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The (Specific) Fusion Game!


KingofToons

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The Wicked Dragon of Ra
DIVINE
Dragon/Fusion/Effect
Level 12 - ?/?

"Winged Dragon of Ra" + "The Wicked Avatar"
(This card can also be treated as Divine-Beast.)
Must be Fusion Summoned by above materials. This card's Fusion Summon cannot be negated. When Fusion Summoned, other cards and effects cannot be activated.  In Battle Phase, this card's ATK/DEF is equal to combined ATK/DEF or all other monsters on the field+100. Once per turn: Pay half of your LP, double this card's current ATK/DEF.

 

"Relinquished" + "Blue-Eyes White Dragon"

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"Blue-Eyes Restrict"

Level 1/Spellcaster/Fusion/Effect/0/0

Once per turn, you can target one monster your opponent controls, equip that monster to this card. This card's gains Levels, ATK, and DEF equal to the Level, ATK, and DEF of that equipped monster. When you would Tribute a monster, you can destroy the monster equipped by this effect instead.

 

"Skull Servant" + "Summoned Skull"

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Archfiend Servant 

DARK - Level 6 - Fiend - Fusion - Effect

ATK/1200 DEF/2500

Zombie and Fiend monsters you control cannot be destroyed by battle, except this card. Once per turn: You can send 1 Fiend or Zombie monster from your deck to the GY; Special Summon 1 monster with the same type from your hand. When this card is sent from the field to the GY: You can target 1 "Archfiend" or "Skull Servant" monster in your GY; Special Summon it.  This card's name becomes "Skull Servant" while it is in the GY. 

 

Chtonian Emperor Dragon + Doom Shaman

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"Chthonian Doom Emperor"

"Chthonian Emperor Dragon" + "Doom Shaman"

Level 8/Fiend/Fusion/Effect/4000/0

This card can attack once for every Spellcaster, Fiend, or Dragon monster in your GY during each Battle Phase. During either player's Main Phase, if this card is is your GY: you can banish 1 Spellcaster, Fiend, or Dragon monster from your GY, except "Chthonian Doom Emperor", Special Summon this card.

 

"Blue-Eyes Shining Dragon" + "Red-Eyes Darkness Dragon"

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  • 3 weeks later...

Purple-Eyes Paradox Dragon     LIGHT

Level 12

Dragon / Fusion / Effect

"Blue-Eyes Shining Dragon" + "Red-Eyes Darkness Dragon"

This monster's Attribute can be also be treated as DARK. When this monster is Fusion Summoned, it can target a "Blue-Eyes" or "Red-Eyes" monster; Tribute that monster and you can move this monster to the zone of the Tributed monster. At the end of the turn, the Tributed monster is shuffled into the Deck from the Graveyard. Once per turn, you can discard a "Blue-Eyes" or "Red-Eyes" card from your hand; during this Battle Phase, you can attack a second time this turn. You can use each effect of "Purple-Eyes Paradox Dragon."

ATK/4000    DEF/3400

 

"Blue-Eyes White Dragon" + "Red-Eyes Black Dragon" + "Galaxy-Eyes Photon Dragon" + "Odd-Eyes Pendulum Dragon"

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"Thousand-Eyes Multiverse Dragon"

Level12/Dragon/Fusion/Effect/LIGHT/4000/4000

"Blue-Eyes White Dragon" + "Red-Eyes Black Dragon" + "Galaxy-Eyes Photon Dragon" + "Odd-Eyes Pendulum Dragon"

Cannot be destroyed by battle or card effects. Once per turn, you can activate 1 Spell or Trap Card directly from your hand, Deck, or GY,  but if you activated it from the GY, banish it when it leaves the field. You can pay 1000 LP, return 1 of your banished Spell or Trap Cards to your Deck. You can discard 1 card, Special Summon 1 "Galaxy-Eyes", "Red-Eyes", "Blue-Eyes", or "Odd-Eyes" monster from your hand, Deck, or GY, except "Thousand-Eyes Multiverse Dragon".

 

"Obelisk the Tormentor" + "The Wicked Dreadroot"

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Chaos God Setekh, the Tormenting Dread 

DIVINE - Level 10 - Divine-Beast - Fusion - Effect

ATK/4500 DEF/4500

"Obelisk the Tormentor" + "The Wicked Dreadroot"

Must first be Fusion Summoned. While this card is face-up on the field or in the GY, it's also treated as a DARK Fiend monster. You can only control 1 "Chaos God" monster. Once per turn: You can tribute 1 card you control; Apply the following effect based on the Card Type of the tributed card in the GY: 

● Monster: Destroy all monsters your opponent controls.

● Spell: Destroy all Spell/Trap card your opponent controls.

● Trap: This card is unaffected by card effects until your opponent's End Phase. 

