member

  • Members
  • 127 posts
    Last Visit Sep 23 2018 03:12 AM
Gaia Giant, Cyclops of the Wilderness
★★★★★★★
EARTH
Rock/Ritual/Effect
ATK 2600
DEF 2400
You can Ritual Summon this card with "Earth Chant". If this card destroys an opponent's monster by battle: You can target 1 card your opponent controls; destroy it. If this Ritual Summoned card you control is destroyed by battle or card effect and sent to the GY, and all monsters that were used for this card's Ritual Summon are in your GY: You can Special Summon all of them.
 
Repost, because I did it in this same topic.
 
A Ritual Tuner.


#33
Azuriena

Azuriena

    Hayees, T.

  • Advanced Members
  • 783 posts
    Last Visit
It didn't occur to me that I could support an existing theme, so here's a half-hearted generic.

Machine/Ritual/Effect WATER Level 1 ATK 1000 DEF 1000
You can Ritual Summon this card with "Name". Once per turn (Quick Effect): You can target 1 Synchro Monster in your GY; return it to the Extra Deck, and if you do, this card's Level becomes the Level the returned monster had in the GY, until the end of this turn. If this card is in your GY, and you control a Synchro Monster: You can Special Summon this card. You can only use this effect of "Name" once per turn.

Ritual Spell
This card is used to Ritual Summon "Name". You must also Tribute a monster from your hand or field, or banish a Synchro Monster from your GY, whose Level is 1 or more. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Synchro Monster in your GY; Special Summon it. You can only use this effect of "Name" once per turn.

Alternatively... it could have an effect that lets it be used as Synchro Material while in the hand a la Mini Codes. But that's an idea for another day.

A Ritual Monster whose Ritual Spell counts ATK instead of Levels.

#34
ArcDesMaster

ArcDesMaster

    Member

  • Members
  • 127 posts
    Last Visit Sep 23 2018 03:12 AM
Puma Warmonger
★​★​★​★​★​★​★
WIND
Beast-Warrior/Ritual/Effect
ATK 2400
DEF 2400
You can Ritual Summon this card with "Puma's Claw Ritual". Cannot be destroyed by battle. Once per turn, when you take damage from an attack involving this card, or from an opponent's card effect: You can target 1 Level 4 or lower Beast-Warrior monster in your GY; Special Summon it.
 
Puma's Claw Ritual
Ritual Spell
This card can be used to Ritual Summon "Puma Berserker" from your hand. You must also Tribute monsters from your hand or field whose combined original ATK equal or exceed 2400.
 
A Ritual Monster for a Synchro archetype (and not a Ritual Tuner).


#35
Dova

Dova

    DovaMember

  • Dova

  • 3,713 posts
    Last Visit
  • Discord:Dova#1498
  • Alias:Dova
  • Spouse:Dova

Blackwing - Cygnus the Cosmic
DARK - Level 6 -  Winged Beast/Ritual/Effect - 2700/1200

You can Ritual Summon this card using "Solar Whirlwinds". Your opponent cannot target other Winged Beast monsters you control for attacks. If this card is Special Summoned: You can target 1 Level 3 or lower "Blackwing" monster in your GY; Special Summon it, but you cannot activate the effects of monsters for the rest of the turn, except DARK Monsters. You can only use this effect of this card's name once per turn.

 

Solar Whirlwinds

Continuous Spell

Once per turn: You can Tribute monsters from your hand or field whose total Levels equal 6, then Ritual Summon 1 "Blackwing - Cygnus the Cosmic" from your hand or GY. Once per turn, if you Synchro Summon a "Blackwing" monster: You can add 1 "Blackwing" monster from your Deck to your hand, whose ATK is less than or equal to half the ATK of the Summoned monster.

Cygnus because Cygnus X-1/3 are "famous" black holes.

 

A Ritual Monster that supports Normal Monsters/a specific Normal Monster.



#36
Azuriena

Azuriena

    Hayees, T.

  • Advanced Members
  • 783 posts
    Last Visit

@ArcDesMaster It's a little disappointing that you only fulfilled the prompt, and made nothing else on the cards care about the fact that it uses ATK instead of Levels. For example, you could have made the Ritual Monster care about Xyz or Link Monsters because they don't have Levels. As it is, it feels more like you just designed a random Ritual Monster and shoehorned the prompt into it.

I accidentally left the use-this-card-in-hand-as-Synchro-Material effect on my card (now removed).

