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Planet Archetype (Completed 4 Now)


Frogman417

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Or... "Planet Of" archetype, which makes it a more pure archetype, since there are already Planet monsters and that, including the infamous InterPlanetaryPurplyThorny Dragon and Beast.

 

This archetype is about Level 12 monsters, which is usually only reserved for near unsummonable boss monsters(and Cardians) that don't have an impact on the game outside of the anime or for cashing on on peoples' nostalgia. This archetype will hopefully change that, along with giving Rock monsters some respect in a good archetype. So without further ado, here it is.

 

[spoiler=Main Deck Monsters]

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EARTH, PLANET OF LIFE

☆☆☆☆☆☆☆☆☆☆☆☆

EARTH

ROCK / EFFECT

ATK 0 / DEF 5000

 

There can only be 1 "Earth, Planet Of LIfe" on the field. This card cannot by destroyed by battle or by your opponent's card effects. If this card is Special Summoned: You can add 1 "Planet Of" card from your Deck to your hand. If this card is sent to the GY or is banished: You can discard 1 card; Special Summon this card, but shuffle it into the Deck when it leaves the field. Each effect of "Earth, Planet Of Life" can only be used once per turn.

 

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JUPITER, PLANET OF MASS

☆☆☆☆☆☆☆☆☆☆☆☆

DARK

ROCK / EFFECT

ATK 0 / DEF 5000

 

There can only be one "Jupiter, Planet Of Mass" on the field. This card cannot be destroyed by battle or by your opponent's card effects. If this card is Special Summoned: Draw 1 card. If this card is sent to the GY or is banished: Discard 1 card; Special Summon this card, but shuffle it into the Deck when it leaves the field. You can only use each effect of "Jupiter, Planet of Mass" once per turn.

 

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SATURN, PLANET OF THE RING

☆☆☆☆☆☆☆☆☆☆☆☆

EARTH

ROCK / EFFECT

ATK 0 / DEF 5000

 

There can only be one "Saturn, Planet Of The Ring" on the field. This card cannot be destroyed by battle or by your opponent's card effects. If this card is Special Summoned: You can Special Summon 1 "Planet Of" monster from your hand. If this card is sent to the GY or is banished: You can discard 1 card; Special Summon this card, but shuffle it into the Deck when it leaves the field. You can only use each effect of "Saturn, Planet Of The Ring" once per turn.

 

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MARS, PLANET OF RED

☆☆☆☆☆☆☆☆☆☆☆☆

WATER
ROCK / EFFECT

ATK 0 / DEF 5000

 

There can only be one  "Mars, Planet of Red" on the field. This card cannot be destroyed by battle or by your opponent's card effects. If this card is Special Summoned: You can Special Summon 1 "Planet Of" monster from your GY OR 1 banished "Planet Of" monster. If this card is sent to the GY or is banished: You can discard 1 card; Special Summon this card, but shuffle it into the Deck when it leaves the field. You can only use each effect of "Mars, Planet Of Red" once per turn.

 

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MERCURY, PLANET OF DWARFISM

☆☆☆☆☆☆☆☆☆☆☆☆

FIRE

ROCK / EFFECT

ATK 0 / DEF 5000

 

There can only be one "Mercury, Planet of Dwarfism" on the field. This card cannot be destroyed by battle or by your opponent's card effects. If this card is Special Summoned: You can add 1 "Pluto", "Moon Of" or "Astronaut card from your Deck to your hand. If this card is sent to the GY or is banished: You can discard 1 card; Special Summon this card, but shuffle it into the Deck when it leaves the field. You can only use each effect of "Mercury, Planet of Dwarfism" once per turn.

 

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ASTRONAUT, EXPLORER OF THE PLANETS

☆☆☆☆

LIGHT

WARRIOR / EFFECT

ATK 1000 / DEF 0

 

When this card is Normal Summoned: You can discard 1 "Planet Of" or "Moon Of" monster to draw 1 card. If this card is sent to the GY or is banished: You can discard 1 card; Add 1 "Planet Of", "Moon Of" or "Pluto" card from your GY to your hand, but for the rest of this turm, cards with that name cannot be summoned or have their effects activated. If "The Burning Star" is on the field while this card is in your GY: You can attach this card to that card as XYZ material. You can only use each effect of "Astronaut, Explorer Of The Planets" once per turn.