 

"Dragoons of Draconia" + "Sky Dragoons of Draconia" + "Sea Dragoons of Draconia"

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"Myth Combo Dragoons of Draconia"

FIRE - Level 3 - Sea Serpent - Fusion - Pendulum - Effect

Blue 2, Red 2

ATK/200  DEF/200

"Dragoons of Draconia"+"Sky Dragoons of Draconia"+"Sea Dragoons of Draconia"

Up to 1 of the above Fusion Material can have a substitute but in that case the Original ATK/DEF go unchanged.  Otherwise:

Pick a Pendulum Effect from immediately before you sent any of the above to the GY.  This card gains that Pendulum Effect for the remainder of the Duel.

Pendulum Box:

You can only activate (1) and (2) each once per your turn. (1) Immediately before your opponent takes 1000 or more in battle damage, you can switch the battle position of the target. (2) Immediately before you take 1000 or less in battle damage, you can switch the battle position of: 1 "Myth Combo Dragoons of Draconia" OR

1 Dragon OR

1 Sea Serpent

you control.

You can Tribute this card to Summon the above Fusion Material on this card text.

The Original ATK/DEF of this card swaps out to the Original ATK/DEF of one of the above Fusion Material on this card text.

"The Wicked Avatar" + "Winged Kuriboh LV 10" + "Penguin Knight"

 (If I made a mess, I forfeit.)

 

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  • 5 weeks later...
  • 4 weeks later...

"Wicked Defender"

Fiend/Fusion/Effect/DARK

"The Wicked Avatar" + "Winged Kuriboh LV 10" + "Penguin Knight"

Cannot be destroyed by battle. This card's name becomes "The Wicked Avatar" while it is face-up on the field. The ATK and DEF of this card are each 100 points higher than the highest face-up monster's ATK on the field (except "The Wicked Avatar"). Cards cannot be sent from your Deck to the GY by card effects. 

 

Next: "Masked Dragon" + "Unmasked Dragon"

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Half-masked Dragon (FIRE)

Level 5 / ATK/2400 DEF/2100

[Dragon / Fusion / Effect] "Masked Dragon" + "Unmasked Dragon"

Cannot be Special Summoned, except by Fusion Summon. This card is treated as Wyrm while in the GY or banished. Once per turn, if this card would be destroyed: you can target 1 "Masked Dragon" or "Unmasked Dragon" in your GY; destroy the target instead and treat it as destroyed by battle.

 

NEXT:  "Jetroid" +  "Patroid" + "UFOroid"

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Super Vechicroid Patrol Knight
lv 8 EARTH
Machine/Fusion/Effect
"Jetroid" + "Patroid" + "UFOroid"
Must be Fusion Summoned with the above Fusion Materials. Gains 300 ATK and DEF for each Machine Monster in your GY. If this card destroys a monster by battle, this card can make an additional attack during your Battle Phase this turn. If this cards ATK is higher than your opponents LP, this card cannot attack directly. If this card is destroyed by battle or by a card effect: You can Special Summon up to 3 non-WIND "roid" monsters from your GY in Defense Position. You can only activate this effect of "Super Vechicroid Patrol Knight" once per turn.
ATK/3000 DEF/3000

Next: "Elemental HERO Solid Solider" + "Elemental HERO Liquid Solider"

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"Elemental HERO Steam Soldier"
Level 4/Warrior/Fusion/Effect/WIND/1350/1200

"Elemental HERO Solid Soldier" + "Elemental HERO Liquid Solider"

When this card is Fusion Summoned: Target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Steam Soldier", Special Summon it, then Special Summon as many monsters as possible with the same name from your hand and/or Deck. If this card is Summoned from the GY: Special Summon one "Elemental HERO Neos" from your hand.

 

Next: "Meteor Dragon" + "Blue-Eyes White Dragon"

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White Meteor Dragon
lv 10 LIGHT
Dragon/Fusion/Effect
"Meteor Dragon" + "Blue-Eyes White Dragon"
At the start of the damage step, if this card battles an opponents monster: destroy all cards on the field, and if you do, inflict 500 points of damage to your opponent for each card destroyed this way. During your opponents End Phase while this card is in your GY: You can banish 1 Level 8 or lower Dragon monster from your GY; Special Summon this card from your GY. You can only use this effect of "White Meteor Dragon" once per turn.
ATK/4000 DEF/3000


Next: Harpie Lady + Harpie Lady + Harpie Lady
 

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lovely 🙂 now that we have no-Tuner synchro it's time for a Contact fusion as well 😄 

Harpie Sisterhood (WIND)

Level 8 [Winged Beast / Fusion / Effect ]  ATK/2950 DEF/3100

"Harpie Lady" + "Harpie Lady" + "Harpie Lady"

This card's name is treated as "Harpie Lady Sisters" while on the field and in the GY. You can Fusion Summon this card by sending the above cards you control to the GY (You do not use "Polymerization".) When this card is Fusion Summoned; you can return any number of cards you control to the hand; send cards your opponent controls up to the number of your cards returned to the top of their Deck. This card cannot attack during the turn you activate this effect. If this card is destroyed by your opponent; you can Special Summon up to 2 "Harpie Lady" from your GY. You can Summon "Harpie Sisterhood" only once per turn. 


