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[Leaderboard] Season 18 Postseason (Championship Tiebreaker)


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Contest Rules

 

- Whoever gets 3 votes or most by deadline wins.

- Voters must explain their choices and elaborate on both cards; otherwise will be rejected.

- Card C votes are permitted.

- System of vetoes listed in section rules shall apply.

- Members will get a like for voting.

- Rules to be added as necessary (but I doubt this will be the case)

 

Theme

 

Make a new "HERO" Extra Deck monster

 

Deadline

 

July 10th, 2018 @ 6:30 pm HST

 

iU8EggM.png

 

Card A 

 

Destiny HERO - Dawnfall

DARK | Link 2 | Warrior | Link | Effect

1900

SW / S

2 "HERO" monsters with the same Attribute

If this card is Special Summoned: You can banish 3 monsters from your GY; add 1 "Destiny HERO" monster or card that specifically lists "Destiny HERO" in its card text from your Deck to your hand. You cannot Special Summon monsters, except Warrior monsters, during the turn you activate this effect. (Quick Effect): You can target 1 of your banished "HERO" monsters and 1 monster in the GY; if it is your turn, return the the first target to the GY, otherwise shuffle it into the Deck, and if you do either, banish the second target, also monsters you control gain ATK equal to the Level of the first target x100. You can only use each effect of this card's name once per turn.

 

Card B 
 

Contrast_HERO_Eclipse.png

 

Contrast HERO Eclipse

LIGHT | Level 9 | Warrior | Fusion | Effect

2500/3000

1 Level 7 or lower LIGHT "HERO" monster + 1 Level 6 or higher DARK "HERO" monster

(This card is always treated as an "Elemental HERO" card).

Must be either Fusion Summoned, or Special Summoned by discarding 1 Spell and banishing the above cards from your field or GY (in this case, you do not use "Polymerization".)  While this card is on the field, its Attribute is also treated as DARK, also all "HERO" monsters you control cannot be targeted by an opponent's card effects. Once per turn: You can send 1 "Miracle" or "HERO" Normal Spell/Trap from your Deck to the GY, and if you do, apply its effect. You cannot Special Summon monsters the turn you activate this effect, except "HERO" and "Neo-Spacian" monsters.

 

iU8EggM.png

 

Whoever wins this match gets the Leaderboard Champion member group until the start of the Season 19 Postseason.

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So this is it. I will lose my shiny title to one of you ... *sad violin*

 

Now let's see:

Card A: It has better arrows than Xtra, the same Attribute thingy is a bummer (I'm talking about using it in competitive HERO Decks) but then again this card is meant to be used in Destiny HEROes. I was about to complain about the search effect (Dark Synchro Nightmares) but it can't search Malicious smart boi and it has a strong restriction. However, the cost is somewhat heavy, since most Destiny HERO effects are GY based and must stay there to activate it. But, let's assume you used 2 monsters to Summon this (Drilldark & any DH), you must make/have made another play (D - Draw maybe) to have a total of 3 monsters in your Gy, and yes it does say any monster so handtraps might help you with that but you can't use handtraps in your 1st turn, can you? Also adding anything else might hurt the deck's consistency. Now the last one is interesting, you can return a banished "Celestial", because who doesn't want two extra cards, but with the cost of banishing something else, a handtrap perhaps? The ATK boost is cute touch.

One of the reasons why one might choose to run this over (or with?) Isolde is because it's a Destiny HERO monster, which means it will benefits from Dynatag/Dangerous/Honesty Neos ATK boosts. The search effect is somewhat hard to fulfill in your first turn, and since Ash is still a thing you might end up losing your GY setup for nothing, Shadow Mist can do the same thing with ease (might be limited in OCG but they have 2 Stratos). However, the recycling effect is somewhat good, recycling Celestial is neat, you can also recycle Malicious (return 1 to your Deck during your opponent's turn, and return 1 to your GY during your turn) but it will require 2 turns and need 2 monsters in your GY to do so.

 

Card B: So to summon this guy, you can either discard a Mask Change Spell then banish Honesty Neos and Dank Law from your field/GY or a Prisma you control that dumped Plasma or Dogma with its effect, OR just use Miracle Fusion lmao. All HEROes (including itself) are protected from targeting, I like that. Now to the last effect: Cool, Miracle Fusion with feets (in case you Summon this monster with poly), but then again, you need to control a Link monsters to do so, and that's where I cried: Xtra HERO sucks and Isolde doesn't help them to carry on their plays because running 4 equips is not a healthy option (you can still search Honesty Neos but for what?) 

 

My vote will go for Card B: It's not necessarily better than card A, cause both require a lot of setup to achieve their full potential, but Card B being a 2.5k HERO beater that protects all HEROes from targeting is a good thing to have.

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A remark from card A's creator that the effect can banish from either player's GY, not just the controller's. Might wish to take that into consideration and reevaluate if necessary, @@BatMed.

Which one? Both effects stats the owner's GY: 1st being "your GY" and 2nd stats "the GY" without (s). Unless "the GY" does actually stands for both GYs, then my apologies. However this won't change much, expanding the cost-range will indeed make it a decent Crow-Omega for D-HEROes in mid-game with some bonus disruptions, but then again, can they make it to mid-game without even being able to establish a good starting board?

 

Still voting for card B.

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2nd one, but fair enough.

 

 

 

(Quick Effect): You can target 1 of your banished "HERO" monsters and 1 monster in the GY; if it is your turn, return the the first target to the GY, otherwise shuffle it into the Deck, and if you do either, banish the second target, also monsters you control gain ATK equal to the Level of the first target x100. 

 

Yeah, it does stand for both GYs (should probably be in plurals, but gotta check otherwise).

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