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[Written] Salamangreat Uprising


ems97

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Salamangreat Uprising

 

[Quick-Play | Spell]

 

Special Summon 1 “Salamangreat” Ritual Monster from your hand or Deck, or 1 “Salamangreat” monster from your Extra Deck, ignoring its Summoning conditions, but its effects are negated, also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. You can only activate 1 “Salamangreat Uprising” per turn.

 

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Rather powerful, though you made sure it could not be used for Link laddering shenaningans, apart from Reincarnation Summons, which this majorly buffs, as well as getting out the link 2 to get out the link 3 in an actually not too expensive fashion, as well as making the ritual actually worthwhile, by paying for its entire cost AND allowing the reincarnation effect right away.

I like this card, you definitely tried to make their gimmick worthile and propably succeeded, while also making the Field Spell tolerable and finally adding a solid non-continuous (looking at Salamangreat Heart) in-archtype Spell/Trap apart from their Fusion Spell.

 

Sounds like solid design (in my opinion).

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Alternative to Fusion Tag to combine with the Salamgreat Fusion as a means of breaking Link boards, with said card requiring a monster you control to work but not locking out your Summons to FIRE monsters only. Not many FIRE meta Decks, but it's an option for them at least to side.

 

Really would love a card like this to exist anyway, for the reasons Highlander mentioned. Exactly what the archetype needs to get decent, and, while this card can be generic Link fodder, it takes up ED room already, and why do that when you can play Instant Fusion, which is more searchable and has a much wider range? Love the card.

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