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Old Macdonald Archetype


Ultimagamer

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This was an archetype I thought of based around the song Old Macdonald. It kinda resembles the Stromberg archetype, with the cards having effects then gaining additional effects based on if you control the field spell. It's not fully completed yet, so I would appreciate any feedback you can give :D. 

 

Quacking Quincy

Level 1 / Earth / Winged-Beast / Effect

500 attack / 1000 defense

 

Once per turn: you can tribute 1 monster you control that lists “Old Macdonald’s Farm” in it’s text; draw 1 card, then if you control “Old Macdonald’s Farm” you can draw an additional card.

 

Clucking Carl

Level 1 / Earth / Winged-Beast / Effect

500 attack / 200 defense

 

When this card is Summoned; you can add 1 Monster that lists “Old Macdonald’s Farm” in it’s text from your Deck to your hand, except “Clucking Carl”. If you control “Old Macdonald’s Farm” you can Special Summon that monster to your field instead.

 

Oinking Owen

Level 2 / Earth / Beast / Effect

1000 attack / 500 defense

 

At the end of the damage step, when this card battles a monster, and that monster was not destroyed by that battle; you can destroy that opponent’s monster. If you control “Old Macdonald’s Farm” this card cannot be destroyed by battle.

 

Gobbling Gary

Level 3 / Earth / Winged-Beast / Effect

1100 attack / 400 defense

 

When a monster that lists “Old Macdonald’s Farm” in it’s text is targeted for an attack: you can return this card to your hand; negate that attack. Once per turn, if you control “Old Macdonald’s Farm” you can negate the attack without having to return this card to your hand.

 

Mooing Mary

Level 3 / Earth / Beast / Effect

1200 attack / 500 defense

 

Once per turn: you can target 1 card you control and 1 card your opponent controls; return those targets to the hand. If you control “Old Macdonald’s Farm” you do not have to target a card you control to activate and resolve this effect.

 

Braying Barry

Level 4 / Earth / Beast / Effect

1500 attack / 1000 defense

 

When this card is Summoned; you can target 1 monster that lists “Old Macdonald’s Farm” in your GY, except “Braying Barry”; add that target to your hand. If you control “Old Macdonald’s Farm”, you can Special Summon that monster to your field instead.

 

Neighing Nellie

Level 4 / Earth / Beast / Effect

1500 attack / 1200 defense

 

This card can attack your opponent directly. If you control “Old Macdonald’s Farm” all other monsters you control that list “Old Macdonald’s Farm” in their text can also attack your opponent directly. When they do so with this effect, the damage they inflicted is subtracted by 500.

 

Old Macdonald

Link 3 / Earth / Warrior / Link / Effect

Link Markers: Bottom Left, Bottom, Bottom Right

Link Materials: 3 Monsters that lists “Old Macdonald’s Farm” in their text

3000 attack

 

While you control “Old Macdonald’s Farm” this card is unaffected by your opponent’s card effects. Once per opponent’s turn, if your opponent controls more cards than you do ( quick effect ); you can Special Summon monsters that list “Old Macdonald’s Farm” in their text from your GY to main monster zones this card points to up to the difference in cards between you and your opponent.

 

Old Macdonald's Farm

Spell - Field

 

Once per turn; you can add 1 card from your Deck to your hand that lists “Old Macdonald’s Farm” in it’s text, except “Old Macdonald’s Farm”. You can only use this effect of “Old Macdonald’s Farm” once per turn. You cannot summon monsters from the Extra Deck during the turn you activate this effect, except “Old Macdonald” monsters. All Monsters you control that list “Old Macdonald’s Farm” in it’s text gain 500 ATK/DEF, also when those Monsters attack a Defense Position Monster, they can inflict piercing damage to the opponent.

 

Property Sold

Spell - Normal

 

Add 1 “Old Macdonald’s Farm” from your Deck or GY to your hand.

 

Jumping the Fence

Spell - Continuous

 

Once per turn; you can Special Summon 1 monster that lists “Old Macdonald’s Farm” in it’s text from your hand. The monster summoned by this effect gains 500 ATK/DEF until the end of your opponent’s next turn.

 

An All Out Stampede!

Spell - Normal

 

Target 1 monster you control that lists “Old Macdonald’s Farm” in it’s text. That monster can attack twice during each battle phase this turn, also that monster gains 500 ATK/DEF. The ATK change lasts until the end of your opponent’s next turn.

 

Rebranding

Spell - Normal

 

Target 5 cards that list “Old Macdonald’s Farm” in their text in your GY; Shuffle those targets into your Deck, then draw 2 cards.

 

Protecting the Livestock

Spell - Equip

 

Target 1 monster in your GY that lists “Old Macdonald’s Farm” in it’s text; Special Summon that monster to your field in Attack position. The equipped monster cannot be destroyed by battle.

