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ITT: A TCG banlist


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I think I missed some, like Inzektors who I totally forgot, but I don’t think that I missed too much.

 

yeah man I totally played Nekroz, Magicians, Zoo (no broadbull means my preferred use for it is dead), Pendulum Performages, Dragon Rulers, True Draco/King, and Shaddoll as pet decks, not to mention the generic cards I pulled up

 

i totally don’t play a pet deck that utilizes the sky striker engine either

 

the only buffs I have old pet decks are Avarice, which should exist anyway, Juggler, and Astrograph/Skullcrobat, but I don’t even think Skullcrobat is an outstanding card.

 

I think trying 1/1 electrum Astro makes more sense, because multiples of electrum is problematic even without Astro, and Astro can’t be used as an engine while limited

 

Maybe burial from the DD, but I also hit my pet zombies by limiting drones, so, like, not really a straight buff and more just a changethat should have already happened

 

You can disagree, but don’t try to smear it when someone disagrees with you.

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Zoo has no business ever existing in the game again, 10 minute turns with relatively little consequence are what's responsible for the dogshit end of time procedure we have now that's causing so many problems. idc if it's a cool engine or whatever, keep it out of the game forever. Tidal to 1 will also cause absolute chaos, but other than that I can get behind most of what you're saying here.

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Zoo has no business ever existing in the game again, 10 minute turns with relatively little consequence are what's responsible for the dogshit end of time procedure we have now that's causing so many problems. idc if it's a cool engine or whatever, keep it out of the game forever. Tidal to 1 will also cause absolute chaos, but other than that I can get behind most of what you're saying here.

 

And I absolutely disagree with that. No broadbull, no Drident, 2 rat means that you get exactly 3 bodies for 5 MD and 2 ED devotion, which doesn’t take that long to achieve. If it’s stalling, then blame that on the bullshit EOM procedures, because the game isn’t moving away from that.

 

i specifically did NOT free Tidal. I even said that I think he’s by far the strongest Dragon Ruler.

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1:1 Astro Electrumite does make sense and is a pretty devastating hit to the deck.

 

I was more noting how you kept cards like Zenmaiety and Rejuv (which would do all of nothing) banned, but freed up PEPE cards like Plush which would do tremendous damage. It doesn't have to imply malice, as much as it would imply you remembered ok cards that you used to play with and forgot others. 

 

I don't even disagree with most of your limits, hell I wanted Plush back for a while now, even when it wasn't cool, it'll turn into some kinda extra link thing with juggler and clown summons, but eh

 

Zoos as a deck are still better off with a removal option in Drancia, than an engine that will be better in other decks.

 

It's a pretty good list that I'd probs play under

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1:1 Astro Electrumite does make sense and is a pretty devastating hit to the deck.

 

I was more noting how you kept cards like Zenmaiety and Rejuv (which would do all of nothing) banned, but freed up PEPE cards like Plush which would do tremendous damage. It doesn't have to imply malice, as much as it would imply you remembered ok cards that you used to play with and forgot others. 

 

I don't even disagree with most of your limits, hell I wanted Plush back for a while now, even when it wasn't cool, it'll turn into some kinda extra link thing with juggler and clown summons, but eh

 

Zoos as a deck are still better off with a removal option in Drancia, than an engine that will be better in other decks.

 

It's a pretty good list that I'd probs play under

 

Dude I funking hated Pepe, I felt like t was an overhyped deck with not enough synergy in the playstyle

 

That is also why I liked Dracopal, because it was super synergetic and, realistically, was a better deck than Pepe that got overshadowed due to OCG hype when the set hit TCG.

 

I’m iffy on boat, but acknowledge it wouldn’t be too much, so probably fine. I don’t think Rejuv is something I feel like freeing up, but I’m not quite sure why, which is why I said IDK and I’d have to think it through.

 

I do think Hornet and Dfly can go to three, though, and should have done it.

 

I think generic engines benefit the game more than reviving one decktype, despite the hit to sky striker’s engine

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Any reason why Supreme King Starving Venom is banned still? Also there's almost certainly a Trishula Firewall loop. As much as I like Trishula, putting it at three isn't smart

Because that card is ridiculously unfair? Even without FTKs, it is easily one of the best cards you can access as a (DARK) Pendulum deck, and it does a lot of dumb stuff even in more fair contexts. As much as I miss it, it's funking bork.

 

and if that's not enough reason, it means multiples of electrumite, albeit slightly worse multiples

 

the loops exist with even 1, there's no reason for it to waste space

 

I'd put that on firewall more than trish, tbh

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even assuming that Nightingale is the problem instead of the things copying it (which it isn't), SKSD does, as I said, a lot more than just that. Electrumite is the most immediate example, but the card is insanely flexible, many of which are kinda funking dumb.

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  • 2 weeks later...

Why exactly is Gouki Rematch banned, just to safe the cancer known as Firewall Dragon, that card has never done anything, except for enabling stuppid loops and shenaningans that had no business ever existing,

the card has never done anything not degenerate and is the best example why these kind of effects (in any other case) get a oncer per turn clause (and even a hard once per turn clause to be on the safe side).

Firewall Dragon is a problem card and the single reason why Gouki are a top tier deck, the card extends far too much without any real investment and should either get errata'd or banned.

Gouki without Firewall Dragon is an alright deck, banning Gouki Rematch kills the entire archtype, while the true problem Firewall Dragon just waits for the next chance to do something that should not be that easy in the first place.

 

Apart from that the list looks fine.

