Reptiles based off snakes that Lol love milling. With effects that mill the opp whenever they do something (like special summon, attack, activate effects, etc) and turn-lasting power boosts that come with them, these things can pack quite a punch to combo heavy decks. The spells and traps help with field presence, both establishing and holding. Their stats are average at firsr but can reach monstrous levels with the boosts, and if you really want to win via mill, their boss can make the others forgoe their boosts for additional milling.
Wanted this to be a small set as I worked on other archetypes, but it started to get a bit out hand, so now I'm posting it.
Pretty much exactly what it says on the tin, plus a bit of Reptile and basic mill support. No particular amazing combos, but there were a lot more quick effects than I was intending, as the prompt didn't make it sound like a one-hit wonder, especially with it milling when your opponent did stuff. This also caused me to stretch the "turn-lasting power boosts" to extend to your opponent's next turn, so that I didn't have to go crazy with the protection, although we still have a variant of Molting Escape on the field spell and a little expansion on the trap.
As always, CnC would be much appreciated!