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[PAC] Eevee and Friends


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PAC tag means the same thing as the AGM (stuff is designed for its internal format, and not the actual metagame).
 
Unlike the current batch of PAC cards, these follow a different variant of evolution and not the "standard" pattern (but this is mostly due to Eevee being how it is evolution-wise). They mostly trigger from Eevee's internal Tributing effect, not having to do it manually. In some way, it is better because you don't dead draw, but if Eevee's negated by an effect, then you don't have the ease of summoning.
 

NOTE: These are also workable in the actual game; not just PAC.

 

iU8EggM.png

 
PokéNormal - Eevee
Level 3 | EARTH | Beast | Effect
1000/1200
You can Tribute this face-up card; Special Summon 1 Level 6 monster from your hand or Deck that specifically mentions "PokéNormal - Eevee" in its card text. You can only use the effect of "PokéNormal - Eevee" once per turn.
 
PokéPsychic - Espeon
Level 6 | LIGHT | Psychic | Effect
2300/1950
If this card destroys an opponent's monster by battle: Gain LP equal to that monster's ATK or DEF, whichever is higher. If this card was Special Summoned by the effect of "PokéNormal - Eevee", it gains this effect.

● Once per turn, if card(s) you control would be targeted or destroyed by an opponent's effect (Quick Effect): You can target the same number of card(s) your opponent controls that are appropriate target(s); that effect now targets or destroys the new target(s).
 
PokéElectric - Jolteon
Level 6 | LIGHT | Thunder | Effect
2100/1950
This card can attack all monsters your opponent controls once each. If this card was Special Summoned by the effect of "PokéNormal - Eevee", it gains this effect.
● Once per turn, if a card or effect would target a monster you control (Quick Effect): You can negate that card or effect, and if you do, destroy it. You must control another "PokéElectric" monster with a different name to activate this effect.
 
PokéFairy - Sylveon
Level 6 | LIGHT | Fairy | Effect
2100/2300
If this card attacks an opponent's monster, that monster loses 600 ATK/DEF until the end of the Battle Phase. If this card was Special Summoned by the effect of "PokéNormal - Eevee", it gains this effect.

● Monsters that target this card for attacks cannot attack or activate their effects until their controller's next End Phase.
 
PokéDark - Umbreon
Level 6 | DARK | Fiend | Effect
1650/2300
If this card was Special Summoned by the effect of "PokéNormal - Eevee", it gains these effects.

● Cannot be targeted or destroyed by your opponent's effects.

● Once per turn (Quick Effect): You can discard 1 card; the ATK or DEF (your choice) of 1 monster on the field becomes 0 until the End Phase.
 
PokéIce - Glaceon
Level 6 | WATER | Aqua | Effect
2300/2100
If you control another "PokéIce" or "PokéWater" monster, your opponent cannot target this card for attacks or effects. If this card was Special Summoned by the effect of "PokéNormal - Eevee", it gains this effect.

● Once per turn: You can target 1 monster your opponent controls; it cannot activate its effects or be used as material for a Summon until the end of your opponent's next turn.

 

PokéGrass - Leafeon
Level 6 | EARTH | Plant | Effect
2100/2300

If you control a "PokéFire" monster, this card cannot be targeted by your opponent's card effects. If this card was Special Summoned by the effect of "PokéNormal - Eevee", it gains this effect.

● If this card attacks an opponent's monster: You can destroy that monster, then gain LP equal to half that monster's ATK.

 

PokéFire - Flareon
Level 6 | FIRE | Pyro | Effect
2300/2100

If this card was Special Summoned by the effect of "PokéNormal - Eevee", it gains these effects.
● Once per turn, if this card inflicts battle damage to your opponent: You can increase that damage by 800, and if you do, take damage equal to half the new damage inflicted to your opponent.

● During your End Phase: Place 1 Burn counter on 1 face-up monster your opponent controls. Monsters with a Burn counter have their ATK halved.

 

PokéWater - Vaporeon
Level 6 | WATER | Aqua | Effect
2100/1950

Once per turn, if this card is targeted by an opponent's effect (Quick Effect): You can discard 1 card; negate that effect. You must control another "PokéWater" monster with a different name to activate this effect. If this card was Special Summoned by the effect of "PokéNormal - Eevee", it gains this effect.

● Once per turn: You can return 1 card your opponent controls to the hand, and if you do, you can change the battle position of a monster your opponent controls. This card cannot attack the turn you activate this effect.

 

iU8EggM.png

 

Those of you who remember the original Eeveelution cards from 2013-2014/ish (albeit as generic standalones) know how the stats are determined for the Level 6's; (highest offensive / defensive stat) x 10, plus 1000. HP plays no factor in here. Also yes, the effects are derived from the originals, but with modifications for 2018 play (as opposed to the late ZEXAL / early ARC-V era they were originally made in).

 

But yeah, one general effect of their own and one unlocked via "evolution", mostly the ability-specific stuff. Some of them require evolution to unlock both, but that's usually because of their effects.

 

iU8EggM.png

 

You know how this works by now.

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