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Darling in the FranXX YU-Gi-Oh (Written)


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This is still a work in progress, I need to make the link and the rest of the monsters, but here we go.

 

Monsters:

 

Code: 002

Lv. 4 LIGHT Warrior/Tuner

1600/200

 

If this card is Normal or Special Summoned, you can pay 500 Life Points; Special Summon 1 “Code: 016” from your hand or Deck in Defense Position. If this card is sent to the GY as Synchro Material, you can discard 1 “Code:” monster, Except “Code: 016” or “Code: 002”; add this card to your hand. You can only use each effect of “Code: 002” once per turn.

 

Code: 016

Lv. 4 LIGHT Warrior

200/1600

 

If this card is Normal Summoned while you control “Code: 002”; immediately after this effect resolves, Synchro Summon or Link Summon 1 “FRANXX” monster from your Extra Deck, But it’s Attack is halved. If this card is sent to the GY as Synchro Material, you can banish this card from your GY; Special Summon 1 “Code:” monster from your Deck or GY. You can only use each effect of “Code: 016” once per turn.

 

Spells:

 

Plantation 13

Field

 

Once per turn, you can target 1 “Code:” monster you control; change it’s Battke Position. If a FRANXX monster is Synchro Summoned to your side of the field: you can Special Summon 1 “Kalaxosaur Token” ( DARK Machine, Lv. 1 500/500) to your opponent’s side of the field in Defense Position. Once per turn, if a Token on the field is destroyed, you can Special Summon that Token to your opponent's side of the field in the opposite Battle Position it was in when it was destroyed. You can only activate 1 “Plantation 13” per turn.

 

FRANXX: Perfect Harmony

Continuous

 

If a Token is destroyed by a “FRANXX” monster you control, inflict 500 damage to your opponent. If this card leaves the field; you can Special Summon 2 “Code:” monsters with different names from your Deck or GY. You can only use this effect of “FRANXX: Perfect Harmony” once per turn.

 

Extra Deck:

 

FRANXX: Argentea

Lv. 8 LIGHT/Synchro/Machine

1500/2500

 

“Code: 390” + 1 non-Tuner “Code:" Monster  in the same battle positions.

Cannot be targeted by card effects. When this card is Synchro Summoned, If your Life Points are lower than your opponents; inflict 800 damage to your opponent. Once per turn, you can target 1 “FRANXX” monster you control and 1 monster your opponent controls; double the ATK of the first target and halve the ATK of the second target.
 
FRANXX: Chlorophytum
Lv. 8 LIGHT/Synchro/Machine
2500/1500
 
“Code: 196” + 1 non-Tuner “Code:" Monster  in the same battle positions.
Cannot be Tributed. When this card is Synchro Summoned, If your Life Points are lower than your opponents; inflict damage to your opponent equal to the difference. Once per turn, you can target 1 “FRANXX” monster you control; inflict damage equal to half its Level x100.
 
FRANXX: Genista
Lv. 8 LIGHT/Synchro/Machine
500/3000
 
“Code: 556” + 1 non-Tuner “Code: Monster  in the same battle positions.
Cannot be destroyed by battle. When this card is Synchro Summoned, If your Life Points are lower than your opponents; inflict damage to your opponent equal to the difference. Once per turn, you can; target 1 “FRANXX” monster you control, and if you do, it cannot be destroyed by card effects this turn.
 
FRANXX: Delphinium
Lv. 8 LIGHT/Synchro/Machine
2000/2000
 
“Code: 015” + 1 non-Tuner “Code:" Monster  in the same battle positions.
Cannot be targeted by card effects. When this card is Synchro Summoned, If your Life Points are lower than your opponents; inflict damage to your opponent equal to the difference. Once per turn, you can; target 1 “FRANXX” monster you control, and if you do, it can attack directly this turn, but any battle damage inflicted to your opponent is halved.
 
FRANXX: Stelizia
Lv. 8 LIGHT/Synchro/Machine
3200/200
 
“Code: 002” + 1 non-Tuner “Code: Monster  in the same battle positions.
 Unaffected by your opponents card effects. When this card is Xyz Summoned, If your Life Points are lower than your opponents; inflict damage to your opponent equal to the difference. Once per turn, you can; target 1 “FRANXX” monster you control, and if you do, it can Attack all monsters your opponent controls, once each.
 
So that's it for now. I still need stuff (obviously). but I'll update it.
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