 

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MAGICAL ASTRONAUT

LIGHT
SPELLCASTER / EFFECT

ATK 1500 / DEF 0

 

During either player's turn, if this card is added your hand, except by drawing it: You can destroy 1 card you control to Special Summon this card in Defense Position. When this card is Special Summoned: Shuffle all "Moon Of" monsters in your GY and all banished "Moon Of" monsters(if any) into your Deck. You can Tribute this card (Quick Effect): Special Summon up to 4 "Moon Of" monsters and 1 "Mercury, Planet of Dwarfism" from your Deck in Defense Position. You can only use each effect of "Magical Astronaut" once per turn.

 

 

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 MOON OF EARTH

☆☆☆☆

DARK
ROCK / EFFECT
ATK 0 / 2000 DEF
 
There can only be one "Moon Of Earth" on the field. If this card is on the field (Quick Effect): You can Tribute this card; Special Summon 1 "Earth, Planet Of Life" from your hand or Deck, and if you do, it cannot be targeted by your opponent's card effects. If this card is in your GY (Quick Effect): You can target 1 "Earth, Planet Of Life" you control; Equip this card to it. "Earth, Planet of Life" equipped with this card by this effect have their ATK and DEF swapped, but it cannot attack your opponent directly. You can only use 1 effect of "Moon Of Earth" per turn, and only once that turn.
 
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MOON OF SATURN, HYPERION
☆☆☆☆
DARK
ROCK / EFFECT
ATK 0 / DEF 2000
 
THere can only be one "Moon Of Saturn, Hyperion" on the field. If this card is on the field (Quick Effect): You can Tribute this card; Special Summon 1 "Saturn, Planet Of The Ring" from your hand or Deck, and if you do, it cannot be targeted by your opponent's card effects. If this card is in your GY (Quick Effect): You can target 1 "Saturn, Planet Of The RIng" you control; Equip this card to it. "Saturn, Planet Of The RIng" equipped with this card by this effect have their ATK and DEF swapped, but they cannot attack your opponent directly. You can only use 1 effect of "Moon Of Saturn, Hyperion" per turn, and only once that turn.
 
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MOON OF JUPITER, EUROPA
☆☆☆☆
DARK
ROCK / EFFECT
ATK 0 / DEF 2000
 
There can only be one "Moon of Jupiter, Europa" on the field. Once per turn (Quick Effect): You can Tribute this card; Special Summon 1 "Jupiter, Planet of Mass" from your hand or Deck, and if you do, it cannot be targeted by your opponent's card effects. If this card is in your GY (Quick Effect): You can target 1 "Jupiter, Planet of Mass" you control; Equip this card to it. "Jupiter, Planet of Mass' equiped with this card by this effect have their ATK and DEF swapped, but they cannot attack your opponent directly. You can only 1 effect of "Moon Of Jupiter, Europa" per turn, and only once that turn.
 
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MOON OF MARS, DEIMOS
☆☆☆☆
DARK
ROCK / EFFECT
ATK 0 / DEF 2000
 
There can only be one "Moon Of Mars, Deimos" on the field. If this card is on the field (Quick Effect): You can Tribute this card; Special Summon 1 "Mars, Planet of Red" from your hand or Deck, and if you do, it cannot targeted by your opponent's card effects. If this card is in your GY (Quick Effect): You can target 1 "Mars, Planet of Red" you control; Equip this card to it. "Mars, Planet Of Red" equipped with this card by this effect have their ATK and DEF swapped, but they cannot attack your opponent directly. You can only use 1 effect of "Moon Of Mars, Deimos" per turn, and only once that turn.

