Jump to content

[Written] (PAC) Poké Oricorio


Ninjask Is Bae

Recommended Posts

Those of you who are unaware of what the PAC tag is, it serves the exact same function as what the AGM one does for stuff in there (albeit PAC has a cleaner slate to play with in terms of design at the moment). You can click on the tag to see other threads in the format.
 
Oricorio is meant to be either a tech choice in a PokéType deck or a deck of itself.
 
PokéGhost Oricorio
DARK/Winged-Beast/level 4/Effect/1500 ATK/1000 DEF
If this card is Normal Summoned or sent to the GY: Add 1 “Nectar” card from your deck to your hand. If this card is Special Summoned: Return all your banished cards to your GY. You can only activate each of the effects of “PokéGhost Oricorio” once per turn.
 
PokéFire Oricorio
FIRE/Winged-Beast/level 4/Effect/1500 ATK/1000 DEF
If this card is Special Summoned: Target 1 monster your opponent controls; Halve its ATK. If this card is Normal Summoned: You can add 1 "Nectar" card from your GY.
 
PokéElectric Oricorio
LIGHT/Winged-Beast/level 4/Effect/1500 ATK/1000 DEF
If this card is Special Summoned: Target 1 monster your opponent controls; While this monster is face-up on the field its effect is negated and it cannot attack.
 
PokéPsychic Oricorio
LIGHT/Winged-Beast/level 4/Effect/1500 ATK/1000 DEF
If this card is Special Summoned: You can pay 800 life points and target 1 card your opponent controls; destroy it.
 
Rainbow Nectar
Quick Play Spell
Tribute 1 “Oricorio” monster you control; Special Summon 1 “Oricorio” monster from your deck.
 
Purple Nectar
Quick Play Spell
Tribute 1 "Oricorio" monster you control; Special Summon 1 "PokéGhost Oricorio" from your deck, then banish up to 2 cards from your opponent's GY. You can banish this card and an "Oricorio" card from your GY; Add 1 "Oricorio" or "Nectar" card from your deck to your hand.
 
Red Nectar
Quick Play Spell
Tribute 1 “Oricorio” monster you control; Special Summon 1 “PokéFire Oricorio” from your deck, it gains 1000 ATK.
 
Yellow Nectar
Quick Play Spell
Tribute 1 “Oricorio” monster you control; Special Summon 1 “PokéElectric Oricorio” from your deck, it is unaffected by your opponent’s Spell/Trap card’s effects.
 
Pink Nectar
Quick Play Spell
Tribute 1 “Oricorio” monster you control and pay 800 life poinst; Special Summon 1 “PokéPsychic Oricorio” form your deck, and if you do, destroy 1 card on the field.
 
[spoiler=Explanation]
PokéGhost Oricorio
The basic engine card. It single handidly kickstarts your Oricorio engine. Its Special Summon effect is pretty bad, but that's to balance its advantage.
 
PokéFire Oricorio
Its Special Summon effect could be used in a normal PokéFire effect to good use. But the Normal Summon effect is so it can be used in an Oricorio heavy deck also. It is also the only Oricorio with beatstick potential.
 
PokéElectric Oricorio
Great disruption if you can summon it on your opponent's turn. Other than that, not too great. But it's a name.
 
PokéPsychic Oricorio
The best one to Special Summon on your opponent's turn. Especially with its own Spell. The 800 life points don't mean that much if it allows you to stop your opponent's plays. I made it optional, so you don't have to kill yourself.
 
Rainbow Nectar
Wouldn't be my Spell of choice, but its always nice to keep your options open. However I feel that the other options are so overwhelmingly better that it isn't worth having the options. It of course activates the Oricorio's Special Summon effects.
 
Purple Nectar
The banishing 2 cards effect has some novelty. But the real power is in being able to continue your plays even if you've run out of steam with the second effect. Also not great because it Specials a monster you really want to be Normal Summoning.
 
Red Nectar
The real point of this card is to break your opponent's board by beating over everything. This might not be possible with a normal 2500 ATK monster but with Fire Oricorio's effect it can beat over everything with less than 5000 ATK. 
 
Yellow Nectar
Haven't you alway wanted to protect a 1500 ATK monster from Spell/Trap card effects? I mean, Electric itself does protect against monster, so it isn't that bad.
 
Pink Nectar
If you make a Oricorio deck. This is your bread and butter. Two pops on your opponent's turn is nothing to laugh at.

 

 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...