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[Written] Craymage Archetype (Nothing to do right now)


Fukato

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As I am very bored (and sick and haven't posted often in months, only 1 other post in the past month, and gone before that), I decided to make a new archetype called Craymage. Focused on Fusion Summoning, the materials used grants the non-Effect Fusion Monsters effects to use. By doing so, you'll have various ways of creating your Fusion Monsters. It's probably bare right now, so I'll just get it started and add more to it later.

 

[spoiler=Monsters]

 

Craymage Rough Red

FIRE Spellcaster Level 2

1200/300

Effect: When this card is Normal Summoned: You can add 1 "Craymage" card from your Deck to your hand. If this card is used as Fusion Material for a "Craymage" Fusion Monster: You can banish this card from your GY; make that monster gain the following effect.

•Gains 400 ATK for each of your banished "Craymage" monsters with a different name.

 

Craymage Bricky Blue

WATER Spellcaster Level 3

1500/1000

Effect: If a "Craymage" monster you control is destroyed by battle or card effect: You can Special Summon this card from your GY (even if it is not there), but banish it when it leaves the field. If this card is used as Fusion Material for a "Craymage" Fusion Monster: You can banish this card from your GY; make that monster gain the following effect.

•Once per turn (Quick Effect): You can target 1 face-up card on the field; destroy it.

 

Craymage Vicious Violet

DARK Spellcaster Level 4

1800/100

Effect: If you Fusion Summon a "Craymage" Fusion Monster: You can add 1 "Polymerization" or 1 "Fusion" Spell Card from your Deck to your hand. You can only use this effect of "Craymage Vicious Violet" once per Duel. If this card is used as Fusion Material for a "Craymage" Fusion Monster: You can banish this card from your GY; make that monster gain the following effect.

•Cannot be destroyed by battle.

 

Craymage Generous Green

WIND Spellcaster Level 1

200/1900

Effect: You can discard this card, then target 1 "Craymage" monster you control (Quick Effect); it gains 1000 ATK until the end of the turn. If this card is used as Fusion Material for a "Craymage" Fusion Monster: You can banish this card from your GY; make that monster gain the following effect.

•Once per turn, if a Spell/Trap is activated (Quick Effect): You can negate the activation, and if you do, destroy it.

 

Craymage Belligerent Brown

EARTH Spellcaster Level 5

2000/1500

Effect: Once per turn: You can target 1 Fusion Monster you control; this turn, it can attack twice, but other monsters you control cannot attack. If this card is used as Fusion Material for a "Craymage" Fusion Monster: You can banish this card from your GY; make that monster gain the following effect.

•Once per turn: You can discard 1 card; destroy all other monsters on the field with lower ATK than this card.

 

Craymage Yawning Yellow

LIGHT Spellcaster Level 6

2200/1800

Effect: If this card is Special Summoned: You can reveal 1 "Craymage" monster in your hand; this turn, if you Fusion Summon 1 "Craymage" Fusion Monster, it gains the revealed monster's effect when used as a Fusion Material. If this card is used as a Fusion Material for a "Craymage" Fusion Monster: You can banish this card from your GY; make it gain the following effect.

•If this card battles, your opponent cannot activate cards and effects until the end of the Damage Step.

 

 

 

 

[spoiler=Spells/Traps]

 

Craymage Art Room

Field Spell Card

Effect: "Craymage" monsters you control gain 400 ATK/DEF. Once per turn: You can target 1 "Craymage" monster in your GY or that is banished and 1 "Craymage" Fusion Monster you control; shuffle the first target into your Deck, and if you do, the second target gains that shuffled monster's effects when used as a Fusiob Material.

 

Crayon Pack

Normal Spell Card

Effect: Reveal 3 "Craymage" monsters with different names from your Deck; your opponent adds 1 of them to your hand and shuffles the rest into your Deck. You can only activate 1 "Crayon Pack" per turn.

 

Craymage Fusion

Normal Spell Card

Effect: Fusion Summon 1 "Craymage" Fusion Monster from your Extra Deck, by returning your banished Fusion Materials to your GY. After this effect resolves, if you used 4 or more Fusion Materials, you can add 1 of them to your hand. You can only activate 1 "Craymage Fusion" per turn.

 

Craymage Art Kit

Quick-Play Spell Card

Effect: Fusion Summon 1 "Craymage" Fusion Monster from your Extra Deck, by banishing the Fusion Materials from your field or GY, then it can gain 1 of the Fusion Material's effects when used as a Fusion Material. After this effect resolves, if you banished 4 or more Fusion Materials, you can add 1 of them to your hand. You can only activate 1 "Craymage Art Kit" per turn.

 

Crayon Residue

Quick-Play Spell Card

Effect: Banish 1 "Craymage" monster from your GY, then target 1 face-up card on the field; negate its effects. If you control no monsters, negate all your opponent's face-up cards instead, but you cannot Special Summon monsters for the rest of this turn.

 

 

 

 

[spoiler=Extra Deck]

 

Craymage Gilded Gray

DARK Spellcaster Level 6 Fusion

2100/1800

Effect: 2 "Craymage" monsters

 

Craymage Winter White

LIGHT Spellcaster Level 8 Fusion

2600/2000

Effect: 3 "Craymage" monsters

 

Craymage Broken Black

DARK Spellcaster Level 10 Fusion

3300/2900

Effect: 4+ "Craymage" monsters

 

 

 

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