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Illusion Gate


Arimetal

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iglRnAv.jpg

 

"Activate only if all face-up monsters you control are "Vampire" monsters (min. 1). Destroy all monsters your opponent controls, then Special Summon 1 monster among those destroyed monsters to your side of the field, and if you do, you lose LP equal to the ATK of that monster. You cannot Special Summon other monsters the turn you activate this card, except "Vampire" monsters. You can only activate 1 "Illusion Gate" per turn."

 

Pretty basic mark off of that one card Camula had a boner for which ended up actually boning her in the long run.

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Destroys multiple monsters check

One sided destruction check

Special Summon in addition check

The three cons? Losing lp and a opt clause and vampire tribal.

 

A pretty powerful card to say the least. Opponent has a half field (3-4 monsters) are gone because of one card and the special summon replaces the spell after the spell is done resolving. Easily 2 or more plus card for the small blood offering (Cards like soul charge exist)

 

Maybe temporary lose your vampire until the monsters you special summon leaves the field?

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Destroys multiple monsters check

One sided destruction check

Special Summon in addition check

The three cons? Losing lp and a opt clause and vampire tribal.

 

A pretty powerful card to say the least. Opponent has a half field (3-4 monsters) are gone because of one card and the special summon replaces the spell after the spell is done resolving. Easily 2 or more plus card for the small blood offering (Cards like soul charge exist)

 

Maybe temporary lose your vampire until the monsters you special summon leaves the field?

 

I can see where you are coming from. Although I think Soul Charge has a higher price due to the fact you can go +4 max on any monster you want form the grave with their effects in tact. Major game shifter. This card has a limited amount of things it can summon, aka not nearly as selective. That being said: I was aware and hesitant on the possible plusses. I only went through with it because it's:

  • Not searchable
  • Only works in a sub-par deck

Those 2 reathere isn't much way to do that without sons felt enough to me. Though I've been wrong before. As for your fix; it seems a bit awkward. I like the trade-off idea but instead maybe it should be something along the lines of shuffle target vampire?

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I made a version of this myself long time ago too, Though I must say ignoring the fact that isnt searchable (in any conventional way) it is pretty powerfull to the point to think that an archetyope shouldnt have that kind of power. Vampires are by no means subpar deck anymore they might not meta but they are clouse to rouge. Maybe a Special Summon restriction should take place.

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