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{Written} Red Royalty Archetype


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Duchess Of Crimson LV3

 

Attribute: DARK

Level 3

Fiend/Effect

 

Lore:

When this card is sent to the graveyard by battle; add 1 'Chamber Of Pain' to your hand, from your deck. If 'Chamber Of Pain' exists on the field when this card is targeted for an attack; switch this card into defence position, and negate the attack, once only.

 

Attack: 300 

Defence: 500

 

 

Chamber Of Pain

 

Continuous Spell

 

Lore:

When a face up 'Crimson' monster you control is targeted for an attack, you can discard 1 card to apply the following effect:-

  • Target the attacking monster, and make its ATK 0, until the end phase. Also, place 1 'Blood Counter' on a face-up 'Crimson' you control. 

Crimson Aegis

 

Counter Trap

 

Lore:

When your opponent's monster declares an attack, and 'Chamber Of Pain' is on the field: Target the attacking monster, negate the attack, end the battle phase, and place 1 'Blood Counter' on a face-up 'Crimson' you control.

 

Princess of Crimson LV5

 

Attribute: DARK

Level 5

Fiend/Effect

 

Lore:

This card cannot be Normal Summoned or Set. Can only be Special Summoned by tributing 1 'Duchess of Crimson' you control, if the tributed monster has at least 3 'Blood Counter'(s) on it. 

If 'Chamber Of Pain' is on the field when card attacks an opponent's monster, place 1 'Blood Counter' on it. This card gains 400 ATK for every 'Blood Counter' on the monster used to tribute summon 'Princess of Crimson LV5'.

 

Attack: 1500

Defence: 1700

 

Queen of Crimson LV7

 

Attribute: DARK

Level 7

Fiend/Effect

 

Lore:

This card cannot be Normal Summoned or Set. Can only be Special Summoned by tributing 1 'Princess of Crimson' you control, if the tributed monster has at least 5 'Blood Counter'(s) on it. This card gains 600 ATK for every 'Blood Counter' on the monster used to tribute summon 'Queen Of Crimson LV7'. When this card leaves the field, if 'Chamber Of Pain' is on the field, you can banish 'Chamber Of Pain' to send every card on your opponent's side of the field to the graveyard and inflict 400 damage to your opponent for each card sent to the graveyard by this effect.

 

Attack: 2300

Defence: 2500

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You missing the base attack of LV7

 

Too battle reliant, slow, and highly suspectible for effect removal to be honest.

 

I mean knowing that kind of effect opponent will cast raigeki like no brainer even if you manage to "force him" via something like Battle Mania. So i recommend certain degree of card effect protection fitting on each monster

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