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[Emergency] Shaddolls!


BatMed

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desquilibrium_of_the_land_by_batmed-dbc9

 

pixel__green_star_by_apparate-d337m0q.gi ARTWORK MADE BY ME pixel__green_star_by_apparate-d337m0q.gi

 

Once per turn: You can change 1 face-down Defense Position "Shaddoll" monster you control to face-up Attack or Defense Position. You can only use 1 of these effects of "Desquilibrium of the Land" per turn, and only once that turn.
● Quick Effect: Until the End Phase; "Shaddoll" Fusion Monsters you currently controls gain 300 ATK and 200 DEF, also they cannot be targeted by your opponent's Spell/Trap effects.
● If a "Shaddoll" monster would be sent from your hand to the GY by a "Shaddoll" Fusion monster effect: You can send 1 "Shaddoll" card from your Deck to the GY instead.

 
This is the 2nd time I'm posting this card here, however this one has the following changes:
- It used to be a "Shaddoll" Spell, now it's not.
- The 1st flip-up effect was a (Quick Effect)
- The OPT clause of the 2nd and 3rd was a soft one (You can only use each of these effects of "Desquilibrium of the Land" once per turn.)
- The 2nd effect protection was global (also they cannot be targeted by your opponent's card effects.)
Long story short: OCG has 2 Constructs, 2 Windas, 3 El Shaddoll Fusions, their recent Link: Yet no Shaddolls in the competitive scene. Let's face it: Shaddolls are slow and inconsistent compared to the current decks we have now.
 
So what does this card do for them exactly:
- The 1st effect turns Shaddoll hedgehog to a Searcher on NS, and can also flip the monster revived by falco for dem links shenanigans (IF you used Sinister Shadow Games in your opponent's End Phase),
- The 2nd and 3rd effects make the Fusions worth their investment: You can choose to give them a smol boost and protection OR a free Summon/effect negation (Grysta & Shekhinaga).
 

Thoughts?

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The ATK/DEF boost could very well be a separate, Continuous effect IMO. In fact, I dare say the entire effect could be separate and Continuous; Shaddolls do need the support after all, IMO.

3rd effect can be written better as a Continuous effect as well. Making it start a chain may lead to some conflicts. For instance, do you have to chain this effect to Grysta/Sheky's effect? Not to mention you would still require a Shaddoll in hand to activate Grysta/Sheky's effect. Instead, I suggest:

Once this turn, if you would send a "Shaddoll" monster from your hand to the GY by a "Shaddoll" Fusion Monster effect, you can send 1 "Shaddoll" card from your Deck to the GY instead.

 

I like the first effect, it would help a lot by flipping Hedgehog to grab a Shaddoll Fusion Spell as you say, and also to flip a Shaddoll Beast revived by Falco.

 

It should be fine with "Shaddoll" in its name. It would compensate for the fact that it depends on Shaddolls to be live, unlike more potent Fields like the ROTA-like Fields and Dragonic Diagram.

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