Next:  "Ameba" + "Griggle"

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So Griggle caught the flu

Griggle the Diseased
lv 1 EARTH
Plant/Effect
"Ameba" + "Griggle"
Cannot be tributed or be used for a Fusion, Synchro, Xyz or Link Summon as Material. Once per turn: You can shift the control of this card to your opponent. If the control of this card has been changed: the controller of this card must toss a coin, then, apply the following effect depending on the result of the coin toss.
* Heads: Increase your LP by 3000.
* Tails: Inflict 3000 points of damage to your LP.
ATK/350 DEF/350

Next: "Black Luster Solider" + "Blue-Eyes White Dragon"

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"Black Luster Soldier the White Dragon Knight"

Level 8/Warrior/Fusion/Effect/3000/3000/EARTH

"Black Luster Soldier" + "Blue-Eyes White Dragon"

Cannot be destroyed by battle. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card destroys an opponent's monster by battle, you can Special Summon one "Black Luster Soldier" or "Blue-Eyes" monster from your GY, except "Black Luster Soldier the White Dragon Knight". You can only control one "Black Luster Soldier the White Dragon Knight".

 

Next: "Lava Golem" + "Grinder Golem"

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Torment Golem (FIRE)

[Fiend / Fusion / Effect ]  ATK/3500 | DEF/3500  | Level 10

Lava Golem" + "Grinder Golem"
Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned; you can switch control of this card to your opponent. Cannot be Set, Tributed or used as a Material for a Fusion, Link, Synchro or Xyz Summon. During each of your Standby Phases: Take 1000 damage. Each time a card on your side of the field is destroyed; take 500 damage. You can tribute face-up 2 monsters your opponent controls; switch control of this card to your opponent.

 

Next:  "Divine Dragon Lord Felgrand" + "Arkbrave Dragon" 

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Divine Arkbrave Dragon - Lord Felgrand
lv 10 LIGHT
Dragon/Fusion/Effect
"Divine Dragon Lord Felgrand" + "Arkbrave Dragon"
Must first be Fusion Summoned with the listed Fusion Materials. Gains 100 ATK and DEF for each banished card. You can only use the following effects of "Divine Arkbrave Dragon - Lord Felgrand" once per turn.
* If this card is Fusion Summoned: Banish all cards in your opponents GY.
* If this card is Special Summoned from your GY: Target 1 Monster your opponent controls; banish the targeted monster, and if you do, gain LP equal to its original ATK.
* During your End Phase while this card is in your GY: You can Special Summon this card from your GY.
ATK/3400 DEF/2800

Next: "Elemental HERO Stratos" + "Elemental HERO Blazeman"

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Elemental HERO Blazesphere
FIRE/Warrior/Fusion/Effect/Level 7
2100/1800
Must be Fusion Summoned. If this card is Fusion Summoned: You can take 1 "HERO" monster from your Deck and either send it to the GY or add it to your hand,, and if you do, this card's Attribute and name become the same as that monster, also it gains ATK/DEF equal to half of that monster's original ATK/DEF, then, if that monster was a "HERO" Normal monster, you can take 1 additional "HERO" monster from your Deck and either send it to the GY or add it to your hand. During either player's Main Phase or Battle Phase (Quick Effect): You can Fusion Summon 1 "HERO" Fusion monster from your Extra Deck, using monsters you control as Fusion materials, including this card. You can only use each effect of "Elemental HERO Blazesphere" once per turn.

Next:
"Des Frog" + "Toadally Awesome"

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Toadally Amazing (WATER)

Level 3 [Aqua / Fusion / Effect] ATK/600 DEF/2200          "Des Frog" + "Toadally Awesome"

If you Summon a "Frog" monster; you can until the End Phase, decrease this card's Level by 1 and switch its original ATK and DEF. During either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 card from the top of your Deck to the GY; negate the activation, and if you do, destroy that card, then if the card send from your Deck to the GY was an Aqua-Type monster, you can Set the card negated to your field. You can only use each of these effects of "Toadally Amazing" once per turn.

 

Next: "Kazejin" + "Sanga of the Thunder" +  "Suijin"

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Wicked Lord Guardian

EARTH

Level: 12

"Kazejin" + "Sanga of the Thunder" + "Sujin" 

This cards name is always treated as "Gate Guardian" This card cannot be targeted or destroyed by your opponents cards or effects. This card cannot be destroyed by battle. If there is a "Gate Guardian" in your GY, all monsters you control lose 1000 ATK. 

ATK: 4750

DEF: 4400

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15 minutes ago, Friend of Justice said:

Wicked Lord Guardian

EARTH

Level: 12

"Kazejin" + "Sanga of the Thunder" + "Sujin" 

This cards name is always treated as "Gate Guardian" This card cannot be targeted or destroyed by your opponents cards or effects. This card cannot be destroyed by battle. If there is a "Gate Guardian" in your GY, all monsters you control lose 1000 ATK. 

ATK: 4750

DEF: 4400

Don't forget the next prompt of else the game gets stuck.

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