Chaos Dark Magician
Spellcaster/Ritual/Effect DARK Level 7 ATK 2500 DEF 0
You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Cannot be destroyed by battle, also monsters you control cannot be destroyed by card effects. Once per turn, if you control this card that was Ritual Summoned using "Dark Magician" (Quick Effect): You can shuffle 1 face-up Continuous Spell/Trap you control into the Deck; draw 1 card, then 1 face-up card on the field has its effects negated, also it is banished when it leaves the field.

Not too sure how the naming convention would work with this, and it wasn't really feasible making this LIGHT when its name is Dark (or Black) Magician, and that component can't be removed (like White -> Chaos or Chaos MAX) without removing "Dark Magician" from its name.

A Ritual Monster that can let itself be Tributed or used as material while it is in the hand.



#37
Naidraug

Naidraug

    Advanced Member

  • Advanced Members
  • 151 posts
    Last Visit Today, 08:52 PM
I think this is what you meant

Spiritual Birdman Totem
WIND
Level 3
1200/800
Rock/Ritual/Effect
You can Ritual Summon this card using "Totem Dance". If this card is Ritual Summoned; you can destroy 1 Spell/Trap card on the field, then add 1 Rock "Totem" Ritual Monster your deck to your hand, except "Spiritual Birdman Totem". This card while it's in your hand can be tributed as if it was face-up on the field. You send this card in your hand to the GY as material to Special Summon a monster from the Extra Deck.

Totem Dance
Ritual Spell
This card can be used used to Ritual Summon any Rock "Totem" monster from your hand by tributing monsters whose total Levels equal or exceed the level of the monster being Ritual Summoned.

-----

Let's go for another "Totem" Ritual monster. (Maybe making 1 for each attribute?)
What to do with this. I'll figure it out.

#38
FourEyesIsAFish

FourEyesIsAFish

    Member

  • Members
  • 38 posts
    Last Visit Oct 08 2018 08:19 AM

Spiritual Rockram Totem
EARTH
Level 3
1000/1000
Rock/Ritual/Effect
You can Ritual Summon this card using "Totem Dance". If this card is Ritual Summoned; you can destroy 1 Spell/Trap card on the field, then add 1 Rock "Totem" Ritual Monster your deck to your hand, except "Spiritual Rockram Totem". This card while it's in your hand can be used as a fusion material as if it was face-up on the field. You send this card in your hand to the GY as material to Special Summon a monster from the Extra Deck.


Next, do another "Totem" ritual monster, but it can be used as a Synchro material



#39
Flash Flyer - Sakura

Flash Flyer - Sakura

    大閃光の心霊龍主人公

  • Moderators

  • 40,513 posts
    Last Visit
  • Discord:Sakura#2014
  • Spouse:Latias and Sapphy-chan

Spiritual Radiant Totem
Level 3 | LIGHT | Rock | Ritual | Effect
1100/900
You can Ritual Summon this card using "Totem Dance". If this card is Ritual Summoned; you can destroy 1 Spell/Trap on the field, then add 1 Rock "Totem" Ritual Monster from your Deck to your hand, except "Spiritual Radiant Totem". If you Synchro Summon a monster, you can also use this card in your hand as Synchro Material. You can send this card from your hand to the GY as material; Special Summon a monster from the Extra Deck.

 

 

Hmm, letʻs make a Ritual Monster that disrupts co-links and Extra Links.


Card Directory and TCG Decks
Viva Club Espeon!
Extra Images / GFX stuff
Zootopia GIFs (I have too many of them in here -_-)
Character results
YCM Accolades

 

IzFJLd3.pngJAYSUMQ.gif

 

Pokémon X / AS / Sun FC: 4098-4005-6931

(If you add my code, make sure you tell me so I can add you back)


#40
AstralStarZero

AstralStarZero

    Advanced Member

  • Advanced Members
  • 279 posts
    Last Visit Today, 08:19 PM
EXE.cutioner
Level 8 WIND Cyberse Ritual/Effect
You can Ritual Summon this card using "Cynet Ritual". If this card is Ritual Summoned: Send as many Monsters Special Summoned from the Extra Deck to the GY. If your opponent controls 2 or more co-linked Monsters, your opponent cannot activate cards or effects in response to this card's activation. At the start of the Damage Step, if this card battles a Link Monster; you can negate 1 card's effect on the field, and if you do, destroy that monster.
ATK/2800 DEF/2000

Next:
Rich Troll Lord of Avarice




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users