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Why exactly is Gouki Rematch banned, just to safe the cancer known as Firewall Dragon, that card has never done anything, except for enabling stuppid loops and shenaningans that had no business ever existing,

the card has never done anything not degenerate and is the best example why these kind of effects (in any other case) get a oncer per turn clause (and even a hard once per turn clause to be on the safe side).

Firewall Dragon is a problem card and the single reason why Gouki are a top tier deck, the card extends far too much without any real investment and should either get errata'd or banned.

Gouki without Firewall Dragon is an alright deck, banning Gouki Rematch kills the entire archtype, while the true problem Firewall Dragon just waits for the next chance to do something that should not be that easy in the first place.

 

Apart from that the list looks fine.

 

Every deck has access to Firewall Dragon. No other deck has access to Gouki Rematch. A double monster reborn that is searchable off of the entire archetype isn't healthy at all. As for Firewall. Firewall has had plentiful use before it was a "degenerate" card. On release World Chalice used to end on double Firewall, and they didn't spam from the hand with it. More so used it as an interruption. Nobody cried about Firewall when it was realeased. The majority of the problems "caused" by Firewall are really just old FTKs that are raised from the dead lmao. Cards like Cannon Solider and friends limit future card design. If Firewall gets banned people will find different ways to extra link so that part isn't even an issue. Firewall is just a stepping stone for Knightmare extra links, but that's what the funking archetype was designed to do. It's very possible to extra link people without even using Firewall.

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Every deck has access to Firewall Dragon. No other deck has access to Gouki Rematch. A double monster reborn that is searchable off of the entire archetype isn't healthy at all. As for Firewall. Firewall has had plentiful use before it was a "degenerate" card. On release World Chalice used to end on double Firewall, and they didn't spam from the hand with it. More so used it as an interruption. Nobody cried about Firewall when it was realeased. The majority of the problems "caused" by Firewall are really just old FTKs that are raised from the dead lmao. Cards like Cannon Solider and friends limit future card design. If Firewall gets banned people will find different ways to extra link so that part isn't even an issue. Firewall is just a stepping stone for Knightmare extra links, but that's what the funking archetype was designed to do. It's very possible to extra link people without even using Firewall.

Every deck having access to it is part of my argument, even though that it in and on itself is something positive, it still a) limits further design and b) allows snowballing that should not be do-able in that way (which is the only reason you could complain about a double reborn).

Just because it was used differently when the mechanic was introduced does not justify it in any way.

Of course Cannon Soldier etc limit design and they have no point being in the game, however that does not mean a card that allows you to access resources you are not supposed to access that easily is justified.

I do not remember ever saying Extra Link was purely its fault, what I said was that it makes vomiting and snowballing laughably easy.

Your argument afterwards is even more pointless, you can always try to find something else at fault, you may even try to say all other cards should be banned to desperatly save this, however there is just nothing that supports that claim.

The issue is that Firewall enables far too much and far too easy.

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Every deck having access to it is part of my argument, even though that it in and on itself is something positive, it still a) limits further design and b) allows snowballing that should not be do-able in that way (which is the only reason you could complain about a double reborn).

Just because it was used differently when the mechanic was introduced does not justify it in any way.

Of course Cannon Soldier etc limit design and they have no point being in the game, however that does not mean a card that allows you to access resources you are not supposed to access that easily is justified.

I do not remember ever saying Extra Link was purely its fault, what I said was that it makes vomiting and snowballing laughably easy.

Your argument afterwards is even more pointless, you can always try to find something else at fault, you may even try to say all other cards should be banned to desperatly save this, however there is just nothing that supports that claim.

The issue is that Firewall enables far too much and far too easy.

I contemplated not responding to this lmao.

 

A card being able to see play in any deck is never a bad thing, especially when the only decks that play it are Extra Link decks. Let's ban Cosmic Cyclone while we are at it. How does Firewall limit future card design? If anything it only promotes new cards to be made. It has a GY/field bounce and a special summon from hand. That promotes lol.

 

"Just because it was used differently when the mechanic was introduced does not justify it in any way." You also said "the card has never done anything not degenerate" You gonna have to pick a side here boy.

 

"however that does not mean a card that allows you to access resources you are not supposed to access that easily is justified." The hand is my resource and I'm glad cards like Firewall allow me to..use my hand?

 

"I do not remember ever saying Extra Link was purely its fault, what I said was that it makes vomiting and snowballing laughably easy." Extra Link is the only "bad" part of Firewall. When Firewall was limited the only deck it saw play in was Trickstars. Knightmares being released gave Firewall a reason to be played. So yes, Extra Link is at fault.

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There also needs to be time taken to look at certain parts of a meta that are prominent or problematic (not always mutually exclusive but often times are), and something like Firewall vs. Goukis is something I've seen people rant about where they demand Firewall be hit because "it's such a problem card".

 

It's... not? People need to be aware of what's actually a driving force behind something like that. In this case, if your goal is to take Gouki's off the map, then it's kind of ignorant to suggest that Firewall is the only thing carrying that deck because, taking that out of the equation might make the Extra Link combo either killed or different (I'm leaning towards them just finding something else to work with), but it still leaves a deck with some absurd play-compensation that will just end up making similarly oppressive opening fields that might not be an Extra Link but will still be very strong.

 

Keep in mind how Firewall is used as a whole, and how it fits into most decks, because its impact on a grand scale has not been spectacular. The FTK's have been more-so at fault with cards that have already been guilty of FTK's, and to say that Firewall is all that Gouki's have going for them is not looking into the deck nearly enough.

 

So, instead of hitting the card that's just simply involved, hit the card that really makes a lot of this possible, which would be Rematch.

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