 

The Pastures of the Farmer

Trap - Continuous

 

“Old Macdonald’s Farm” in your Field Spell Zone cannot be targeted by your opponent’s cards, also it cannot be destroyed by your opponent’s cards. Negate the effects of any card your opponent controls that targets “Old Macdonald’s Farm” in your Field Spell Zone. The effects of “Old Macdonald’s Farm” in your Field Spell Zone cannot be negated.

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You know how this works by now.

 

This was an archetype I thought of based around the song Old Macdonald. It kinda resembles the Stromberg archetype, with the cards having effects then gaining additional effects based on if you control the field spell. It's not fully completed yet, so I would appreciate any feedback you can give :D. 

 

Quacking Quincy

Level 1 / Earth / Winged-Beast / Effect

500 attack / 1000 defense

 

Once per turn: you can tribute 1 monster you control that lists “Old Macdonald’s Farm” in it’s text; draw 1 card, then if you control “Old Macdonald’s Farm” you can draw an additional card.

 

Seems fine for now, though issue is potentially spam summoning this with the other members like Carl, etc and drawing 2 cards. 

 

Clucking Carl

Level 1 / Earth / Winged-Beast / Effect

500 attack / 200 defense

 

When this card is Summoned; you can add 1 Monster that lists “Old Macdonald’s Farm” in it’s text from your Deck to your hand, except “Clucking Carl”. If you control “Old Macdonald’s Farm” you can Special Summon that monster to your field instead.

 

Searcher's fine for the Deck; again, potential looping issues if revived, but unlike with Stratos and so forth, it shouldn't be abusable (given you need the field and otherwise the Deck isn't like HEROs). I doubt it'll happen.

 

Oinking Owen

Level 2 / Earth / Beast / Effect

1000 attack / 500 defense

 

At the end of the damage step, when this card battles a monster, and that monster was not destroyed by that battle; you can destroy that opponent’s monster. If you control “Old Macdonald’s Farm” this card cannot be destroyed by battle.

 

I have some concerns here when field is up, as otherwise it does force the opponent to use effect removal on this if field is up (not like the field is difficult to remove). But otherwise, it's good enough for what it does, even if you have to suicide this at worst (and take some damage).

 

Gobbling Gary

Level 3 / Earth / Winged-Beast / Effect

1100 attack / 400 defense

 

When a monster that lists “Old Macdonald’s Farm” in it’s text is targeted for an attack: you can return this card to your hand; negate that attack. If you control “Old Macdonald’s Farm” you can negate the attack without having to return this card to your hand.

 

Issue here is obviously negating the opponent's attack for everything, even itself. Maybe modify the card so you can't protect itself with its effect. This isn't an issue without the field up though. 

 

Mooing Mary

Level 3 / Earth / Beast / Effect

1200 attack / 500 defense

 

Once per turn: you can target 1 card you control and 1 card your opponent controls; return those targets to the hand. If you control “Old Macdonald’s Farm” you do not have to target a card you control to activate and resolve this effect.

 

So basically, this ends up being OPT bounce removal if the field is up [well, you just get to bounce every turn for free]; otherwise, it's a slower (soft OPT) Kirin. Seems alright.

 

Braying Barry

Level 4 / Earth / Beast / Effect

1500 attack / 1000 defense

 

When this card is Summoned; you can target 1 monster that lists “Old Macdonald’s Farm” in your GY; add that target to your hand. If you control “Old Macdonald’s Farm”, you can Special Summon that monster to your field instead.

 

Does same thing as Carl except from the GY; seems fine otherwise.

 

Neighing Nellie

Level 4 / Earth / Beast / Effect

1500 attack / 1200 defense

 

This card can attack your opponent directly. If you control “Old Macdonald’s Farm” all other monsters you control that list “Old Macdonald’s Farm” in their text can also attack your opponent directly.

 

Probable issue here is the amount of damage you can pour out from this alone (and this comes from me having 2 archetypes that have a direct attacking member and perfectly capable of spamming full boards) with similar effects, especially if you factor in the farm's boost. You may have to halve the damage here.

 

Old Macdonald

Link 3 / Earth / Warrior / Link / Effect

Link Markers: Bottom Left, Bottom, Bottom Right

Link Materials: 3 Monsters that lists “Old Macdonald’s Farm” in their text

2000 attack

 

While you control “Old Macdonald’s Farm” this card is unaffected by your opponent’s card effects. This card gains ATK equal to half of the ATK of all monsters this card points to that list “Old Macdonald’s Farm” in their text. Once per opponent’s turn, if your opponent controls more cards than you do ( quick effect ); you can Special Summon monsters that list “Old Macdonald’s Farm” in their text from your GY to main monster zones this card points to up to the difference in cards between you and your opponent.

 

My main concern here is how much ATK this will likely end up having if you can feasibly get all 3 of this card's Linked Zones filled up and couple it with the Farm's boost too / blanket immunity. Something like summoning Carl or Barry, then getting out more monsters via its effect to fill zones up and do stuff. Also because Nellie does permit direct attacks for him as well because Farm is mentioned in text.

