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[THR] fuel 4 da fire


Thar

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Here's a challenge for you - completely throw out Gmaps for your next 10 tags. Explore other ways to play with color. It's very easy to become overreliant on them and I can tell you because I definitely was. Play with different ways to get your hues to be interesting, play with lighting and whatnot. They often flatten things you're working on and while they do have their use it's really easy to grow dependent on them and overuse them.

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Here's a challenge for you - completely throw out Gmaps for your next 10 tags. Explore other ways to play with color. It's very easy to become overreliant on them and I can tell you because I definitely was. Play with different ways to get your hues to be interesting, play with lighting and whatnot. They often flatten things you're working on and while they do have their use it's really easy to grow dependent on them and overuse them.

 

Sounds like a plan. Any suggestions? I'm not sure what you use, so I'm not at liberty to ask, but experimentation only goes so well. Also, with color aside, is there anything else about this piece that needs work?

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Try using color balance and selective color for finishing touches on colors. Gmap is still useful for blending and setting atmosphere Imo. You can sometimes achieve similar effects with soft light overlayed textures as well.

For some reason, I can't edit so excuse the double post but for reducing contrast, you can play with gamma on exposure tool or use a solid color fill layer set on lighten.

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For me personally, it feels like there's too much green in highlights and not enough vibrance for the range of hues you have.

 

Hmm, okay. I tried reducing the green levels a bit and blended in some blue and orange brushes. I also erased some of the blue c4d blocking his arm.

 

This was the result:

 

Mk7FS8v.png

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I personally actually prefer the previous version haha. I think you might have gone too far and this ended up overcontrasted. However, keep playing with colors to get a feel for manipulating them. Something that helped me get a better feel for colors/light was actually  photo-editing and painting (digital). Both require you to develop an understanding of values and how we perceive light. Even if it's just looking into a video tutorial, IMO it's something that can be quite helpful. 

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I personally actually prefer the previous version haha. I think you might have gone too far and this ended up overcontrasted. However, keep playing with colors to get a feel for manipulating them. Something that helped me get a better feel for colors/light was actually  photo-editing and painting (digital). Both require you to develop an understanding of values and how we perceive light. Even if it's just looking into a video tutorial, IMO it's something that can be quite helpful. 

 

Well shoot, lol, guess I'll wait until SOTW ends to try again.

 

Thank you guys for the feedback!

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