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Special Summon Evolution: LINK Between Worlds [5/5]


Blake

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[spoiler=Effects]

Superheavy Samurai Warlord Izanagi
2+ Machine monsters, including at least 1 "Superheavy Samurai" monster
If this card is Link Summoned: You can Special Summon 1 "Superheavy Samurai" monster from your hand, GY, or face-up in your Extra Deck to this card's Link Zone, but it cannot activate its effects this turn. You can only use this each effect of "Superheavy Samurai Warlord Izanagi" once per turn. Monsters this card points to can attack while in face-up Defense Position. If they do, apply their DEF for damage calculation. You can banish 1 "Superheavy Samurai" monster or 1 Spell/Trap card from either player's GY; Monsters this card points to gain 100 DEF.

Frightfur Soul
2 Monsters, including at least 1 "Fluffal" or "Edge Imp" monster
If this card points to an "Edge Imp" monster: You can add 1 "Fluffal" monster from your Deck to your hand, and if you do, you can Special Summon 1 monster from your hand in Defense Position. If this card points to a "Fluffal" monster: You can add 1 "Edge Imp" monster from your Deck to your hand, and if you do, discard 1 card. You can only use each effect of "Frightfur Soul" once per turn.

Raidraptor - Edge Kite
2 Winged Beast monsters
If this card is Link Summoned: You can target 1 DARK Winged Beast monster in your GY; add it to your hand. This card gains 500 ATK for each Winged Beast monster you control. If a monster is Xyz Summoned to a zone this card points to: Draw 1 card. You can only use each effect of "Raidraptor - Edge Kite" once per turn.

Abyss Actor - Superboss (JP: Makai Gekidan - Big Bad)
2+ DARK Monsters, including at least 1 Pendulum Monster
You can also use up to 1 "Abyss Actor" card in your Pendulum Zones as a Link Material for this card's Link Summon. Once per turn: You can send 1 "Abyss Actor" or "Abyss Script" from your Deck to the GY; reveal 1 Spell/Trap card from your Deck that lists "Abyss Actor", and if you do, set that card directly to your field. Once per turn, when your opponent activates a card or effect, you can activate this effect: The activated effect becomes "Destroy 1 set Spell/Trap card your opponent controls." Your opponent cannot activate cards or effects in response to this effect's activation.

Flower Cardian Ribbons
5 Monsters
If this card is Link Summoned using 5 monsters with different names: Draw 5 cards, then place cards from your hand on top of the deck in any order until you have 5 cards in hand, but you cannot Special Summon monsters from your hand, deck, or GY for the rest of this turn, except "Flower Cardian" monsters. If you discard a card by the effect of a "Flower Cardian" monster: You can place that card on the bottom of the deck, and if you do, draw 1 card. You can only use each effect of "Flower Cardian Ribbons" once per turn.

 

 

[spoiler=Design Notes]Going to keep these fairly brief per card, given how long it took to make these and such... But here we go!

 

Izanagi is designed to just be a way to give SHS what they need, while enabling them to use ST and preserve their grave. It's not really breaking theme any more than the Level 12 Synchro is, and this one is a direct nod to Susanowo. It can be made easily at a -2 (for a total -1), or, if you have an easy to field tuner before hand, with Needlefiber, which is absolutely intentional.

 

Frightfur Soul is a meme card. On one hand, it's insanely powerful. On the other, fielding Floofs and Imps isn't exactly the easiest thing to do. It encourages Fluffal Mouse, somewhat, but that card still only gives you the ability to search 1 Edge Imp discard 1, which, while good, is the slightly weaker of the two effects. Fielding an imp likely means going -1 in order to enable this, and this card, itself, does not enable fusion... outside of discarding Chain or SSing Owl, if you have yet to proc that effect.

 

Edge Kite is basically just more Force Strix-esque cards. What a twist. Like I said, making a link for this deck is braindead.

 

Superboss is... well, it's meant to tie together the assorted "Abyss Prop", "Abyss Playhouse", etc., while also serving as a rival/post-game boss to rival Superstar/Big Star. Arrows are funky only because of how funky the deck itself is, so it seemed right for it to break the mold a bit. Might be a bit swole, though.

 

Ribbons is a funking meme. Initial draft, which was 100% never going to be final, had 3000 ATK, and had no Xenophobia clause whatsoever, was infinitely sillier, but it was toned down for both balance and flavor, as having as much ATK as Ameshikou/Lightshower didn't make sense, considering the hand it's based on is a much weaker hand than the hand that Lightshower was based on.

 

 

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