 

Old Macdonald's Farm

Spell - Field

 

Once per turn; you can add 1 card from your Deck to your hand that lists “Old Macdonald’s Farm” in it’s text, except “Old Macdonald’s Farm”. You cannot summon monsters from the Extra Deck during the turn you activate this effect, except “Old Macdonald” monsters. All Monsters you control that list “Old Macdonald’s Farm” in it’s text gain 500 ATK/DEF, also when those Monsters attack a Defense Position Monster, they can inflict piercing damage to the opponent.

 

I would say to add a hard OPT on its search effect (in light of stuff like Trickstar Lightstage and the FTK stuff), but then again, you have the following card as a technical workaround to its inability to search self. The boost on its own is fine, though again, couple that with Nellie's direct attack thing and Macdonald himself taking into account any stat changes, and you will have +1500 ATK from this alone. 

 

Property Sold

Spell - Normal

 

Add 1 “Old Macdonald’s Farm” from your Deck or GY to your hand.

 

Only thing this has over Terraforming is that it can add from the GY and well, can be shuffled back via Rebranding or searched via the Farm itself if you have to. If Terra ever gets hit by banlist, you'll need this. 

 

Jumping the Fence

Spell - Continuous

 

Once per turn; you can Special Summon 1 monster that lists “Old Macdonald’s Farm” in it’s text from your hand. The monster summoned by this effect gains 500 ATK/DEF until the end of your opponent’s next turn.

 

I guess you need the stat boosting and whatnot because most of the monsters in here have generally low stats otherwise, but again, taking into consideration the direct attack capacity this archetype (well, series, I guess; idk), it can get pretty silly.

 

An All Out Stampede!

Spell - Normal

 

This turn, all monsters that list “Old Macdonald’s Farm” in their text can attack twice during each battle phase this turn, also those monsters gain 500 ATK/DEF. The ATK change lasts until the end of your opponent’s next turn.

 

This is asking for abuse, especially in conjunction with Nellie, the Farm itself and some other stuff. Take Nellie out of the equation and it's not as bad, but still gonna inflict a lot of damage. Boost should only go until the end of your turn IMO. 

 

Rebranding

Spell - Normal


Target 5 cards that list “Old Macdonald’s Farm” in their text in your GY; Shuffle those targets into your Deck, then draw 2 cards.

 

This is generally fine; well, considering we have Fifth Hope for Elemental HERO already and Konami hasn't hit that one yet. Then again, not like KoA is ever giving us back original Avarice.

 

Protecting the Livestock

Spell - Equip


Target 1 monster in your GY that lists “Old Macdonald’s Farm” in it’s text; Special Summon that monster to your field in Attack position. The equipped monster cannot be destroyed by battle.

 
It's technically a better Premature Burial w/out the LP cost and other setbacks. Not that it's a bad thing, considering it is also restricted to the Deck itself, but you get it. Battle protection is redundant on Owen though, since it already protects self from battle if field is up. But then again, you can summon Macdonald back if you have to, though he doesn't have much use in the MMZ. 
 

The Pastures of the Farmer

Trap - Continuous

 

“Old Macdonald’s Farm” in your Field Spell Zone cannot be targeted by your opponent’s cards, also it cannot be destroyed by your opponent’s cards. Negate the effects of any card your opponent controls that targets “Old Macdonald’s Farm” in your Field Spell Zone.

 

Last effect is technically redundant because opponent already cannot target it with effects. Most it could probably do is deal with non-targeting removal, but that's it. But in all seriousness, this card's only use is just protecting the Field Spell (which is something Stromberg lacks at this time). I suppose you could have it negate effects that would otherwise stop the field from triggering (but only thing is that it searches, and most you likely will deal with is Ash Blossom or some other Spell negator). 

 

As mentioned above, there are some general concerns with the direct attacking capacity with the archetype via Nellie, which is compounded by the Field Spell and All-Out Stampede giving 1000 ATK/DEF and double strikes (Macdonald takes into consideration the added boosts, so...). You will have to tone down some of them to avoid this. 

 

Granted, the archetype is heavily reliant on the Field Spell to even do stuff, but given the amount of ways to trigger Fields nowadays and the protection cards you have in here, it'll be around for a while.

 

Just defer to the comments above for any changes, I guess.  

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Thanks for the feedback! I think these changes will make them better. 

 

Changes 

1. Gary only can negate without self bouncing once per turn 

2. Barry can no longer target a copy of itself 

3. Nellie makes the damage inflicted by other monsters when attacking directly subtracted by 500 

4. Old Macdonald no longer boosts his attack but now has a higher base attack 

5. Old Macdonald's Farm's effect is now HOPT 

6. An All Out Stampede now only targets 1 monster instead of applying to all monsters 

7. Pastures of the Farmer now prevents the Field Spell's effects from being negated. 

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