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Effect-Magician Archetype, combo suggestions welcome


I Hate Snatch Steal

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This archetype is the result of this concept:

https://forum.yugiohcardmaker.net/topic/374899-i-want-to-make-sure-this-declare-effect-is-restrictive-enough-before-i-make-an-archtype-out-of-it-feedback-encouraged/

 

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Once per turn: you can target 1 of your banished cards and 1 card your opponent controls; shuffle the first target into the deck and if you do, destroy the second target. You can only use the following effect of "Effect-Magician Archer" once per turn. (Quick Effect) During your turn (except during the Damage Step): you can reveal 1 "Effect-Magician" card from your hand (keep it revealed until the end of this turn) or banish 1 from your GY; banish 1 monster from hand or GY and if you do, declare the name of 1 monster that can be normal summoned and has the same type and is up to 1 level lower then that banished card and if you do that, 1 Monster you control, in your hand, or in your GY that does not have another monster's effect currently grained remains revealed, gains the effects of the declared monster, and its name is also treated as that monster's name. These effects are applied until the end of the turn (even if that card changes locations) unless that card is placed in the deck.

 

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You can only use each effect of"Effect-Magician Guard" once per turn. When a monster(s) is special summoned (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand or GY. (Quick Effect) During your turn (except during the Damage Step): you can reveal 1 "Effect-Magician" card from your hand (keep it revealed until the end of this turn) or banish 1 from your GY; banish 1 monster from hand or GY and if you do, declare the name of 1 monster that can be normal summoned and has the same type and is up to 1 level lower then that banished card and if you do that, 1 Monster you control, in your hand, or in your GY that does not have another monster's effect currently grained remains revealed, gains the effects of the declared monster, and its name is also treated as that monster's name. These effects are applied until the end of the turn (even if that card changes locations) unless that card is placed in the deck.

 

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When this card inflicts battle damage to your opponent: You can target 1 of your banished monsters; Special Summon that target in face-up defense position but its effects are negated this turn. (Quick Effect) During your turn (except during the Damage Step): you can reveal 1 "Effect-Magician" card from your hand (keep it revealed until the end of this turn) or banish 1 from your GY; banish 1 monster from hand or GY and if you do, declare the name of 1 monster that can be normal summoned and has the same type and is up to 1 level lower then that banished card and if you do that, 1 Monster you control, in your hand, or in your GY that does not have another monster's effect currently grained remains revealed, gains the effects of the declared monster, and its name is also treated as that monster's name. These effects are applied until the end of the turn (even if that card changes locations) unless that card is placed in the deck.

 

Rulings notes for the shared effect of the first 3 cards are in the link at the top

 

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If this card is normal summoned: you can target 1 monster your opponent controls; destroy that target. If there is not an "Effect-Magician" monster on your side of the field or in your GY with a different original name, you must reveal 1 "Effect-Magician" card in your hand to resolve this effect. If this card attacks, it is changed to Defense Position at the end of the Damage Step.

 

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If you control no monsters, you can special summon this card (from your hand). If this card is summoned from the hand: you can add 1 "Effect-Magician" monster from your deck to your hand. You can only use this effect of "Effect-Magician's Cavalry" once per turn.

 

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Destroy a number of cards your opponent controls up to the number of face-up "Effect-Magician" monsters you control.

 

Since there can be a variety of decks build around these I'd love to hear suggestions ( :

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