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Orphegel. [Written]

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宇佐見 蓮子@C94

宇佐見 蓮子@C94


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Orphegel Stacatto
DARK/Machine/☆/200 ATK/1000 DEF/Effect monster
You can banish this card from your GY; Reveal 2 "Orphegel" monsters with different names from your deck, except "Orphegel Stacatto", have your opponent choose one of them at random, then add the chosen card to your hand, and send the remaining card to your GY, also you cannot Special Summon monsters for the rest of the turn, except DARK monsters. You can only use this effect of "Orphegel Stacatto" once per turn.
Orphegel Re:Boot
Quick-Play Spell
Target 1 of your banished "Orphegel" monsters; Special Summon that target, also you cannot Special Summon monsters for the rest of the turn, except DARK monsters. You can only activate 1 "Orphegel Re:Boot" per turn.
Orphegel Re:Boot "Overkill"
Continuous Trap
The activated effects of "Orphegel" Monsters you control or in your GY can be activated during either player's turn. Once per turn, during your opponent's Main Phase, you can: target 1 of your banished "Orphegel" monsters; Special Summon that target, then immediately after this effect resolves, Link Summon, 1 "Orphegel" Link Monster whose Link Rating is higher than the highest Link Rating of all "Orphegel" monsters you control using the monster Special Summoned by this effect.
World Legacy Decisive Battle
Normal Spell
Special Summon 1 "Crusadia" monster from your deck to your opponent's field, and if you do, Special Summon 1 "Orphegel" or "World Legacy" monster from your Deck. You cannot Special Summon monsters for the rest of the turn, except by Link Summon. You can only activate 1 "World Legacy Decisive Battle" per turn.
Pan is overdesigned and probably fucking shit, sue me. I just wanted to make an over the top boss because that's what I enjoy.
Stacatto is probably the best consistency boi for the deck, giving you an extra banish, Scherzo/Diver to your hand, and another in GY.
Reboot is there so you dont always default to setting Babel with Galatea like a tool. Same with Overkill, who's just there because QP ED summon is cool. Very cool.
Decisive Battle is mostly flavor but it's probably the most busted card of the lot.

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The Link boss looks too much of a hassle and impractical, but you already acknowledged that. Cannot but get the vibe you tired to merge the 2 Topologics in one.

I like Stacatto and Re:Boot. You didn't feel like making the former a Tuner? Re:Boot looks simple, but one shouldn't underestimate the things it can do during the opponent's turn.

The "Overkill" looks nice. As you said, Link Summoning during the opponent's turn ought to be cool. I guess the first effect is intended to act as a back-up in case the opponent brings anti-Field Spell techs?

IDK about the last one. Not familiar enough with Crusadias to tell if they have anything that you would like to give to the opponent. Funnily enough, IMO it looks like a card more fit for Mekk-Knights by giving the opponent a monster and filling their "2 cards in a column" requirements.

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— Don’t forget.
Always, somewhere,
someone is fighting for you.
— As long as you remember her,
you are not alone.


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