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MAKE A SYNCHRO TUNER MONSTER GAME


Krawler

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Oddly specific and technical Deck hating, but alright. (Let's do a Ninja one for some flavor purposes)

 

Double-Cross Shadow Ninja

Level 7 | FIRE | Warrior | Synchro | Tuner | Effect

2500/2400

1 Tuner + 1+ non-Tuner "Ninja" monsters

Once per turn (Quick Effect), if a "Six Samurai" or "Shien" monster would be Summoned: You can negate the Summon, and if you do, banish that monster, then your opponent loses LP equal to that monster's ATK.

 

Name could be better, but whatever. I would say Shogun Shien backstabbed the Six Samurai and joined the ninja clan in Duel Monster storylines, but card art would make it easier to piece something together.

 


 

WATER

Dragon

 

(Also a sidenote that whatever you guys make in here WILL be summonable off Needlefiber)

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Steaming Spout Dragon

WATER

Level 3

1000/200

Dragon/Synchro/Tuner/Effect

1 Tuner + 1+ non-Tuner Monsters

Once per turn, you can discard 1 WATER monster from your hand; this card's Level becomes the same as the discarded monster's until the End Phase.

 

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A Psychic type

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Mental Scientist

​★​★​★

WIND

Psychic/Synchro/Tuner/Effect

ATK 1500

DEF 2000

1 Tuner + 1+ non-Tuner monsters

If a Psychic monster(s) you control would be destroyed by battle or card effect, you can pay 800 LP instead of destroying 1 of those monsters. Once per turn, if you pay LP by a card effect while this card is on the field: You can target 1 Spell/Trap your opponent controls; destroy it.

 

Spellcaster Synchro Tuner.

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Soul Draining Warlock

DARK

Level 7

0/2300

Spellcaster/Synchro/Tuner/Effect

1 Tuner + 1+ non-Tuner monsters

If this card is Synchro Summoned: you can target 1 monster your opponent controls; equip that target to this monster. If this card would be destroyed by battle or card effect, you can destroy a monster equipped to this card instead. This card gains ATK equal to the combined ATK of all monsters equipped to it. If their are no monsters equipped to this card, switch this monster to defense position.

 

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Requires another Synchro Tuner

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Iron Musical Battlemech

★★★★★★

WIND

Machine/Synchro/Tuner/Effect

ATK 2200

DEF 500

1 Tuner Synchro Monster + 1+ non-Tuner monsters

If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects, also it is not treated as a Tuner. You can only use this effect of "Iron Musical Battlemech" once per turn. When a card or effect is activated that targets this face-up card (Quick Effect): You can Tribute 1 monster; negate the activation.

 

Upgrade of Tin Musical Battlemech.

 

A Level 4 Synchro Tuner.

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Blade Synchron

Level 4 | EARTH | Machine | Synchro | Tuner | Effect

2000 | 1000

1 Tuner + 1+ non-Tuner monsters

During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 monster using this card and other non-Tuner monsters you control as material. A monster Synchro Summoned using this card as material has its ATK/DEF doubled, also it can make a second attack during each Battle Phase.

 


 

Level 7+

Has a Quick Effect to Synchro during opponent's turn

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  • 4 weeks later...

Quickfire Falcon

FIRE

Level 7

2200/2000

Machine/Synchro/Tuner/Effect

1 Machine Tuner + 1+ non-Tuner monsters

If this card is Synchro Summoned, you can Special Summon 1 Machine monster from your hand. Once per turn (quick effect), during your opponent's Main Phase 1 or Battle Phase (except during the damage step); you can Synchro Summon a monster from your Extra Deck by using this card and other Machine monsters on your field and in your hand as Synchro Material.

 

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A Synchro Tuner that can be Synchro Summoned from someplace other than the Extra Deck

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