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[Written] Jaden Yuki's manga cards [Masked HEROES 11/11]


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https://yugioh.wikia.com/wiki/Jaden_Yuki_(manga)

[spoilersManga Cards]Masked HERO Bassols (Warrior/EARTH/Level 3/Effect/ATK 1000/DEF 700)

During the Main Phase, if this card is in your GY (Quick Effect): You can banish this card, then target 1 "HERO" monster in your GY that was destroyed by battle; Special Summon it in Defense Position. You can only use this effect of "Masked HERO Bassols" once per turn.
 
Masked HERO Fountain (Warrior/WATER/Level 4/Effect/ATK 1000/DEF 1400)
During the Main Phase, if this card is in your GY (Quick Effect): You can banish this card, then destroy 1 face-up monster your opponent controls, and if you do, if that destroyed monster had a different original Attribute than this card's; destroy 1 Set Spell/Trap your opponent controls. You can only use this effect of "Masked HERO Fountain" once per turn.
 
Masked HERO Gust (Warrior/WIND/Level 4/Effect/ATK 1500/DEF 1600)
During the Main Phase, if this card is in your GY (Quick Effect): You can banish this card, then target 1 face-up Attack Position monster your opponent controls with a different original Attribute than this card's; halve its ATK, until the End Phase. You can only use this effect of "Masked HERO Gust" once per turn.
 
Masked HERO Inferno (Warrior/FIRE/Level 4/Effect/ATK 1800/DEF 1000)
During the Main Phase, if this card is in your GY (Quick Effect): You can banish this card, then target 1 "HERO" monster you control; it gains ATK equal to the number of "HERO" monsters you control and in your GY with different original Attributes x 200, until the End Phase. You can only use this effect of "Masked HERO Inferno" once per turn.
 
Masked HERO Dusk Crow (Warrior/DARK/Level 4/Effect/ATK 1200/DEF 1000)
During the Main Phase, if this card is in your GY (Quick Effect): You can banish this card, then target 1 "Change" Quick-Play Spell in your GY; add it to your hand. You can only use this effect of "Masked HERO Dusk Crow" once per turn.
 
Masked HERO Ray (Warrior/LIGHT/Level 4/EffectATK 1800/DEF 200)
During the Main Phase, if this card is in your GY (Quick Effect): You can banish this card, then target 1 "HERO" monster you control; it gains 1800 ATK, until the End Phase. You can only use this effect of "Masked HERO Ray" once per turn.
 
Mask Function 1 (Normal Spell)
If you control a "HERO" monster(s): Target 1 face-up monster your opponent controls; its effects are negated and cannot be activated. If you control a "Masked HERO" Fusion Monster when this effect is activated, your opponent cannot activate cards or effects in response to this card's activation. You can only activate 1 "Mask Function 1" per turn.
 
Team Strike (Normal Spell)
Target 1 face-up Attack Position "Masked HERO" Fusion Monster you control, then target 1 face-up "HERO" monster you control with a different original Attribute; this turn, apply these effects to those monsters. You can only activate 1 "Team Strike" per turn.
● The second targeted monster cannot attack.
● The first targeted monster gains ATK equal to the original ATK of the second targeted monster, until the End Phase.
● If the first targeted monster destroys an opponent's monster by battle: Tribute the second targeted monster, and if you do; the first target can attack once again, in a row.
 
Instant Mask Change (Quick-Play Spell)
During the Battle Phase, except during the Damage Step: Send 1 "HERO" monster from your hand or field to the GY, except a Fusion Monster; Special Summon 1 Level 8 "Masked HERO" Fusion Monster from your Extra Deck with the same original Attribute as that sent monster. (This is treated as a Special Summon with "Mask Change".) You can only activate 1 "Instant Mask Change" per turn.
 
Damaged Mask (Normal Trap)
Target 1 "Masked HERO" Fusion Monster in your GY; Special Summon it, ignoring its Summoning conditions. Its effects are negated, also destroy it during the End Phase. You can only activate 1 "Damaged Mask" per turn.
 
SOS (Normal Trap)
If a "Masked HERO" Fusion Monster(s) you control is destroyed by battle or a card effect and sent to your GY: Special Summon 1 "HERO" monster with the same Attribute as that monster, and whose Level is equal to or less than its Level. You can only activate 1 "SOS" per turn.

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