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(Written CaC Archetype) Runescar Archetype


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Field of Empty Spells: Field Spell

All monsters except "Runescar" monsters you control loses 100 ATK and DEF for each "Runescar" Counter on the field. When this card is activated: Add 1 "Runescar" card from your Deck to your hand. If this card leaves the field; you can add 1 "Runescar" card from your GY to your hand. All monsters your control gain this effect:

*you can pay 500 Life points: add 1 "Runescar" Spell card from your GY to your hand then immediately discard 1 card.

You can only activate each effect of "Field of Empty Spells" once per turn.

 

 

Thunderous Runescar Wave: Continous Spell

When this card is activated: you can shuffle 1 card in your hand into your Deck then, send 1 "Runescar" Spell card from your Deck to your GY. If a monster would battle a "Runescar" monster you control before the damage step, target 1 "Runescar" monster you control and 1 face-up monster your opponent controls, if the targeted monster your opponent controls has lower DEF than the targeted "Runescar" monster's ATK; destroy the targeted monster your opponent controls. If a card with "Runescar" counters would leave the battlefield, move all "Runescar" Counters on that card to this card. You can only activate each effect of "Thunderous Runescar Wave" once per turn.

 

 

Runescar Strike from above: Quick-Play Spell

When this card is activated: Banish 1 "Runescar" monster you control until the End Phase. During the End Phase, if this card was sent to the GY due to the effect of a "Runescar" monster; shuffle this card into your Deck. During your Main Phase while this card is in the GY except the turn this card was sent to the GY; you can banish 1 "Runescar" monster you control until the End Phase; add this card to your hand. You can only activate each effect of "Runescar Strike from above" once per turn.

 

 

Cracking of Runescar Crystals: Quick-Play Spell

When this card is activated: Special Summon 1 "Runescar" monster from your Deck. During the End Phase, if this card was sent to the GY due to the effect of a "Runescar" monster; shuffle this card into your Deck. During your Main Phase while this card is in the GY except the turn this card was sent to the GY; you can banish 1 "Runescar" monster you control until the End Phase; add this card to your hand. You can only activate each effect of "Cracking of Runescar Crystals" once per turn.

 

 

Runescar Tryst: Normal Spell

When this card is activated: Set 1 "Runescar" Spell card except "Runescar Tryst" directly from your GY. If this card is sent to the GY: send 1 "Runescar" Spell card from your Deck to the GY. During the End Phase, if this card was sent to the GY due to the effect of a "Runescar" monster; shuffle this card into your Deck. During your Main Phase while this card is in the GY except the turn this card was sent to the GY; you can banish 1 "Runescar" monster you control until the End Phase; add this card to your hand. You can only activate each effect of "Runescar Tryst" once per turn.

 

 

| Runescar Klin'Ger: Level 1 |

| WATER | Thunder-Type | Effect monster |

| 800 ATK | 300 DEF |

If this card is Summoned: You can discard 1 "Runescar" Spell card then, place 2 "Runescar" counters on this card for each Spell card in both player's GY. If this card leaves the battlefield: Your opponent loses 500 Life Points, but if this card was Special Summoned by the effect of "Runescar Viceroy" also, your opponent discard 1 card. You can only activate each effect of "Runescar Klin'Ger" once per turn.

 

 

| Runescar Tsun'Ami: Level 4 |

| WATER | Thunder-Type | Effect monster |

| 1950 ATK | 1200 DEF |

If this card is Summoned: You can send 1 "Runescar" Spell card from your Deck to the GY then, place 1 "Runescar" counter on this card for each Spell card in both player's GY. If this card leaves the battlefield: Gain 500 Life Points, but if this card was Special Summoned by the effect of "Runescar Viceroy" also, draw 1 card. You can only activate each effect of "Runescar Tsun'Ami" once per turn.

 

 

| Runescar Sta'Tic: Level 2 |

| WATER| Thunder-Type | Effect monster |

| 300 ATK | 1100 DEF |

If this card is Summoned: You can add 1 "Runescar" Spell card from your Deck to your hand. then, place 1 "Runescar" counters on this card for each Spell card in both player's GY. If this card leaves the battlefield: target 1 monster your opponent controls and if you do; shuffle the targeted card into the Deck, but if this card was Special Summoned by the effect of "Runescar Viceroy" also, place 1 "Runescar" Counter on 1 card you control. You can only activate each effect of "Runescar Sta'Tic" once per turn.

 

 

| Runescar Kra'Ken: Level 3 |

| WATER | Thunder-Type | Effect monster |

| 1500 ATK | 700 DEF |

If this card is Summoned: You can add 1 "Runescar" Spell card from your GY to your hand. then, place 1 "Runescar" counters on this card for each Spell card in both player's GY. If this card leaves the battlefield: target 1 Spell or Trap card your opponent controls and if you do; shuffle the targeted card into the Deck, but if this card was Special Summoned by the effect of "Runescar Viceroy" also, place all "Runescar" Counters on the field on 1 card you control. You can only activate each effect of "Runescar Kra'Ken" once per turn.

 

 

| Runescar Viceroy: Level 5 |

| WATER | Thunder-Type | Tuner Effect monster |

| 2400 ATK | 1800 DEF |

If this card is Summoned: You can Special Summon 1 "Runescar" monster except "Runescar Viceroy" from your Deck then, place 1 "Runescar" counters on this card for each Spell card in both player's GY. During either player's turn except the turn this card was Summon: you can discard 1 "Runescar" Spell card; Special Summon 1 "Runescar" monster except "Runescar Viceroy" from your GY. You can only activate each effect of "Runescar Viceroy" once per turn.

 

 

| Runescar Dragon: Level 8 |

| WATER | Thunder-Type | Synchro Tuner Effect monster |

| 3000 ATK | 2500 DEF |

1 "Runescar Viceroy" + 1 or more "Runescar" non-Tuner monsters

If this card is Summoned: place 1 "Runescar" counter on all face-up cards on the field for each Spell card in both player's GY. All other "Runescar" monsters your control can inflict piercing damage. During either player's turn except the turn this card was Summon: you can discard 1 "Runescar" Spell card; target 1 card on the field and if you do; banish it until the End Phase then, draw 1 card. You can only activate each effect of "Runescar Dragon" once per turn.

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