 

 

[spoiler=Exta Deck Monsters]

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THE BURNING STAR

☆☆☆☆☆☆☆☆☆☆☆☆

FIRE

PYRO / XYZ / EFFECT

5000 ATK / 5000 DEF

 

5 Level 12 "Planet Of" Monsters

Can only be XYZ Summoned, and cannot by Special Summoned via other ways. Unaffected by all card effects. This card cannot be destroyed by battle. This card cannot be tributed or used as material to summon a monster from the Extra Deck. Once per turn (Quick Effect): You can attach 1 monster your opponent controls to this card as XYZ material. During your Main Phase: You can detatch 10 XYZ Materials from this card; Make your opponent's LP become 0.

 

 

[spoiler= Spell&Trap cards]

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THE SOLAR SYSTEM

FIELD SPELL

 

Once per turn, during your turn: You can Special Summon 1 "Planet Of" monster from your hand or GY. Once per turn, during your opponent's turn: You can Special Summon 1 "Moon Of" monster from your hand or GY. All "Planet Of" and Moon Of" monsters Special Sumonned by this effect gain 1000 ATK. If this card is destroyed by your opponent's card effect: Banish all "Planet Of" and "Moon Of" monsters you control. You can only activate 1 "The Solar System" per turn.

 

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PLUTO

CONTINUOUS SPELL

 

When this card is activated: Add 1 "Astronaut" monster and 1 "Moon Of" or "Planet oF" monster from your Deck to your hand. Whenever a "Planet Of" monster, "Moon Of" monster, or a "Astronaut" monster is summoned or activate their effect(s): Place 1 counter on this card (max 12). If "The Burning Star" is on the field: You can remove 12 counters from this card; Attach this card to "The Burning Star" you control as XYZ material. You can only use each effect of "Pluto" once per turn.

 

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Pretty strong, I'd say, considering a card like Jupiter can be splashed in any Deck as Discard/Mill fodder, providing itself as a Material and granting a draw. Indeed, it provides an interesting engine with Earth, as the latter searches the former AND recycles itself. Might be even stronger, if there were more than 4 Rank 12s, 2 of which aren't of any use at all. The Xyz Monster is as over the top as one might expect from a 5 mat Rank 12, so I can't really say anything more without more prevalence from the rest of the archetype.

 

Welcome back, by the way!

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I would hit Pluto for granting a double search AND having an additional effect, but it does have hard once per turn, and is vulnerable to MST. However, what is a problem is the completely generic engine that comes up with this card, Earth, Jupiter, and Explorer. Activate this card, search Explorer and Earth, use Explorer to discard Earth to draw a card, SS Earth by discarding the card you just drew, search Jupiter, Link 2 with Earth and Explorer, use Explorer's effect to grab something from your GY by discarding Jupiter, SS Jupiter by discarding whatever you grabbed from the GY, draw 1, then Link 3. You've Summoned any generic Link 3 while your hand is completely replenished, and all you needed was Pluto.

 

These cards are really easy to trigger, not to mention their gimmick...is kind of boring. Because it's so specific, and because you have really basic supportive effects (draw, search, SS from hand), the cards read like carbon copies of one another. The cards are so easy to trigger, in fact, that you don't even need Saturn, with Solar System doing it much better and 10 times more searchable. You're also missing some major opportunities for good ol' Rock support, with everything being archetypal really hitting any chance of this seeing any engine or anything outside of the basic engine mentioned above. The Moons are also just copies of one another, without ANYTHING differentiating them from another, and completely dependent on their respective planet.

 

Last complaint lies with your...boss. Is there any point for the LP reducement? The only way to get around the Sun is A) Decking out (really hard to do with your monsters shuffling themselves back in) or B) attacking directly, in which case any monster Summoned which could do that can be immediately dealt with. The moment you bring it out, you've won, and your opponent may as well resign. It's not hard to bring it, with the wide selection of monsters that you can bring out to Summon it. It's just both very boring, and very unfun. Not a well-designed boss.

 

Sorry to be so cutting, but I really feel you can do so much more with the concepts and thematics dealt with here. This just feels like a cop-out, and from your other cards, you can work on making these cards much better. I've been almost talking solely about creativity/flavour instead of the mechanics, but I feel any changes you may or may not make would completely change how they functioned, so I didn't say much outside of major points. Hopefully this is helpful, and not disheartening :)

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